Player Matchup

Morgan Le Fay
Morgan Le Fay
Charlard
Morgan Le Fay
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,211 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RiasGremory7427
Cu Chulainn
Level 160
God Stats
0W - 1L
1,554 SR
Queue Stats
73W - 77L
1,608 Elo+
Party 2
Sol
Sol
UndeadSuffering
Sol
Level 130
God Stats
1W - 1L
1,638 SR
Queue Stats
16W - 12L
1,666 Elo+
Party 2
Thanatos
Thanatos
oSuperleggera
Thanatos
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,702 Elo+
Party 2
Team Averages
Level 126
1,548 SR
1,547 Elo+

VS

Team Averages
Level 118
1,516 SR
1,524 Elo+
Cupid
Cupid
FrankXII
Cupid
Level 125
God Stats
2W - 2L
1,423 SR
Queue Stats
127W - 192L
1,418 Elo+
Solo
Hel
Hel
MarvelousOwl
Hel
Level 85
God Stats
1W - 2L
1,279 SR
Queue Stats
80W - 107L
1,383 Elo+
Solo
Horus
Horus
Mukumid420
Horus
Level 133
God Stats
1W - 3L
1,567 SR
Queue Stats
46W - 30L
1,637 Elo+
Party 1
Geb
Geb
cdtBiohazard
Geb
Level 128
God Stats
2W - 0L
1,794 SR
Queue Stats
54W - 30L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Charlard
Morgan Le Fay
17
1 / 5 / 4
11,714
651
11,145
12,232
5,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
RiasGremory7427
Cu Chulainn
18
2 / 6 / 3
12,532
696
16,856
32,228
31,792
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
3 / 4 / 2
13,684
760
16,955
15,623
6,728
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
oSuperleggera
Thanatos
20
5 / 5 / 2
13,727
763
13,790
15,700
7,367
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
FrankXII
Cupid
19
7 / 2 / 7
13,032
724
17,742
15,193
6,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 6 / 6
12,740
708
14,238
17,649
12,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
19
3 / 2 / 14
12,640
702
13,117
23,288
30,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

20
6 / 1 / 10
14,037
780
16,847
21,926
23,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
11
Kills
20
20
Deaths
11
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Charlard
Morgan Le Fay
1
5
4
0.6
W
Cupid
FrankXII
Cupid
7
2
7
5.25
W
4
6
6
1.17
W
Horus
3
2
14
5
L
Cu Chulainn
RiasGremory7427
Cu Chulainn
2
6
3
0.58
L
3
4
2
1
W
6
1
10
11
L
Thanatos
oSuperleggera
Thanatos
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,746
Damage
61,944
75,783
Taken
78,056
51,219
Mitigated
73,214
25,892
Healing
37,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Charlard
Morgan Le Fay
11,145
1,345
0
689
12,232
5,332
603
6,204
5,738
30,183
0
W
Cupid
FrankXII
Cupid
17,742
10,868
1,040
3,067
15,193
6,851
1,848
6,048
9,145
0
57,918
W
14,238
260
7,096
5,729
17,649
12,284
772
7,423
10,226
51,799
0
W
Horus
13,117
6,169
8,050
10,486
23,288
30,595
593
8,401
14,887
0
28,273
L
Cu Chulainn
RiasGremory7427
Cu Chulainn
16,856
2,193
0
9,002
32,228
31,792
17
11,253
20,362
1,334
45,938
L
16,955
4,350
0
6,389
15,623
6,728
1,914
7,871
7,347
77,724
0
W
16,847
1,573
0
2,078
21,926
23,484
893
7,563
14,363
50,787
0
L
Thanatos
oSuperleggera
Thanatos
13,790
2,110
0
9,812
15,700
7,367
221
6,557
8,811
0
49,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,657
Gold Earned
52,449
298
Minions Killed
275
12
Camps Cleared
14
1,168,040
Distance Traveled
1,408,864
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,714
651
44
2
1
262,003
0
W
Cupid
13,032
724
89
5
5
339,548
0
W
Hel
12,740
708
85
5
5
311,171
1
W
Horus
12,640
702
43
2
2
360,828
1
L
Cu Chulainn
12,532
696
57
3
3
276,773
1
L
Sol
13,684
760
126
7
3
306,821
1
W
Geb
14,037
780
58
3
2
397,317
7
L
Thanatos
13,727
763
71
4
5
322,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role