Player Matchup

Loki
Loki
HittingJH
Loki
Level 59
God Stats
1W - 2L
1,646 SR
Queue Stats
9W - 21L
1,284 Elo+
Party 1
Mulan
Mulan
L0stSkelet0n
Mulan
Level 155
God Stats
4W - 7L
1,425 SR
Queue Stats
485W - 494L
1,400 Elo+
Solo
Terra
Terra
OBxMONEY
Terra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 28L
1,266 Elo+
Party 1
Raijin
Raijin
capwndz
Raijin
Level 26
God Stats
2W - 4L
1,314 SR
Queue Stats
171W - 214L
1,339 Elo+
Party 2
He Bo
He Bo
ldextra
He Bo
Level 153
God Stats
1W - 1L
1,360 SR
Queue Stats
59W - 63L
1,337 Elo+
Party 2
Team Averages
Level 84
1,449 SR
1,325 Elo+

VS

Team Averages
Level 112
1,541 SR
1,416 Elo+
Gilgamesh
Gilgamesh
BtrThanBacon
Gilgamesh
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
282W - 297L
1,437 Elo+
Party 3
Kuzenbo
Kuzenbo
Frommy23
Kuzenbo
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 94L
1,389 Elo+
Party 3
Terra
Terra
JasonBlood1981
Terra
Level 118
God Stats
13W - 5L
1,742 SR
Queue Stats
809W - 795L
1,443 Elo+
Solo
Nike
Nike
MrPickles420708
Nike
Level 107
God Stats
8W - 6L
1,480 SR
Queue Stats
230W - 246L
1,376 Elo+
Party 3
Artemis
Artemis
ordinarythermos
Artemis
Level 108
God Stats
5W - 5L
1,486 SR
Queue Stats
369W - 388L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
0 / 6 / 3
8,061
504
6,366
7,735
2,802
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 7 / 9
11,408
713
19,971
21,000
19,335
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Terra
OBxMONEY
Terra
18
1 / 4 / 12
10,314
645
9,736
21,586
26,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
capwndz
Raijin
19
6 / 5 / 6
10,968
686
22,866
15,666
7,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
ldextra
He Bo
19
5 / 5 / 9
10,858
679
22,286
16,638
7,220
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BtrThanBacon
Gilgamesh
19
4 / 3 / 16
11,760
735
12,667
32,911
19,160
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kuzenbo
Frommy23
Kuzenbo
19
5 / 3 / 13
11,528
721
12,548
18,271
31,653
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
3 / 2 / 15
11,306
707
4,627
27,987
29,643
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
8 / 6 / 10
12,253
766
14,315
16,291
11,900
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
7 / 4 / 12
12,811
801
24,026
14,341
6,531
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
93
18
Kills
27
27
Deaths
18
39
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BtrThanBacon
Gilgamesh
4
3
16
4
W
Kuzenbo
Frommy23
Kuzenbo
5
3
13
3.83
L
Loki
0
6
3
0.25
W
3
2
15
5.25
L
6
7
9
1.5
W
8
6
10
2.17
L
Terra
OBxMONEY
Terra
1
4
12
1.75
L
Raijin
capwndz
Raijin
6
5
6
1.8
L
He Bo
ldextra
He Bo
5
5
9
1.9
W
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,225
Damage
68,183
82,625
Taken
109,801
62,704
Mitigated
98,887
30,813
Healing
54,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BtrThanBacon
Gilgamesh
12,667
2,220
3,632
13,161
32,911
19,160
488
16,758
16,153
0
26,849
W
Kuzenbo
Frommy23
Kuzenbo
12,548
3,262
5,924
3,923
18,271
31,653
615
10,492
7,779
21,240
0
L
Loki
6,366
750
0
0
7,735
2,802
0
2,010
5,725
0
13,244
W
4,627
1,324
9,277
13,341
27,987
29,643
352
12,592
15,395
12,834
0
L
19,971
6,115
1,671
2,483
21,000
19,335
215
5,067
15,933
8,431
27,806
W
14,315
2,414
287
744
16,291
11,900
1,368
9,667
6,624
0
32,316
L
Terra
OBxMONEY
Terra
9,736
1,450
7,608
7,045
21,586
26,118
32
3,814
17,772
19,635
0
L
Raijin
capwndz
Raijin
22,866
2,554
1,575
4,248
15,666
7,229
114
2,106
13,560
43,243
0
L
He Bo
ldextra
He Bo
22,286
315
1,908
4,275
16,638
7,220
0
4,178
12,460
41,800
0
W
24,026
9,888
1,879
2,493
14,341
6,531
2,576
8,978
5,363
0
52,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,609
Gold Earned
59,658
134
Minions Killed
140
0
Camps Cleared
0
1,152,321
Distance Traveled
1,606,450
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,760
735
20
1
0
380,453
0
W
Kuzenbo
11,528
721
12
1
0
328,500
0
L
Loki
8,061
504
9
1
0
163,372
0
W
Terra
11,306
707
12
1
0
306,339
0
L
Mulan
11,408
713
29
2
0
216,005
2
W
Nike
12,253
766
30
2
0
324,808
1
L
Terra
10,314
645
20
1
0
266,672
0
L
Raijin
10,968
686
31
2
0
223,093
1
L
He Bo
10,858
679
45
3
0
283,179
0
W
Artemis
12,811
801
66
4
0
266,350
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role