Player Matchup

Cliodhna
Cliodhna
AzirusU
Cliodhna
Level 50
God Stats
8W - 2L
1,819 SR
Queue Stats
145W - 208L
1,274 Elo+
Party 3
Zhong Kui
Zhong Kui
Bat_owl38
Zhong Kui
Level 65
God Stats
10W - 14L
1,328 SR
Queue Stats
29W - 39L
1,335 Elo+
Party 2
Charybdis
Charybdis
Black_Kitsune97
Charybdis
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 103L
1,237 Elo+
Party 3
Cthulhu
Cthulhu
LT-Nuclear_
Cthulhu
Level 58
God Stats
10W - 16L
1,264 SR
Queue Stats
64W - 96L
1,304 Elo+
Party 2
Hades
Hades
Og_big_belly
Hades
Level 80
God Stats
17W - 11L
1,456 SR
Queue Stats
171W - 209L
1,332 Elo+
Party 2
Team Averages
Level 56
1,473 SR
1,296 Elo+

VS

Team Averages
Level 77
1,505 SR
1,307 Elo+
Artio
Artio
 
Artio
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
AetherKendall
Persephone
Level 25
God Stats
0W - 3L
1,498 SR
Queue Stats
43W - 55L
1,057 Elo+
Party 1
Hachiman
Hachiman
Ahrul-CR
Hachiman
Level 85
God Stats
6W - 6L
1,541 SR
Queue Stats
180W - 229L
1,313 Elo+
Party 1
Odin
Odin
XXChino2002-CR
Odin
Level 66
God Stats
1W - 1L
1,680 SR
Queue Stats
46W - 83L
1,275 Elo+
Party 1
Fenrir
Fenrir
asra91
Fenrir
Level 57
God Stats
6W - 13L
1,304 SR
Queue Stats
121W - 162L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AzirusU
Cliodhna
15
6 / 0 / 11
10,155
508
12,800
16,060
7,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
Bat_owl38
Zhong Kui
14
10 / 2 / 13
10,182
509
11,906
11,655
6,899
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Black_Kitsune97
Charybdis
14
1 / 5 / 2
8,655
433
2,941
7,884
2,827
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
LT-Nuclear_
Cthulhu
16
6 / 4 / 10
10,424
521
10,815
16,480
10,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
13 / 1 / 11
11,225
561
15,868
15,779
7,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
0 / 7 / 4
6,893
345
5,883
18,402
18,071
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Persephone
AetherKendall
Persephone
10
0 / 11 / 2
7,214
361
7,841
15,572
4,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Ahrul-CR
Hachiman
13
2 / 5 / 2
7,989
399
8,740
13,213
4,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 4 / 5
7,713
386
5,392
11,206
9,256
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
asra91
Fenrir
14
7 / 8 / 0
9,557
478
8,357
13,693
6,775
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
23
36
Kills
10
12
Deaths
35
47
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
7
4
0.29
L
Persephone
AetherKendall
Persephone
0
11
2
0.09
L
Hachiman
Ahrul-CR
Hachiman
2
5
2
0.6
W
Cliodhna
AzirusU
Cliodhna
6
0
11
11.5
W
Zhong Kui
Bat_owl38
Zhong Kui
10
2
13
8.25
W
Charybdis
Black_Kitsune97
Charybdis
1
5
2
0.4
W
Cthulhu
LT-Nuclear_
Cthulhu
6
4
10
2.75
W
13
1
11
18.5
L
1
4
5
0.88
L
Fenrir
asra91
Fenrir
7
8
0
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,330
Damage
36,213
67,858
Taken
72,086
35,694
Mitigated
43,114
28,566
Healing
11,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
5,883
911
1,065
4,079
18,402
18,071
290
9,893
8,269
25,893
0
L
Persephone
AetherKendall
Persephone
7,841
1,987
312
2,842
15,572
4,331
352
10,219
5,290
29,749
0
L
Hachiman
Ahrul-CR
Hachiman
8,740
5,882
0
2,477
13,213
4,681
1,154
4,239
8,932
0
47,405
W
Cliodhna
AzirusU
Cliodhna
12,800
1,398
1,466
8,465
16,060
7,606
1,725
3,894
12,122
0
51,537
W
Zhong Kui
Bat_owl38
Zhong Kui
11,906
1,930
921
3,274
11,655
6,899
1,064
3,749
7,864
35,849
0
W
Charybdis
Black_Kitsune97
Charybdis
2,941
1,526
0
817
7,884
2,827
1,847
1,021
6,772
0
33,427
W
Cthulhu
LT-Nuclear_
Cthulhu
10,815
714
747
3,753
16,480
10,694
1,168
1,951
14,094
50,834
0
W
15,868
649
643
8,480
15,779
7,668
1,482
3,109
12,499
74,691
0
L
5,392
1,121
0
620
11,206
9,256
0
6,279
4,509
0
28,490
L
Fenrir
asra91
Fenrir
8,357
1,850
0
157
13,693
6,775
0
6,951
6,496
0
33,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,641
Gold Earned
39,366
397
Minions Killed
246
0
Camps Cleared
0
1,815,460
Distance Traveled
1,741,792
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,893
345
38
2
0
363,550
0
L
Persephone
7,214
361
41
2
0
335,530
0
L
Hachiman
7,989
399
72
4
0
332,048
3
W
Cliodhna
10,155
508
67
3
0
424,370
1
W
Zhong Kui
10,182
509
48
2
0
313,388
2
W
Charybdis
8,655
433
53
3
0
326,861
1
W
Cthulhu
10,424
521
109
5
0
365,848
0
W
Hades
11,225
561
120
6
0
384,993
2
L
Odin
7,713
386
49
2
0
336,299
2
L
Fenrir
9,557
478
46
2
0
374,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role