Player Matchup

Sobek
Sobek
Boyguitar117
Sobek
Level 20
God Stats
3W - 1L
1,878 SR
Queue Stats
9W - 6L
1,711 Elo+
Party 2
Aphrodite
Aphrodite
RagingAsn
Aphrodite
Level 22
God Stats
2W - 2L
1,995 SR
Queue Stats
18W - 10L
1,732 Elo+
Party 2
Merlin
Merlin
TraaaashPanda
Merlin
Level 29
God Stats
13W - 8L
1,620 SR
Queue Stats
57W - 34L
1,694 Elo+
Party 2
Ra
Ra
YourIdealEgirl
Ra
Level 17
God Stats
3W - 6L
1,763 SR
Queue Stats
12W - 10L
1,417 Elo+
Party 2
Heimdallr
Heimdallr
korbin4149
Heimdallr
Level 107
God Stats
1W - 3L
1,721 SR
Queue Stats
70W - 36L
1,734 Elo+
Party 2
Team Averages
Level 39
1,795 SR
1,658 Elo+

VS

Team Averages
Level 68
1,635 SR
1,677 Elo+
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
ComoDiceElBicho
Rama
Level 16
God Stats
4W - 1L
1,772 SR
Queue Stats
6W - 1L
1,535 Elo+
Party 1
Eset
Eset
KingCouto
Eset
Level 55
God Stats
1W - 0L
1,652 SR
Queue Stats
4W - 1L
1,931 Elo+
Party 3
Olorun
Olorun
Nxnightmarex
Olorun
Level 83
God Stats
1W - 0L
1,751 SR
Queue Stats
12W - 5L
1,920 Elo+
Party 3
Nike
Nike
XFlamingDragonXx
Nike
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 6
9,469
676
7,858
22,431
25,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
RagingAsn
Aphrodite
15
4 / 4 / 5
9,738
696
7,122
13,736
10,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 4 / 7
12,179
870
16,960
13,999
4,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 4 / 4
9,762
697
5,875
11,295
4,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
korbin4149
Heimdallr
18
1 / 6 / 11
10,723
766
11,041
16,043
6,470
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
19
14 / 4 / 8
13,511
965
22,383
13,657
5,135
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 2 / 16
11,189
799
16,825
10,575
4,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
16
0 / 3 / 19
10,655
761
8,290
15,421
13,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
18
6 / 2 / 15
11,759
840
13,096
11,098
11,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
0 / 3 / 19
9,796
700
10,337
16,589
13,090
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
102
14
Kills
25
25
Deaths
14
33
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
14
4
8
4.5
L
2
7
6
0.71
W
5
2
16
6.5
W
Eset
0
3
19
3.17
W
Olorun
6
2
15
6.75
L
Aphrodite
RagingAsn
Aphrodite
4
4
5
1.63
L
5
4
7
2.13
W
0
3
19
3.17
L
2
4
4
1
L
Heimdallr
korbin4149
Heimdallr
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,856
Damage
70,931
77,504
Taken
67,340
51,653
Mitigated
47,493
18,955
Healing
16,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
22,383
2,548
0
745
13,657
5,135
689
7,411
5,184
0
45,143
L
7,858
540
191
2,855
22,431
25,345
0
7,955
14,476
14,453
0
W
16,825
12,631
0
755
10,575
4,747
4,188
6,204
4,235
0
39,919
W
Eset
8,290
1,305
2,622
4,405
15,421
13,183
302
9,100
5,912
25,301
0
W
Olorun
13,096
7,141
2,155
5,430
11,098
11,338
4,044
6,188
4,744
48,506
5,583
L
Aphrodite
RagingAsn
Aphrodite
7,122
1,159
4,528
4,305
13,736
10,786
1
3,337
10,399
11,649
0
L
16,960
675
0
53
13,999
4,626
0
1,256
12,743
55,583
0
W
10,337
1,535
0
490
16,589
13,090
133
8,414
7,761
0
31,213
L
5,875
481
2,674
1,905
11,295
4,426
1
4,210
7,085
26,095
0
L
Heimdallr
korbin4149
Heimdallr
11,041
4,686
0
2,444
16,043
6,470
0
3,299
12,744
0
49,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,871
Gold Earned
56,910
261
Minions Killed
319
4
Camps Cleared
12
1,222,073
Distance Traveled
1,394,552
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,511
965
66
5
2
270,090
2
L
Sobek
9,469
676
13
1
0
266,949
1
W
Rama
11,189
799
66
5
3
249,764
3
W
Eset
10,655
761
41
3
1
278,827
1
W
Olorun
11,759
840
101
7
4
274,877
1
L
Aphrodite
9,738
696
19
1
0
225,368
0
L
Merlin
12,179
870
87
6
3
233,490
2
W
Nike
9,796
700
45
3
2
320,994
0
L
Ra
9,762
697
43
3
0
261,445
2
L
Heimdallr
10,723
766
99
7
1
234,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role