Player Matchup

Ah Muzen Cab
Ah Muzen Cab
KaijuMischief
Ah Muzen Cab
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,429 Elo+
Party 1
Ganesha
Ganesha
TaokakaXJubei
Ganesha
Level 128
God Stats
16W - 14L
1,508 SR
Queue Stats
133W - 151L
1,453 Elo+
Party 1
Ao Kuang
Ao Kuang
ZekeyXKyoma255
Ao Kuang
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
271W - 272L
1,462 Elo+
Party 1
Team Averages
Level 102
1,503 SR
1,448 Elo+

VS

Team Averages
Level 73
1,609 SR
1,431 Elo+
Hel
Hel
Fatal Wonder
Hel
Level 68
God Stats
7W - 5L
1,601 SR
Queue Stats
214W - 219L
1,459 Elo+
Party 2
Anhur
Anhur
Tactix007
Anhur
Level 127
God Stats
12W - 10L
1,529 SR
Queue Stats
479W - 422L
1,458 Elo+
Party 2
King Arthur
King Arthur
Weak Prophet
King Arthur
Level 24
God Stats
1W - 4L
1,696 SR
Queue Stats
42W - 32L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KaijuMischief
Ah Muzen Cab
17
4 / 3 / 7
12,835
642
19,133
14,930
5,431
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
14
0 / 5 / 13
12,112
606
10,077
20,165
23,870
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
18
11 / 3 / 3
14,596
730
21,832
21,908
8,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 8
11,860
593
11,335
17,186
5,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anhur
Tactix007
Anhur
16
5 / 4 / 3
12,855
643
24,381
20,643
6,802
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Weak Prophet
King Arthur
17
5 / 4 / 6
12,874
644
9,412
21,207
14,585
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
15
Kills
11
11
Deaths
15
23
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
7
8
0.71
W
Ah Muzen Cab
KaijuMischief
Ah Muzen Cab
4
3
7
2.5
L
Anhur
Tactix007
Anhur
5
4
3
1.63
W
Ganesha
0
5
13
1.3
L
King Arthur
Weak Prophet
King Arthur
5
4
6
2
W
Ao Kuang
11
3
3
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,042
Damage
45,128
57,003
Taken
59,036
37,401
Mitigated
26,671
14,152
Healing
21,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,335
996
7,234
6,202
17,186
5,284
288
10,034
7,152
49,364
0
W
Ah Muzen Cab
KaijuMischief
Ah Muzen Cab
19,133
6,025
458
5,038
14,930
5,431
1,000
3,358
11,572
0
76,186
L
Anhur
Tactix007
Anhur
24,381
12,272
0
4,016
20,643
6,802
1,114
14,150
6,493
0
63,000
W
Ganesha
10,077
624
0
2,156
20,165
23,870
668
4,208
15,957
20,038
0
L
King Arthur
Weak Prophet
King Arthur
9,412
1,184
0
4,312
21,207
14,585
111
8,439
12,768
0
23,766
W
Ao Kuang
21,832
6,628
0
6,500
21,908
8,100
1,470
4,724
17,184
52,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,543
Gold Earned
37,589
188
Minions Killed
226
5
Camps Cleared
13
1,004,942
Distance Traveled
1,081,433
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,860
593
80
4
6
346,089
7
W
Ah Muzen Cab
12,835
642
139
7
2
340,415
5
L
Anhur
12,855
643
117
6
5
350,305
4
W
Ganesha
12,112
606
2
0
0
251,752
6
L
King Arthur
12,874
644
29
1
2
385,039
0
W
Ao Kuang
14,596
730
47
2
3
412,775
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role