Player Matchup

Artio
Artio
BellerS
Artio
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Jxkiii-
Cliodhna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 31L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
RemissBonsai731
Baron Samedi
Level 19
God Stats
3W - 4L
1,407 SR
Queue Stats
27W - 39L
1,161 Elo+
Party 1
King Arthur
King Arthur
YoungProbl3m
King Arthur
Level 7
God Stats
1W - 2L
1,342 SR
Queue Stats
2W - 7L
1,199 Elo+
Party 1
Hou Yi
Hou Yi
fedex112345
Hou Yi
Level 29
God Stats
1W - 1L
1,571 SR
Queue Stats
18W - 9L
1,457 Elo+
Solo
Team Averages
Level 17
1,464 SR
1,352 Elo+

VS

Team Averages
Level 22
1,478 SR
1,295 Elo+
Agni
Agni
 
Agni
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Cheddar Flats
Pele
Level 28
God Stats
5W - 2L
1,596 SR
Queue Stats
28W - 36L
1,320 Elo+
Solo
Vamana
Vamana
GearGoldenGoku0
Vamana
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,213 Elo+
Solo
Geb
Geb
iijjccbb
Geb
Level 14
God Stats
41W - 55L
1,425 SR
Queue Stats
102W - 147L
1,186 Elo+
Party 2
Danzaburou
Danzaburou
savage_fluffee
Danzaburou
Level 33
God Stats
10W - 20L
1,368 SR
Queue Stats
287W - 350L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BellerS
Artio
7
0 / 6 / 0
4,576
416
215
6,275
3,227
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
Jxkiii-
Cliodhna
10
4 / 4 / 0
6,163
560
3,117
5,719
2,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
RemissBonsai731
Baron Samedi
6
0 / 1 / 1
4,364
397
785
1,697
426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
YoungProbl3m
King Arthur
5
0 / 1 / 0
4,273
388
709
2,124
589
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
9
3 / 2 / 0
5,439
494
3,980
5,895
1,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
2 / 1 / 0
5,549
504
538
5,311
1,399
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
5 / 1 / 3
6,960
633
4,171
5,923
1,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

10
1 / 2 / 4
5,944
540
909
5,658
2,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
2 / 2 / 0
5,256
478
786
5,110
2,287
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
savage_fluffee
Danzaburou
7
1 / 2 / 2
5,337
485
2,720
4,787
896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
7
Kills
11
14
Deaths
8
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
1
0
2
L
Artio
BellerS
Artio
0
6
0
0
W
5
1
3
6.5
W
1
2
4
1.5
L
Cliodhna
Jxkiii-
Cliodhna
4
4
0
1
L
Baron Samedi
RemissBonsai731
Baron Samedi
0
1
1
0.5
L
King Arthur
YoungProbl3m
King Arthur
0
1
0
0
L
Hou Yi
3
2
0
1.5
W
2
2
0
1
W
Danzaburou
savage_fluffee
Danzaburou
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,806
Damage
9,124
21,710
Taken
26,789
8,166
Mitigated
8,865
2,440
Healing
5,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
538
117
0
1,974
5,311
1,399
0
220
5,027
28,830
0
L
Artio
BellerS
Artio
215
0
0
384
6,275
3,227
0
234
5,954
3,527
0
W
4,171
1,408
0
2,530
5,923
1,619
464
76
5,847
0
37,434
W
909
299
0
221
5,658
2,664
936
138
5,514
0
23,291
L
Cliodhna
Jxkiii-
Cliodhna
3,117
832
0
880
5,719
2,314
0
567
5,152
0
31,084
L
Baron Samedi
RemissBonsai731
Baron Samedi
785
144
33
105
1,697
426
120
122
1,537
7,004
0
L
King Arthur
YoungProbl3m
King Arthur
709
276
0
250
2,124
589
0
0
2,014
0
9,328
L
Hou Yi
3,980
1,951
0
788
5,895
1,610
258
401
5,494
0
21,441
W
786
187
0
432
5,110
2,287
96
212
4,858
8,438
0
W
Danzaburou
savage_fluffee
Danzaburou
2,720
822
0
353
4,787
896
27
204
4,543
0
15,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,815
Gold Earned
29,046
148
Minions Killed
222
0
Camps Cleared
0
777,108
Distance Traveled
947,863
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,549
504
55
5
0
191,835
1
L
Artio
4,576
416
6
1
0
163,047
0
W
Pele
6,960
633
82
7
0
200,087
3
W
Vamana
5,944
540
36
3
0
217,727
0
L
Cliodhna
6,163
560
63
6
0
207,196
0
L
Baron Samedi
4,364
397
19
2
0
96,914
0
L
King Arthur
4,273
388
20
2
0
115,738
0
L
Hou Yi
5,439
494
40
4
0
194,213
1
W
Geb
5,256
478
11
1
0
142,891
0
W
Danzaburou
5,337
485
38
3
0
195,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role