Player Matchup

Tiamat
Tiamat
BrendanBG65
Tiamat
Level 105
God Stats
0W - 3L
1,327 SR
Queue Stats
105W - 85L
1,556 Elo+
Party 1
Cerberus
Cerberus
Pebols
Cerberus
Level 25
God Stats
10W - 11L
1,590 SR
Queue Stats
18W - 24L
1,383 Elo+
Party 1
Hou Yi
Hou Yi
atlasforgotten
Hou Yi
Level 24
God Stats
11W - 17L
1,514 SR
Queue Stats
169W - 198L
1,486 Elo+
Party 1
Team Averages
Level 51
1,477 SR
1,475 Elo+

VS

Team Averages
Level 55
1,568 SR
1,457 Elo+
Charybdis
Charybdis
Bowmaster312
Charybdis
Level 105
God Stats
2W - 2L
1,515 SR
Queue Stats
10W - 8L
1,453 Elo+
Party 2
Baron Samedi
Baron Samedi
xGuciox
Baron Samedi
Level 10
God Stats
4W - 0L
1,745 SR
Queue Stats
4W - 4L
1,299 Elo+
Party 2
King Arthur
King Arthur
xStraps
King Arthur
Level 49
God Stats
2W - 0L
1,445 SR
Queue Stats
98W - 76L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
6 / 6 / 3
8,720
727
12,313
13,140
8,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Pebols
Cerberus
11
0 / 4 / 8
7,456
621
4,527
13,684
10,859
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
3 / 2 / 5
7,760
647
5,952
8,028
3,106
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bowmaster312
Charybdis
12
6 / 6 / 4
9,323
777
12,802
10,260
3,400
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
xGuciox
Baron Samedi
13
3 / 2 / 8
9,015
751
8,311
6,364
3,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
xStraps
King Arthur
13
3 / 1 / 7
8,944
745
8,658
12,782
10,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
9
Kills
12
12
Deaths
9
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Bowmaster312
Charybdis
6
6
4
1.33
L
Tiamat
6
6
3
1.25
L
Cerberus
Pebols
Cerberus
0
4
8
1
L
3
2
5
2.75
W
Baron Samedi
xGuciox
Baron Samedi
3
2
8
3.5
W
King Arthur
xStraps
King Arthur
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,792
Damage
29,771
34,852
Taken
29,406
22,292
Mitigated
17,020
5,367
Healing
7,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Bowmaster312
Charybdis
12,802
7,392
0
2,642
10,260
3,400
2,366
5,009
4,909
0
34,503
L
Tiamat
12,313
1,375
116
2,610
13,140
8,327
7
3,251
9,889
32,455
0
L
Cerberus
Pebols
Cerberus
4,527
504
563
1,462
13,684
10,859
0
3,964
9,720
14,272
0
L
5,952
2,087
0
616
8,028
3,106
0
3,067
4,961
0
16,713
W
Baron Samedi
xGuciox
Baron Samedi
8,311
644
1,191
1,996
6,364
3,519
412
3,088
3,004
22,818
0
W
King Arthur
xStraps
King Arthur
8,658
856
0
2,084
12,782
10,101
52
8,764
3,711
5,815
22,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,936
Gold Earned
27,282
91
Minions Killed
142
4
Camps Cleared
7
665,377
Distance Traveled
678,194
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,323
777
71
6
3
189,925
2
L
Tiamat
8,720
727
41
3
3
202,599
5
L
Cerberus
7,456
621
26
2
1
230,197
2
L
Hou Yi
7,760
647
24
2
0
232,581
0
W
Baron Samedi
9,015
751
39
3
0
241,015
0
W
King Arthur
8,944
745
32
3
4
247,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role