Player Matchup

Gilgamesh
Gilgamesh
Enufsed
Gilgamesh
Level 36
God Stats
0W - 8L
1,076 SR
Queue Stats
128W - 150L
1,472 Elo+
Party 1
Achilles
Achilles
Partyboy778
Achilles
Level 124
God Stats
12W - 10L
1,645 SR
Queue Stats
343W - 304L
1,531 Elo+
Party 4
Bellona
Bellona
bmjxx11
Bellona
Level 46
God Stats
7W - 6L
1,564 SR
Queue Stats
118W - 178L
1,450 Elo+
Party 1
Heimdallr
Heimdallr
mastaflex218
Heimdallr
Level 62
God Stats
36W - 41L
1,544 SR
Queue Stats
197W - 256L
1,443 Elo+
Party 1
Merlin
Merlin
weepicholas
Merlin
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 254L
1,531 Elo+
Party 4
Team Averages
Level 70
1,466 SR
1,485 Elo+

VS

Team Averages
Level 44
1,637 SR
1,693 Elo+
Ao Kuang
Ao Kuang
AZIMX
Ao Kuang
Level 29
God Stats
2W - 1L
1,416 SR
Queue Stats
127W - 141L
1,536 Elo+
Party 2
Geb
Geb
BEEFYBOI26
Geb
Level 46
God Stats
5W - 0L
2,021 SR
Queue Stats
289W - 66L
1,917 Elo+
Party 3
Mulan
Mulan
DudeWithAbelly
Mulan
Level 73
God Stats
10W - 12L
1,175 SR
Queue Stats
159W - 169L
1,478 Elo+
Party 2
Artemis
Artemis
Healzurbunz
Artemis
Level 43
God Stats
5W - 3L
1,590 SR
Queue Stats
190W - 155L
1,611 Elo+
Party 3
Charybdis
Charybdis
MasonsPeleIsBad
Charybdis
Level 27
God Stats
5W - 0L
1,983 SR
Queue Stats
128W - 30L
1,921 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Enufsed
Gilgamesh
10
4 / 6 / 1
6,492
499
6,310
10,186
2,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Partyboy778
Achilles
7
0 / 4 / 2
5,479
421
3,799
12,418
4,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
bmjxx11
Bellona
11
1 / 4 / 0
6,427
494
4,120
7,236
6,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
mastaflex218
Heimdallr
12
1 / 4 / 1
6,750
519
3,213
8,692
1,808
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
9
0 / 5 / 1
5,678
437
3,667
5,866
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AZIMX
Ao Kuang
12
3 / 1 / 4
7,346
565
4,626
8,252
2,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
1 / 0 / 13
7,789
599
6,752
7,658
6,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 2 / 2
8,032
618
3,735
6,787
5,051
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Healzurbunz
Artemis
13
7 / 2 / 1
8,092
622
8,339
7,615
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
MasonsPeleIsBad
Charybdis
14
8 / 1 / 3
8,944
688
10,119
10,157
3,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
6
Kills
23
23
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AZIMX
Ao Kuang
3
1
4
5
W
1
0
13
7.5
W
4
2
2
2.5
L
Gilgamesh
Enufsed
Gilgamesh
4
6
1
0.75
W
Artemis
Healzurbunz
Artemis
7
2
1
3.75
W
Charybdis
MasonsPeleIsBad
Charybdis
8
1
3
9.5
L
Achilles
Partyboy778
Achilles
0
4
2
0.25
L
Bellona
bmjxx11
Bellona
1
4
0
0.25
L
Heimdallr
mastaflex218
Heimdallr
1
4
1
0.38
L
Merlin
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,109
Damage
33,571
44,398
Taken
40,469
16,896
Mitigated
20,276
8,495
Healing
20,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AZIMX
Ao Kuang
4,626
1,049
0
5,468
8,252
2,492
0
163
7,938
35,975
0
W
6,752
1,393
0
2,281
7,658
6,522
0
489
7,075
21,076
0
W
3,735
922
0
2,921
6,787
5,051
0
0
6,703
7,823
28,947
L
Gilgamesh
Enufsed
Gilgamesh
6,310
1,729
0
2,788
10,186
2,786
0
2,635
7,551
0
28,662
W
Artemis
Healzurbunz
Artemis
8,339
4,466
0
4,111
7,615
2,557
996
65
7,550
0
53,857
W
Charybdis
MasonsPeleIsBad
Charybdis
10,119
3,891
0
5,778
10,157
3,654
470
2,591
7,276
0
68,509
L
Achilles
Partyboy778
Achilles
3,799
1,130
0
2,573
12,418
4,249
0
3,555
8,863
0
17,799
L
Bellona
bmjxx11
Bellona
4,120
1,162
0
1,085
7,236
6,764
0
2,831
4,405
0
33,141
L
Heimdallr
mastaflex218
Heimdallr
3,213
1,450
0
1,524
8,692
1,808
1,070
1,608
7,084
0
36,427
L
Merlin
3,667
229
0
525
5,866
1,289
66
1,516
4,350
28,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,826
Gold Earned
40,203
303
Minions Killed
425
0
Camps Cleared
0
1,185,907
Distance Traveled
1,301,036
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,346
565
75
6
0
277,697
6
W
Geb
7,789
599
22
2
0
279,638
5
W
Mulan
8,032
618
96
7
0
239,028
1
L
Gilgamesh
6,492
499
54
4
0
259,674
3
W
Artemis
8,092
622
99
8
0
253,212
3
W
Charybdis
8,944
688
133
10
0
251,461
2
L
Achilles
5,479
421
37
3
0
238,640
3
L
Bellona
6,427
494
74
6
0
225,879
3
L
Heimdallr
6,750
519
74
6
0
224,482
1
L
Merlin
5,678
437
64
5
0
237,232
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role