Player Matchup

Loki
Loki
SMITEjoke
Loki
Level 29
God Stats
0W - 1L
1,282 SR
Queue Stats
8W - 10L
1,532 Elo+
Solo
Chaac
Chaac
Tvkanut
Chaac
Level 28
God Stats
5W - 1L
1,924 SR
Queue Stats
94W - 72L
1,570 Elo+
Solo
Agni
Agni
cherrycolaa
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 74L
1,448 Elo+
Solo
Rama
Rama
kaosw
Rama
Level 29
God Stats
13W - 7L
1,749 SR
Queue Stats
256W - 242L
1,539 Elo+
Solo
Ymir
Ymir
xxFyLxx
Ymir
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
74W - 105L
1,369 Elo+
Solo
Team Averages
Level 27
1,591 SR
1,492 Elo+

VS

Team Averages
Level 22
1,579 SR
1,576 Elo+
Hun Batz
Hun Batz
FalconIQ
Hun Batz
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 1L
1,790 Elo+
Solo
Ravana
Ravana
HumbleOpinion
Ravana
Level 12
God Stats
3W - 1L
1,806 SR
Queue Stats
119W - 80L
1,812 Elo+
Solo
Scylla
Scylla
PorotusTwig
Scylla
Level 26
God Stats
16W - 8L
1,567 SR
Queue Stats
93W - 87L
1,534 Elo+
Solo
Cthulhu
Cthulhu
Zaorish9wall
Cthulhu
Level 21
God Stats
7W - 9L
1,522 SR
Queue Stats
52W - 55L
1,363 Elo+
Solo
Medusa
Medusa
leopo03
Medusa
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 32L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
1 / 7 / 0
8,989
428
3,865
15,863
4,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Chaac
Tvkanut
Chaac
17
8 / 4 / 0
11,129
530
16,764
18,430
10,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 7 / 2
8,540
407
1,157
11,980
4,575
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
kaosw
Rama
15
1 / 7 / 0
9,019
429
7,773
15,067
4,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
xxFyLxx
Ymir
15
1 / 11 / 1
9,153
436
5,021
22,302
20,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FalconIQ
Hun Batz
17
0 / 3 / 14
11,405
543
9,582
13,773
4,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
10 / 0 / 4
14,214
677
10,654
5,400
6,798
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
20
7 / 2 / 9
13,600
648
14,727
12,241
5,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Zaorish9wall
Cthulhu
17
3 / 3 / 9
11,499
548
6,925
12,742
13,545
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
leopo03
Medusa
19
15 / 3 / 6
13,323
634
19,200
17,686
7,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
77
11
Kills
35
36
Deaths
11
3
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
FalconIQ
Hun Batz
0
3
14
2.33
W
10
0
4
12
W
Scylla
7
2
9
5.75
L
Loki
1
7
0
0.14
L
Chaac
Tvkanut
Chaac
8
4
0
2
W
Cthulhu
Zaorish9wall
Cthulhu
3
3
9
2.5
L
0
7
2
0.14
L
Rama
kaosw
Rama
1
7
0
0.14
W
Medusa
leopo03
Medusa
15
3
6
6
L
Ymir
xxFyLxx
Ymir
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,580
Damage
61,088
83,642
Taken
61,842
45,682
Mitigated
37,625
19,494
Healing
17,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
FalconIQ
Hun Batz
9,582
3,347
0
1,173
13,773
4,577
907
922
12,851
0
73,630
W
10,654
2,768
0
2,437
5,400
6,798
2,420
1,076
4,324
13,521
92,341
W
Scylla
14,727
2,209
0
2,426
12,241
5,060
778
1,429
10,812
95,509
0
L
Loki
3,865
625
0
4,535
15,863
4,914
0
1,341
14,507
0
58,256
L
Chaac
Tvkanut
Chaac
16,764
3,356
0
6,101
18,430
10,817
0
9,325
8,755
0
83,185
W
Cthulhu
Zaorish9wall
Cthulhu
6,925
1,170
360
3,811
12,742
13,545
433
1,222
11,520
42,050
0
L
1,157
202
0
2,643
11,980
4,575
0
1,790
10,146
31,732
0
L
Rama
kaosw
Rama
7,773
5,431
0
3,889
15,067
4,496
0
3,548
11,463
0
75,890
W
Medusa
leopo03
Medusa
19,200
9,352
0
6,922
17,686
7,645
3,121
3,750
13,936
0
104,759
L
Ymir
xxFyLxx
Ymir
5,021
333
0
2,326
22,302
20,880
27
6,220
15,939
25,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,830
Gold Earned
64,041
490
Minions Killed
639
0
Camps Cleared
0
1,757,526
Distance Traveled
2,143,817
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,405
543
102
5
0
465,795
5
W
Ravana
14,214
677
181
9
0
458,886
1
W
Scylla
13,600
648
163
8
0
406,024
7
L
Loki
8,989
428
113
5
0
404,376
1
L
Chaac
11,129
530
121
6
0
392,566
3
W
Cthulhu
11,499
548
71
3
0
394,087
1
L
Agni
8,540
407
86
4
0
273,094
5
L
Rama
9,019
429
123
6
0
328,323
2
W
Medusa
13,323
634
122
6
0
419,025
8
L
Ymir
9,153
436
47
2
0
359,167
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role