Player Matchup

Ganesha
Ganesha
AriNahhh
Ganesha
Level 58
God Stats
1W - 1L
1,309 SR
Queue Stats
47W - 65L
1,372 Elo+
Party 1
Charybdis
Charybdis
NikkyThikc
Charybdis
Level 45
God Stats
9W - 6L
1,801 SR
Queue Stats
45W - 67L
1,370 Elo+
Party 1
Discordia
Discordia
terpz412
Discordia
Level 36
God Stats
1W - 2L
1,424 SR
Queue Stats
17W - 24L
1,329 Elo+
Party 1
Team Averages
Level 46
1,511 SR
1,357 Elo+

VS

Team Averages
Level 64
1,458 SR
1,413 Elo+
Serqet
Serqet
CazT Warm
Serqet
Level 78
God Stats
1W - 5L
1,225 SR
Queue Stats
195W - 153L
1,491 Elo+
Party 2
Fenrir
Fenrir
EgO DreaMz
Fenrir
Level 73
God Stats
2W - 1L
1,560 SR
Queue Stats
207W - 220L
1,380 Elo+
Party 2
Ao Kuang
Ao Kuang
Maar7906
Ao Kuang
Level 41
God Stats
20W - 16L
1,590 SR
Queue Stats
137W - 149L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AriNahhh
Ganesha
12
2 / 2 / 22
9,655
878
5,698
10,574
8,661
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
NikkyThikc
Charybdis
14
12 / 4 / 11
10,128
921
13,974
9,724
4,981
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
terpz412
Discordia
14
12 / 5 / 11
10,490
954
8,720
8,571
3,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
CazT Warm
Serqet
11
5 / 8 / 3
8,201
746
7,068
9,700
4,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
EgO DreaMz
Fenrir
11
2 / 8 / 5
7,801
709
6,925
11,353
3,750
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
Maar7906
Ao Kuang
12
4 / 10 / 5
9,003
818
9,177
13,742
4,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
24
26
Kills
11
11
Deaths
26
44
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AriNahhh
Ganesha
2
2
22
6.5
L
Serqet
CazT Warm
Serqet
5
8
3
0.81
L
Fenrir
EgO DreaMz
Fenrir
2
8
5
0.56
L
Ao Kuang
Maar7906
Ao Kuang
4
10
5
0.65
W
Charybdis
NikkyThikc
Charybdis
12
4
11
4.38
W
Discordia
terpz412
Discordia
12
5
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,392
Damage
23,170
28,869
Taken
34,795
16,749
Mitigated
12,258
8,626
Healing
5,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AriNahhh
Ganesha
5,698
1,399
0
3,161
10,574
8,661
381
4,769
5,551
12,417
0
L
Serqet
CazT Warm
Serqet
7,068
1,800
0
762
9,700
4,176
0
4,629
5,071
0
19,288
L
Fenrir
EgO DreaMz
Fenrir
6,925
1,467
336
2,156
11,353
3,750
0
4,201
7,152
0
22,389
L
Ao Kuang
Maar7906
Ao Kuang
9,177
3,987
63
2,438
13,742
4,332
0
6,322
7,420
12,638
2,321
W
Charybdis
NikkyThikc
Charybdis
13,974
8,872
46
3,395
9,724
4,981
1,654
2,576
6,910
0
35,587
W
Discordia
terpz412
Discordia
8,720
2,127
576
1,448
8,571
3,107
248
1,803
6,354
23,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,273
Gold Earned
25,005
79
Minions Killed
69
3
Camps Cleared
5
545,410
Distance Traveled
525,718
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,655
878
2
0
0
187,000
3
L
Serqet
8,201
746
32
3
1
178,394
2
L
Fenrir
7,801
709
25
2
3
171,265
1
L
Ao Kuang
9,003
818
12
1
1
176,059
4
W
Charybdis
10,128
921
45
4
3
177,988
3
W
Discordia
10,490
954
32
3
0
180,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role