Player Matchup

Ra
Ra
 
Ra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Giraud
Thanatos
Level 126
God Stats
27W - 41L
1,369 SR
Queue Stats
877W - 923L
1,475 Elo+
Solo
Sol
Sol
YungGidds
Sol
Level 111
God Stats
1W - 4L
1,299 SR
Queue Stats
134W - 141L
1,498 Elo+
Party 1
Izanami
Izanami
Zay6
Izanami
Level 114
God Stats
5W - 13L
1,328 SR
Queue Stats
512W - 569L
1,497 Elo+
Party 2
Jing Wei
Jing Wei
soph911
Jing Wei
Level 99
God Stats
15W - 32L
1,364 SR
Queue Stats
650W - 720L
1,480 Elo+
Party 2
Team Averages
Level 119
1,372 SR
1,490 Elo+

VS

Team Averages
Level 88
1,619 SR
1,503 Elo+
Apollo
Apollo
CHABOLLA1
Apollo
Level 63
God Stats
4W - 4L
1,737 SR
Queue Stats
81W - 108L
1,487 Elo+
Party 4
Kukulkan
Kukulkan
LuNtap
Kukulkan
Level 128
God Stats
2W - 2L
1,316 SR
Queue Stats
192W - 189L
1,485 Elo+
Party 3
Chang'e
Chang'e
LyppeH
Chang'e
Level 86
God Stats
4W - 1L
1,771 SR
Queue Stats
249W - 230L
1,503 Elo+
Party 3
Hun Batz
Hun Batz
ShrowdOfChaos
Hun Batz
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,526 Elo+
Solo
Ares
Ares
Zigfrid PK
Ares
Level 129
God Stats
7W - 2L
1,772 SR
Queue Stats
299W - 301L
1,512 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
2 / 5 / 15
13,124
772
26,133
19,879
10,259
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Giraud
Thanatos
19
9 / 4 / 4
11,803
694
16,066
18,018
11,956
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 5 / 7
10,499
618
12,659
13,169
5,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Zay6
Izanami
15
3 / 6 / 10
10,825
637
13,940
10,781
4,256
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
soph911
Jing Wei
18
5 / 3 / 9
10,935
643
8,961
16,251
6,939
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CHABOLLA1
Apollo
18
6 / 7 / 11
11,739
691
9,455
15,004
7,471
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
LuNtap
Kukulkan
20
7 / 1 / 8
13,375
787
16,631
12,141
6,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
LyppeH
Chang'e
19
3 / 4 / 12
11,776
693
16,189
20,219
16,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
ShrowdOfChaos
Hun Batz
19
4 / 6 / 10
12,201
718
6,551
19,181
14,069
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
3 / 4 / 16
12,376
728
16,712
28,301
32,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
80
22
Kills
23
23
Deaths
22
45
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
5
15
1.9
W
Apollo
CHABOLLA1
Apollo
6
7
11
1.64
L
Thanatos
Giraud
Thanatos
9
4
4
2.75
W
Kukulkan
LuNtap
Kukulkan
7
1
8
11
W
Chang'e
LyppeH
Chang'e
3
4
12
2.25
W
Hun Batz
ShrowdOfChaos
Hun Batz
4
6
10
1.5
L
3
5
7
1.3
L
Izanami
Zay6
Izanami
3
6
10
1.33
W
3
4
16
2.75
L
Jing Wei
soph911
Jing Wei
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,759
Damage
65,538
78,098
Taken
94,846
38,547
Mitigated
77,374
46,471
Healing
43,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
26,133
1,100
7,493
9,577
19,879
10,259
687
10,203
9,676
63,671
0
W
Apollo
CHABOLLA1
Apollo
9,455
5,787
1,852
238
15,004
7,471
2,510
6,208
8,651
0
23,644
L
Thanatos
Giraud
Thanatos
16,066
516
917
13,366
18,018
11,956
0
13,028
4,990
0
22,211
W
Kukulkan
LuNtap
Kukulkan
16,631
583
2,967
2,099
12,141
6,589
1,496
6,660
5,345
54,892
0
W
Chang'e
LyppeH
Chang'e
16,189
1,063
16,336
9,045
20,219
16,248
467
10,474
9,549
33,483
0
W
Hun Batz
ShrowdOfChaos
Hun Batz
6,551
887
1,450
1,076
19,181
14,069
1,336
7,164
11,639
0
13,105
L
12,659
1,593
884
2,743
13,169
5,137
879
8,563
4,606
19,569
0
L
Izanami
Zay6
Izanami
13,940
7,083
2,520
2,084
10,781
4,256
1,542
7,075
3,706
0
26,221
W
16,712
125
3,509
5,038
28,301
32,997
260
8,286
19,433
24,315
0
L
Jing Wei
soph911
Jing Wei
8,961
6,306
1,878
5,009
16,251
6,939
1,108
10,663
5,588
0
21,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,186
Gold Earned
61,467
169
Minions Killed
163
0
Camps Cleared
0
1,401,078
Distance Traveled
1,600,047
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,124
772
77
5
0
283,217
1
W
Apollo
11,739
691
29
2
0
252,462
0
L
Thanatos
11,803
694
20
1
0
363,364
0
W
Kukulkan
13,375
787
77
5
0
357,105
0
W
Chang'e
11,776
693
42
2
0
357,037
0
W
Hun Batz
12,201
718
10
1
0
328,025
0
L
Sol
10,499
618
15
1
0
261,798
0
L
Izanami
10,825
637
30
2
0
181,522
1
W
Ares
12,376
728
5
0
0
305,418
1
L
Jing Wei
10,935
643
27
2
0
311,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role