Player Matchup

Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
JoshandTom
Apollo
Level 156
God Stats
5W - 1L
1,858 SR
Queue Stats
253W - 283L
1,438 Elo+
Party 1
Olorun
Olorun
Striker2205JP
Olorun
Level 108
God Stats
6W - 1L
1,628 SR
Queue Stats
293W - 343L
1,350 Elo+
Party 2
Artio
Artio
josench
Artio
Level 160
God Stats
1W - 0L
1,736 SR
Queue Stats
155W - 182L
1,420 Elo+
Party 1
Awilix
Awilix
leyenda261
Awilix
Level 128
God Stats
1W - 1L
1,319 SR
Queue Stats
209W - 233L
1,415 Elo+
Solo
Team Averages
Level 140
1,608 SR
1,424 Elo+

VS

Team Averages
Level 83
1,514 SR
1,454 Elo+
Morgan Le Fay
Morgan Le Fay
BigChicken7186
Morgan Le Fay
Level 68
God Stats
32W - 24L
1,559 SR
Queue Stats
87W - 119L
1,317 Elo+
Party 3
Ao Kuang
Ao Kuang
ElVenomSneko
Ao Kuang
Level 26
God Stats
3W - 1L
1,859 SR
Queue Stats
15W - 12L
1,486 Elo+
Party 3
Achilles
Achilles
GuShen117
Achilles
Level 121
God Stats
2W - 12L
1,410 SR
Queue Stats
511W - 521L
1,521 Elo+
Solo
Zeus
Zeus
fhj725
Zeus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,470 Elo+
Solo
Cabrakan
Cabrakan
ironwar123
Cabrakan
Level 49
God Stats
0W - 1L
1,241 SR
Queue Stats
131W - 161L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
2 / 3 / 1
12,114
551
10,206
13,445
4,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
JoshandTom
Apollo
18
7 / 2 / 8
12,624
574
21,788
14,644
7,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 4 / 8
11,929
542
19,997
24,215
11,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artio
josench
Artio
17
7 / 4 / 5
11,304
514
12,023
20,722
23,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
leyenda261
Awilix
17
1 / 2 / 5
11,017
501
6,861
12,728
4,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BigChicken7186
Morgan Le Fay
14
1 / 5 / 2
8,637
393
9,970
12,679
5,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ao Kuang
ElVenomSneko
Ao Kuang
18
7 / 1 / 2
10,897
495
11,986
20,467
8,652
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
GuShen117
Achilles
14
3 / 3 / 5
9,581
436
10,057
29,122
28,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
fhj725
Zeus
16
3 / 8 / 6
9,954
452
14,278
17,744
6,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cabrakan
ironwar123
Cabrakan
15
1 / 2 / 0
9,267
421
2,365
14,365
13,403
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
30
19
Kills
15
15
Deaths
19
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
3
1
0.83
L
Morgan Le Fay
BigChicken7186
Morgan Le Fay
1
5
2
0.4
L
Ao Kuang
ElVenomSneko
Ao Kuang
7
1
2
8
L
Achilles
GuShen117
Achilles
3
3
5
1.83
W
Apollo
JoshandTom
Apollo
7
2
8
5.5
W
2
4
8
1.5
L
Zeus
fhj725
Zeus
3
8
6
0.75
L
Cabrakan
ironwar123
Cabrakan
1
2
0
0.5
W
Artio
josench
Artio
7
4
5
2.38
W
Awilix
leyenda261
Awilix
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,875
Damage
48,656
85,754
Taken
94,377
51,532
Mitigated
61,478
36,162
Healing
31,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,206
3,300
928
4,750
13,445
4,664
3,663
5,048
8,397
93,968
0
L
Morgan Le Fay
BigChicken7186
Morgan Le Fay
9,970
164
0
2,784
12,679
5,099
0
7,747
4,738
57,500
0
L
Ao Kuang
ElVenomSneko
Ao Kuang
11,986
2,201
176
11,804
20,467
8,652
0
7,992
12,275
69,346
0
L
Achilles
GuShen117
Achilles
10,057
2,064
2,643
6,252
29,122
28,248
0
12,968
15,670
0
32,548
W
Apollo
JoshandTom
Apollo
21,788
12,522
0
4,028
14,644
7,186
970
6,499
8,145
0
81,783
W
19,997
10,169
1,400
14,280
24,215
11,164
1,489
10,968
13,247
107,605
0
L
Zeus
fhj725
Zeus
14,278
3,106
0
3,690
17,744
6,076
55
6,213
11,115
70,222
0
L
Cabrakan
ironwar123
Cabrakan
2,365
0
0
3,756
14,365
13,403
84
5,965
8,353
53,852
0
W
Artio
josench
Artio
12,023
1,226
860
4,361
20,722
23,524
18
11,486
9,236
28,191
0
W
Awilix
leyenda261
Awilix
6,861
2,305
0
5,555
12,728
4,994
0
4,598
8,130
0
72,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,988
Gold Earned
48,336
584
Minions Killed
487
0
Camps Cleared
0
2,114,930
Distance Traveled
1,911,782
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,114
551
143
7
0
408,277
3
L
Morgan Le Fay
8,637
393
88
4
0
394,927
5
L
Ao Kuang
10,897
495
123
6
0
425,676
0
L
Achilles
9,581
436
34
2
0
418,409
6
W
Apollo
12,624
574
115
5
0
469,814
2
W
Olorun
11,929
542
149
7
0
377,235
4
L
Zeus
9,954
452
131
6
0
319,468
2
L
Cabrakan
9,267
421
111
5
0
353,302
0
W
Artio
11,304
514
39
2
0
406,996
5
W
Awilix
11,017
501
138
6
0
452,608
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role