Player Matchup

Fenrir
Fenrir
DonQuichoteBedoz
Fenrir
Level 67
God Stats
4W - 10L
1,339 SR
Queue Stats
136W - 186L
1,477 Elo+
Party 1
Cerberus
Cerberus
DonQuichotteAce
Cerberus
Level 98
God Stats
20W - 20L
1,577 SR
Queue Stats
129W - 188L
1,468 Elo+
Party 1
Persephone
Persephone
Munited-88
Persephone
Level 105
God Stats
1W - 1L
1,440 SR
Queue Stats
3W - 5L
1,367 Elo+
Solo
Team Averages
Level 90
1,452 SR
1,437 Elo+

VS

Team Averages
Level 73
1,548 SR
1,431 Elo+
Amaterasu
Amaterasu
CyanUSer007
Amaterasu
Level 63
God Stats
10W - 18L
1,374 SR
Queue Stats
187W - 242L
1,390 Elo+
Solo
Cerberus
Cerberus
xXStars_snakeXx
Cerberus
Level 148
God Stats
4W - 2L
1,771 SR
Queue Stats
92W - 84L
1,557 Elo+
Solo
Agni
Agni
ya_julia19888
Agni
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 7 / 6
13,667
594
18,100
27,653
20,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
17
5 / 2 / 10
14,800
643
16,688
41,171
49,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
Munited-88
Persephone
15
4 / 8 / 8
13,847
602
15,540
16,304
4,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CyanUSer007
Amaterasu
20
3 / 7 / 13
15,045
654
31,467
29,020
22,262
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
20
14 / 2 / 3
16,360
711
33,398
32,448
42,304
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

6
0 / 11 / 1
10,697
465
449
6,957
1,468

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
34
18
Kills
17
17
Deaths
20
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
CyanUSer007
Amaterasu
3
7
13
1.36
L
9
7
6
1.71
L
Cerberus
5
2
10
5
L
Persephone
Munited-88
Persephone
4
8
8
1
W
Cerberus
14
2
3
7.75
W
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,328
Damage
65,314
85,128
Taken
68,425
75,281
Mitigated
66,034
24,879
Healing
19,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
CyanUSer007
Amaterasu
31,467
22,427
0
11,040
29,020
22,262
1,153
11,828
15,254
0
73,850
L
18,100
2,175
0
2,543
27,653
20,440
168
10,006
17,647
0
35,678
L
Cerberus
16,688
1,349
145
18,500
41,171
49,987
328
13,538
27,633
50,719
0
L
Persephone
Munited-88
Persephone
15,540
1,721
79
3,612
16,304
4,854
678
11,430
4,866
45,446
0
W
Cerberus
33,398
4,627
0
8,841
32,448
42,304
881
15,319
14,290
102,441
0
W
449
228
0
0
6,957
1,468
0
1,942
4,547
3,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,314
Gold Earned
42,102
226
Minions Killed
248
10
Camps Cleared
7
1,192,942
Distance Traveled
1,055,448
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
15,045
654
96
4
5
429,202
2
L
Fenrir
13,667
594
40
2
3
422,618
3
L
Cerberus
14,800
643
111
5
2
402,112
1
L
Persephone
13,847
602
75
3
5
368,212
2
W
Cerberus
16,360
711
151
7
2
435,613
3
W
Agni
10,697
465
1
0
0
190,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role