Player Matchup

Cthulhu
Cthulhu
LordOfOtakus
Cthulhu
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 97L
1,463 Elo+
Party 2
Cliodhna
Cliodhna
Osawane
Cliodhna
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
255W - 268L
1,503 Elo+
Solo
Skadi
Skadi
PapaShjohn
Skadi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,334 Elo+
Party 2
Olorun
Olorun
cujo64
Olorun
Level 100
God Stats
3W - 0L
1,600 SR
Queue Stats
187W - 141L
1,532 Elo+
Party 3
Nu Wa
Nu Wa
tpoynter
Nu Wa
Level 122
God Stats
3W - 0L
1,586 SR
Queue Stats
253W - 201L
1,530 Elo+
Party 3
Team Averages
Level 119
1,537 SR
1,472 Elo+

VS

Team Averages
Level 139
1,624 SR
1,523 Elo+
Apollo
Apollo
 
Apollo
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
AndresOssa
Poseidon
Level 120
God Stats
4W - 1L
1,556 SR
Queue Stats
142W - 133L
1,585 Elo+
Party 1
Baron Samedi
Baron Samedi
Behemoth0111
Baron Samedi
Level 139
God Stats
1W - 1L
1,962 SR
Queue Stats
63W - 72L
1,525 Elo+
Party 1
Hades
Hades
Fun_Ghoul44
Hades
Level 160
God Stats
0W - 1L
1,642 SR
Queue Stats
93W - 76L
1,517 Elo+
Party 4
Hercules
Hercules
l--lDeathl--l
Hercules
Level 156
God Stats
4W - 3L
1,462 SR
Queue Stats
131W - 113L
1,486 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LordOfOtakus
Cthulhu
17
6 / 4 / 17
10,560
960
12,837
15,712
18,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
Osawane
Cliodhna
14
1 / 3 / 13
8,836
803
9,138
9,268
4,297
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
16
7 / 3 / 9
10,549
959
8,551
8,243
3,258
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Olorun
cujo64
Olorun
18
7 / 1 / 13
10,210
928
17,508
8,720
3,666
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nu Wa
tpoynter
Nu Wa
16
3 / 4 / 14
9,447
859
13,882
10,093
3,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
1 / 4 / 8
8,533
776
8,606
8,997
3,465
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
AndresOssa
Poseidon
18
10 / 3 / 5
10,511
956
12,032
10,241
4,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Behemoth0111
Baron Samedi
14
0 / 5 / 14
8,370
761
5,933
11,526
4,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 9 / 10
8,367
761
10,610
16,797
9,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
l--lDeathl--l
Hercules
14
2 / 4 / 8
8,792
799
6,430
25,004
20,918
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
60
24
Kills
15
15
Deaths
25
66
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
4
8
1.25
L
Poseidon
AndresOssa
Poseidon
10
3
5
4.17
L
Baron Samedi
Behemoth0111
Baron Samedi
0
5
14
1.4
L
2
9
10
0.78
W
Cthulhu
LordOfOtakus
Cthulhu
6
4
17
3.63
W
Cliodhna
Osawane
Cliodhna
1
3
13
2.5
W
Skadi
7
3
9
3.83
W
Olorun
cujo64
Olorun
7
1
13
13.5
L
Hercules
l--lDeathl--l
Hercules
2
4
8
1.5
W
Nu Wa
tpoynter
Nu Wa
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,916
Damage
43,611
52,036
Taken
72,565
33,088
Mitigated
43,202
22,166
Healing
27,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
8,606
2,827
1,650
1,580
8,997
3,465
1,843
7,344
1,543
0
17,842
L
Poseidon
AndresOssa
Poseidon
12,032
1,041
864
3,280
10,241
4,314
1,588
6,339
3,772
32,118
0
L
Baron Samedi
Behemoth0111
Baron Samedi
5,933
365
3,525
3,853
11,526
4,863
407
8,666
2,713
19,517
0
L
10,610
558
304
2,044
16,797
9,642
509
9,661
7,003
17,360
0
W
Cthulhu
LordOfOtakus
Cthulhu
12,837
821
2,395
2,449
15,712
18,108
54
7,767
7,945
18,471
0
W
Cliodhna
Osawane
Cliodhna
9,138
1,384
4,013
2,600
9,268
4,297
764
4,106
5,162
0
14,025
W
Skadi
8,551
5,206
1,099
1,792
8,243
3,258
2,377
5,083
3,160
0
16,404
W
Olorun
cujo64
Olorun
17,508
10,033
1,875
4,627
8,720
3,666
1,584
5,054
3,666
35,187
0
L
Hercules
l--lDeathl--l
Hercules
6,430
851
53
10,538
25,004
20,918
77
11,569
13,307
0
10,783
W
Nu Wa
tpoynter
Nu Wa
13,882
3,312
182
1,134
10,093
3,759
200
6,565
3,528
30,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,602
Gold Earned
44,573
120
Minions Killed
110
0
Camps Cleared
0
999,143
Distance Traveled
950,185
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,533
776
23
2
0
189,834
5
L
Poseidon
10,511
956
49
4
0
207,714
2
L
Baron Samedi
8,370
761
22
2
0
177,618
2
L
Hades
8,367
761
12
1
0
169,792
0
W
Cthulhu
10,560
960
19
2
0
215,459
1
W
Cliodhna
8,836
803
10
1
0
227,011
3
W
Skadi
10,549
959
18
2
0
186,408
0
W
Olorun
10,210
928
33
3
0
183,989
0
L
Hercules
8,792
799
4
0
0
205,227
2
W
Nu Wa
9,447
859
40
4
0
186,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role