Player Matchup

Cernunnos
Cernunnos
BuryMeCawkiner
Cernunnos
Level 28
God Stats
44W - 36L
1,579 SR
Queue Stats
91W - 113L
1,398 Elo+
Party 3
Fafnir
Fafnir
CxtivIII
Fafnir
Level 80
God Stats
2W - 1L
1,494 SR
Queue Stats
317W - 345L
1,429 Elo+
Party 3
Zhong Kui
Zhong Kui
MrJchambs
Zhong Kui
Level 42
God Stats
8W - 13L
1,439 SR
Queue Stats
133W - 146L
1,419 Elo+
Party 3
Loki
Loki
landry7680
Loki
Level 62
God Stats
37W - 40L
1,432 SR
Queue Stats
149W - 170L
1,345 Elo+
Party 3
Anhur
Anhur
tastyt_
Anhur
Level 29
God Stats
7W - 8L
1,318 SR
Queue Stats
110W - 131L
1,374 Elo+
Party 3
Team Averages
Level 48
1,452 SR
1,393 Elo+

VS

Team Averages
Level 40
1,350 SR
1,356 Elo+
Nike
Nike
A_Lew1912
Nike
Level 64
God Stats
6W - 1L
1,752 SR
Queue Stats
234W - 260L
1,370 Elo+
Party 2
Anubis
Anubis
IWienerI
Anubis
Level 28
God Stats
7W - 16L
1,191 SR
Queue Stats
70W - 117L
1,347 Elo+
Party 1
Danzaburou
Danzaburou
TubsRx
Danzaburou
Level 28
God Stats
1W - 2L
1,342 SR
Queue Stats
119W - 123L
1,388 Elo+
Party 2
Odin
Odin
W3MiX
Odin
Level 43
God Stats
1W - 1L
1,305 SR
Queue Stats
104W - 143L
1,336 Elo+
Party 1
Kali
Kali
funkybass39
Kali
Level 39
God Stats
0W - 3L
1,159 SR
Queue Stats
113W - 130L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BuryMeCawkiner
Cernunnos
12
1 / 0 / 0
6,702
609
4,079
5,381
3,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
CxtivIII
Fafnir
9
2 / 2 / 3
6,318
574
2,387
7,847
5,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
MrJchambs
Zhong Kui
12
5 / 0 / 4
6,945
631
6,178
6,028
3,921
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 5
5,598
509
3,097
4,668
1,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
tastyt_
Anhur
10
2 / 1 / 3
5,864
533
2,078
3,383
1,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
0 / 0 / 0
6,400
582
2,210
5,960
2,965
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
IWienerI
Anubis
7
1 / 5 / 1
4,625
420
2,158
5,974
2,137
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TubsRx
Danzaburou
8
1 / 2 / 3
5,484
499
3,768
5,387
1,307
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Odin
W3MiX
Odin
7
2 / 2 / 1
5,050
459
1,107
4,684
1,292
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 2 / 2
5,510
501
2,660
7,590
3,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
11
Kills
4
4
Deaths
11
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nike
0
0
0
0
W
Cernunnos
BuryMeCawkiner
Cernunnos
1
0
0
1
W
Fafnir
CxtivIII
Fafnir
2
2
3
1.75
L
Anubis
IWienerI
Anubis
1
5
1
0.3
W
Zhong Kui
MrJchambs
Zhong Kui
5
0
4
7
L
Danzaburou
TubsRx
Danzaburou
1
2
3
1.25
L
Odin
W3MiX
Odin
2
2
1
1.25
L
0
2
2
0.5
W
1
1
5
3.5
W
Anhur
tastyt_
Anhur
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,819
Damage
11,903
27,307
Taken
29,595
14,514
Mitigated
10,757
12,053
Healing
6,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
2,210
59
0
2,000
5,960
2,965
0
0
5,960
298
36,060
W
Cernunnos
BuryMeCawkiner
Cernunnos
4,079
2,292
0
2,745
5,381
3,008
112
46
5,335
0
35,916
W
Fafnir
CxtivIII
Fafnir
2,387
708
0
3,105
7,847
5,376
0
394
7,453
15,578
0
L
Anubis
IWienerI
Anubis
2,158
412
0
1,007
5,974
2,137
0
4,234
1,740
9,943
0
W
Zhong Kui
MrJchambs
Zhong Kui
6,178
995
20
2,801
6,028
3,921
232
1,481
4,547
41,360
0
L
Danzaburou
TubsRx
Danzaburou
3,768
2,232
0
1,281
5,387
1,307
0
2,187
3,200
0
25,358
L
Odin
W3MiX
Odin
1,107
451
0
0
4,684
1,292
0
860
3,824
0
11,440
L
2,660
1,206
0
2,698
7,590
3,056
0
1,284
6,306
0
33,852
W
3,097
460
0
2,849
4,668
1,044
0
283
4,385
0
23,665
W
Anhur
tastyt_
Anhur
2,078
944
0
533
3,383
1,165
1,352
0
3,383
0
27,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,427
Gold Earned
27,069
288
Minions Killed
242
0
Camps Cleared
0
1,087,127
Distance Traveled
1,064,895
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,400
582
83
8
0
234,499
2
W
Cernunnos
6,702
609
82
7
0
183,155
2
W
Fafnir
6,318
574
20
2
0
230,533
7
L
Anubis
4,625
420
17
2
0
196,658
3
W
Zhong Kui
6,945
631
75
7
0
206,675
1
L
Danzaburou
5,484
499
50
5
0
213,255
1
L
Odin
5,050
459
22
2
0
196,298
3
L
Kali
5,510
501
70
6
0
224,185
0
W
Loki
5,598
509
44
4
0
268,807
0
W
Anhur
5,864
533
67
6
0
197,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role