Player Matchup

Eset
Eset
Braydiana
Eset
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 47L
1,510 Elo+
Solo
Skadi
Skadi
FBGMTEAMSAVAGE
Skadi
Level 25
God Stats
77W - 72L
1,465 SR
Queue Stats
120W - 129L
1,360 Elo+
Solo
Neith
Neith
LanGAdaM
Neith
Level 4
God Stats
4W - 2L
1,448 SR
Queue Stats
5W - 3L
1,418 Elo+
Party 1
Mulan
Mulan
LukeCav1994
Mulan
Level 28
God Stats
4W - 2L
1,448 SR
Queue Stats
4W - 2L
1,418 Elo+
Party 1
Kukulkan
Kukulkan
con97w
Kukulkan
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,398 Elo+
Party 1
Team Averages
Level 15
1,472 SR
1,421 Elo+

VS

Team Averages
Level 12
1,456 SR
1,367 Elo+
Merlin
Merlin
MReed24
Merlin
Level 25
God Stats
52W - 48L
1,480 SR
Queue Stats
217W - 237L
1,438 Elo+
Solo
Ra
Ra
NotNotAli
Ra
Level 12
God Stats
4W - 5L
1,519 SR
Queue Stats
20W - 16L
1,444 Elo+
Solo
Olorun
Olorun
SlimShady69x
Olorun
Level 16
God Stats
3W - 3L
1,497 SR
Queue Stats
37W - 39L
1,459 Elo+
Solo
Anubis
Anubis
StivensonX92
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,255 Elo+
Solo
Bacchus
Bacchus
Ultrawireddd
Bacchus
Level 4
God Stats
13W - 13L
1,285 SR
Queue Stats
55W - 60L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
8 / 5 / 17
14,196
1,092
19,446
12,645
4,549
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
15 / 4 / 11
15,527
1,194
36,096
17,731
5,917
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
LanGAdaM
Neith
20
4 / 1 / 16
13,990
1,076
13,898
13,215
8,881
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
8 / 3 / 16
14,480
1,114
14,208
21,784
22,352
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
con97w
Kukulkan
20
2 / 5 / 12
12,452
958
12,032
16,471
5,650
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

146

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MReed24
Merlin
19
3 / 9 / 9
12,770
982
26,794
25,171
9,221
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
9 / 9 / 7
14,405
1,108
17,868
22,184
9,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
19
4 / 8 / 8
13,092
1,007
13,904
24,555
8,600
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
17
0 / 7 / 5
10,664
820
3,057
6,975
2,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Ultrawireddd
Bacchus
20
2 / 4 / 10
12,740
980
14,479
23,749
30,481
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
57
37
Kills
18
18
Deaths
37
72
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Eset
8
5
17
3.3
W
15
4
11
5.13
W
Neith
LanGAdaM
Neith
4
1
16
12
W
8
3
16
5.33
L
Merlin
MReed24
Merlin
3
9
9
0.83
L
9
9
7
1.39
L
Olorun
4
8
8
1
L
Anubis
0
7
5
0.36
L
Bacchus
Ultrawireddd
Bacchus
2
4
10
1.75
W
Kukulkan
con97w
Kukulkan
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,680
Damage
76,102
81,846
Taken
102,634
47,349
Mitigated
59,766
10,714
Healing
8,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
19,446
951
1,064
1,970
12,645
4,549
0
12,304
341
30,392
0
W
36,096
22,879
0
3,834
17,731
5,917
0
16,257
1,474
0
51,833
W
Neith
LanGAdaM
Neith
13,898
8,058
0
1,864
13,215
8,881
0
12,687
528
0
57,926
W
14,208
1,440
0
1,554
21,784
22,352
0
18,840
2,944
0
28,258
L
Merlin
MReed24
Merlin
26,794
1,456
214
2,021
25,171
9,221
0
7,287
17,884
63,126
0
L
17,868
1,854
913
1,440
22,184
9,010
0
6,350
15,834
39,084
0
L
Olorun
13,904
8,700
397
3,709
24,555
8,600
0
9,677
14,878
43,265
0
L
Anubis
3,057
522
0
294
6,975
2,454
0
2,557
4,418
7,759
0
L
Bacchus
Ultrawireddd
Bacchus
14,479
603
0
0
23,749
30,481
0
5,607
18,142
33,084
0
W
Kukulkan
con97w
Kukulkan
12,032
2,202
0
428
16,471
5,650
0
16,014
457
41,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,645
Gold Earned
63,671
260
Minions Killed
249
6
Camps Cleared
3
1,314,163
Distance Traveled
1,000,207
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
14,196
1,092
29
2
0
251,051
0
W
Skadi
15,527
1,194
23
2
3
274,752
0
W
Neith
13,990
1,076
109
8
0
271,688
0
W
Mulan
14,480
1,114
28
2
3
286,184
0
L
Merlin
12,770
982
82
6
1
236,341
0
L
Ra
14,405
1,108
51
4
1
221,607
0
L
Olorun
13,092
1,007
60
5
1
204,457
0
L
Anubis
10,664
820
15
1
0
72,072
0
L
Bacchus
12,740
980
41
3
0
265,730
0
W
Kukulkan
12,452
958
71
5
0
230,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role