Player Matchup

Terra
Terra
CarmenCarnage
Terra
Level 103
God Stats
18W - 11L
1,511 SR
Queue Stats
110W - 112L
1,479 Elo+
Party 2
Gilgamesh
Gilgamesh
Godstar
Gilgamesh
Level 127
God Stats
16W - 22L
1,424 SR
Queue Stats
480W - 505L
1,451 Elo+
Solo
Merlin
Merlin
JoKaShiX
Merlin
Level 115
God Stats
1W - 1L
1,291 SR
Queue Stats
40W - 30L
1,493 Elo+
Solo
Neith
Neith
QueenValentina
Neith
Level 108
God Stats
20W - 19L
1,468 SR
Queue Stats
267W - 292L
1,508 Elo+
Party 2
Ne Zha
Ne Zha
SquikxD7046
Ne Zha
Level 68
God Stats
1W - 0L
1,458 SR
Queue Stats
7W - 5L
1,549 Elo+
Solo
Team Averages
Level 104
1,430 SR
1,496 Elo+

VS

Team Averages
Level 86
1,561 SR
1,487 Elo+
Agni
Agni
GalieRae
Agni
Level 96
God Stats
16W - 19L
1,492 SR
Queue Stats
126W - 129L
1,468 Elo+
Party 1
Ravana
Ravana
GrandMastaChubbz
Ravana
Level 99
God Stats
8W - 5L
1,729 SR
Queue Stats
204W - 214L
1,523 Elo+
Solo
Neith
Neith
ReleasedSnake87
Neith
Level 58
God Stats
4W - 11L
1,416 SR
Queue Stats
101W - 104L
1,443 Elo+
Party 1
Ares
Ares
julico982ar
Ares
Level 66
God Stats
15W - 7L
1,634 SR
Queue Stats
167W - 188L
1,469 Elo+
Solo
Merlin
Merlin
redkelly6
Merlin
Level 109
God Stats
71W - 68L
1,535 SR
Queue Stats
201W - 193L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 8
9,885
989
5,749
10,602
11,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Godstar
Gilgamesh
16
3 / 1 / 10
9,650
965
8,907
9,262
7,778
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
JoKaShiX
Merlin
16
1 / 1 / 8
9,296
930
11,857
6,294
2,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
2 / 0 / 7
9,412
941
8,209
4,690
1,990
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
16
5 / 1 / 7
10,108
1,011
15,343
11,884
7,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

276

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
0 / 2 / 1
8,436
844
7,698
9,385
3,151
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 4 / 0
8,240
824
6,172
10,425
7,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 3 / 2
9,057
906
8,445
11,710
5,303
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 2 / 2
9,726
973
4,131
13,276
15,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
redkelly6
Merlin
15
2 / 2 / 1
9,473
947
8,917
9,191
3,584
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
13
Kills
3
3
Deaths
13
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
L
Agni
0
2
1
0.25
W
Gilgamesh
Godstar
Gilgamesh
3
1
10
8
L
0
4
0
0
W
Merlin
JoKaShiX
Merlin
1
1
8
5
W
2
0
7
5.5
L
1
3
2
0.67
W
Ne Zha
5
1
7
8.5
L
0
2
2
0.5
L
Merlin
redkelly6
Merlin
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,065
Damage
35,363
42,732
Taken
53,987
30,662
Mitigated
35,097
14,229
Healing
6,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,749
989
4,537
2,805
10,602
11,063
0
4,893
5,709
11,122
0
L
Agni
7,698
253
463
1,330
9,385
3,151
0
2,890
6,087
28,648
0
W
Gilgamesh
Godstar
Gilgamesh
8,907
2,916
0
178
9,262
7,778
0
4,804
4,458
0
14,071
L
6,172
1,658
0
1,381
10,425
7,288
0
4,050
6,295
0
15,825
W
Merlin
JoKaShiX
Merlin
11,857
661
27
1,137
6,294
2,670
0
3,472
2,822
45,350
0
W
8,209
4,078
0
1,701
4,690
1,990
0
1,713
2,977
0
27,411
L
8,445
2,928
0
1,460
11,710
5,303
0
4,289
7,157
0
30,111
W
Ne Zha
15,343
2,873
0
3,844
11,884
7,161
0
5,864
6,020
0
28,193
L
4,131
307
0
1,288
13,276
15,771
0
3,272
9,778
8,871
0
L
Merlin
redkelly6
Merlin
8,917
931
0
943
9,191
3,584
0
3,105
5,989
35,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,351
Gold Earned
44,932
190
Minions Killed
190
7
Camps Cleared
5
994,518
Distance Traveled
824,174
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,885
989
6
1
1
208,543
0
L
Agni
8,436
844
57
6
1
164,655
0
W
Gilgamesh
9,650
965
7
1
2
194,209
0
L
Ravana
8,240
824
14
1
1
155,855
0
W
Merlin
9,296
930
74
7
1
183,151
0
W
Neith
9,412
941
58
6
1
183,789
0
L
Neith
9,057
906
51
5
1
163,919
1
W
Ne Zha
10,108
1,011
45
5
2
224,826
0
L
Ares
9,726
973
4
0
0
166,777
2
L
Merlin
9,473
947
64
6
2
172,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role