Player Matchup

Heimdallr
Heimdallr
EricbrooksBLADE
Heimdallr
Level 20
God Stats
1W - 3L
1,331 SR
Queue Stats
3W - 4L
1,302 Elo+
Party 3
Tsukuyomi
Tsukuyomi
HyperRedYeti
Tsukuyomi
Level 29
God Stats
4W - 5L
1,284 SR
Queue Stats
33W - 33L
1,535 Elo+
Party 1
Achilles
Achilles
Infamousbear16
Achilles
Level 78
God Stats
3W - 4L
1,448 SR
Queue Stats
58W - 61L
1,509 Elo+
Party 1
Artio
Artio
Lrdboys
Artio
Level 18
God Stats
8W - 10L
1,558 SR
Queue Stats
23W - 23L
1,516 Elo+
Party 1
Eset
Eset
iluvmyh8rs2014
Eset
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,533 Elo+
Party 3
Team Averages
Level 51
1,424 SR
1,479 Elo+

VS

Team Averages
Level 59
1,541 SR
1,608 Elo+
Hel
Hel
Daddi_Depression
Hel
Level 139
God Stats
1W - 1L
1,481 SR
Queue Stats
210W - 158L
1,598 Elo+
Party 2
Mulan
Mulan
DreammVillain
Mulan
Level 63
God Stats
3W - 2L
1,689 SR
Queue Stats
27W - 21L
1,549 Elo+
Party 2
Da Ji
Da Ji
HazyNGlazy
Da Ji
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 48L
1,447 Elo+
Solo
Nu Wa
Nu Wa
LuvcraftCat
Nu Wa
Level 26
God Stats
2W - 3L
1,534 SR
Queue Stats
111W - 66L
1,670 Elo+
Party 2
Terra
Terra
Razberry724
Terra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 28L
1,778 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EricbrooksBLADE
Heimdallr
9
3 / 4 / 1
5,465
607
2,203
4,617
1,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
HyperRedYeti
Tsukuyomi
10
6 / 0 / 2
6,524
725
4,249
6,276
1,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
10
2 / 0 / 0
5,643
627
1,568
5,523
2,683
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
Lrdboys
Artio
8
1 / 0 / 2
5,070
563
889
5,984
2,360
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 2 / 6
5,040
560
3,243
3,881
1,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
4,836
537
2,120
4,873
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

7
1 / 2 / 2
4,565
507
1,844
4,902
2,504
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
2
0 / 1 / 0
3,370
374
141
862
196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
4 / 3 / 0
5,304
589
8,062
5,900
1,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 0
5,086
565
3,003
4,022
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
12
Kills
6
6
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
1
2
2
1
W
Heimdallr
EricbrooksBLADE
Heimdallr
3
4
1
0.88
L
Da Ji
0
1
0
0
W
Tsukuyomi
HyperRedYeti
Tsukuyomi
6
0
2
7
W
Achilles
2
0
0
2
W
Artio
Lrdboys
Artio
1
0
2
2
L
4
3
0
1.33
L
0
2
0
0
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,152
Damage
15,170
26,281
Taken
20,559
9,302
Mitigated
7,164
8,258
Healing
4,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,120
146
217
1,363
4,873
1,135
102
1,227
3,370
20,297
0
L
1,844
395
63
520
4,902
2,504
0
1,170
3,638
63
13,027
W
Heimdallr
EricbrooksBLADE
Heimdallr
2,203
1,298
0
731
4,617
1,294
499
2,519
2,098
0
24,616
L
Da Ji
141
0
0
188
862
196
0
230
606
0
1,514
W
Tsukuyomi
HyperRedYeti
Tsukuyomi
4,249
1,640
0
3,362
6,276
1,899
0
1,735
4,503
0
29,499
W
Achilles
1,568
531
0
2,171
5,523
2,683
0
2,911
2,295
0
28,361
W
Artio
Lrdboys
Artio
889
62
0
824
5,984
2,360
173
2,684
3,300
12,239
0
L
8,062
3,062
0
1,394
5,900
1,814
0
1,067
4,791
24,880
4,429
L
3,003
339
7
1,041
4,022
1,515
0
0
4,022
24,746
0
W
3,243
392
0
1,170
3,881
1,066
231
1,646
2,034
20,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,742
Gold Earned
23,161
231
Minions Killed
200
0
Camps Cleared
0
904,600
Distance Traveled
757,080
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,836
537
49
5
0
171,361
1
L
Mulan
4,565
507
27
3
0
195,662
0
W
Heimdallr
5,465
607
50
6
0
148,240
2
L
Da Ji
3,370
374
7
1
0
17,859
1
W
Tsukuyomi
6,524
725
62
7
0
221,676
3
W
Achilles
5,643
627
55
6
0
184,719
0
W
Artio
5,070
563
26
3
0
183,500
0
L
Nu Wa
5,304
589
45
5
0
177,824
3
L
Terra
5,086
565
72
8
0
194,374
0
W
Eset
5,040
560
38
4
0
166,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role