Player Matchup

Sylvanus
Sylvanus
F0RCKZ
Sylvanus
Level 129
God Stats
10W - 3L
1,549 SR
Queue Stats
107W - 49L
1,676 Elo+
Party 2
Ah Puch
Ah Puch
KNIV3ZZZZZZZ
Ah Puch
Level 99
God Stats
40W - 25L
1,684 SR
Queue Stats
129W - 94L
1,589 Elo+
Party 2
Ne Zha
Ne Zha
PLAT3Z
Ne Zha
Level 138
God Stats
9W - 8L
1,605 SR
Queue Stats
466W - 175L
1,645 Elo+
Party 2
Team Averages
Level 122
1,612 SR
1,637 Elo+

VS

Team Averages
Level 29
1,503 SR
1,274 Elo+
Ymir
Ymir
 
Ymir
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
CG Aurora
Anubis
Level 5
God Stats
1W - 4L
1,263 SR
Queue Stats
14W - 25L
1,114 Elo+
Party 1
Ares
Ares
richrobber3
Ares
Level 68
God Stats
0W - 1L
1,747 SR
Queue Stats
3W - 11L
1,207 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
F0RCKZ
Sylvanus
14
6 / 1 / 15
11,443
673
8,088
17,280
14,800
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
KNIV3ZZZZZZZ
Ah Puch
17
11 / 0 / 11
12,431
731
28,218
7,197
3,230
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
PLAT3Z
Ne Zha
15
6 / 2 / 15
11,369
669
14,416
11,476
9,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 6 / 2
9,012
530
2,306
20,749
16,127
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
CG Aurora
Anubis
12
0 / 11 / 0
8,531
502
3,906
17,774
7,908
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 6 / 2
9,716
572
5,461
23,673
17,906
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
5
23
Kills
1
3
Deaths
23
41
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
6
2
0.17
L
Anubis
CG Aurora
Anubis
0
11
0
0
W
Sylvanus
F0RCKZ
Sylvanus
6
1
15
13.5
W
Ah Puch
KNIV3ZZZZZZZ
Ah Puch
11
0
11
16.5
W
Ne Zha
PLAT3Z
Ne Zha
6
2
15
6.75
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,722
Damage
11,673
35,953
Taken
62,196
27,862
Mitigated
41,941
11,909
Healing
3,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,306
255
0
0
20,749
16,127
0
15,429
5,320
10,334
0
L
Anubis
CG Aurora
Anubis
3,906
688
0
1,352
17,774
7,908
78
9,988
7,786
38,483
0
W
Sylvanus
F0RCKZ
Sylvanus
8,088
1,623
1,622
3,997
17,280
14,800
407
5,689
10,523
21,815
0
W
Ah Puch
KNIV3ZZZZZZZ
Ah Puch
28,218
422
0
4,785
7,197
3,230
1,229
1,992
5,205
76,138
0
W
Ne Zha
PLAT3Z
Ne Zha
14,416
2,455
0
1,505
11,476
9,832
722
4,529
6,947
0
34,970
L
5,461
259
292
2,247
23,673
17,906
0
11,037
12,636
21,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,243
Gold Earned
27,259
184
Minions Killed
130
9
Camps Cleared
2
825,405
Distance Traveled
770,848
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,012
530
18
1
1
264,289
1
L
Anubis
8,531
502
78
5
1
221,020
0
W
Sylvanus
11,443
673
19
1
2
233,681
0
W
Ah Puch
12,431
731
119
7
3
314,179
0
W
Ne Zha
11,369
669
46
3
4
277,545
1
L
Ares
9,716
572
34
2
0
285,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role