Player Matchup

Cu Chulainn
Cu Chulainn
RayOMan
Cu Chulainn
Level 83
God Stats
4W - 7L
1,375 SR
Queue Stats
177W - 166L
1,587 Elo+
Party 1
Heimdallr
Heimdallr
Reynoldsss
Heimdallr
Level 158
God Stats
61W - 58L
1,529 SR
Queue Stats
759W - 776L
1,566 Elo+
Party 1
Serqet
Serqet
SeanyRambo
Serqet
Level 109
God Stats
10W - 8L
1,399 SR
Queue Stats
203W - 227L
1,585 Elo+
Party 1
Tiamat
Tiamat
Stevvin
Tiamat
Level 135
God Stats
8W - 15L
1,604 SR
Queue Stats
540W - 496L
1,590 Elo+
Solo
Terra
Terra
bigfuss
Terra
Level 153
God Stats
2W - 8L
1,407 SR
Queue Stats
497W - 517L
1,583 Elo+
Party 1
Team Averages
Level 128
1,463 SR
1,582 Elo+

VS

Team Averages
Level 137
1,515 SR
1,603 Elo+
Charybdis
Charybdis
BruiserBrigade7
Charybdis
Level 143
God Stats
0W - 2L
1,227 SR
Queue Stats
573W - 533L
1,658 Elo+
Solo
Fafnir
Fafnir
CobraZettiGx997
Fafnir
Level 154
God Stats
7W - 7L
1,613 SR
Queue Stats
107W - 130L
1,571 Elo+
Solo
Ah Puch
Ah Puch
GGwasClose
Ah Puch
Level 142
God Stats
53W - 48L
1,623 SR
Queue Stats
425W - 386L
1,597 Elo+
Solo
Mulan
Mulan
LowIQPIayer
Mulan
Level 158
God Stats
5W - 7L
1,571 SR
Queue Stats
156W - 134L
1,603 Elo+
Solo
Janus
Janus
galardi09
Janus
Level 88
God Stats
10W - 21L
1,539 SR
Queue Stats
663W - 620L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
RayOMan
Cu Chulainn
18
3 / 2 / 9
11,357
541
15,612
19,451
17,160
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Reynoldsss
Heimdallr
20
5 / 2 / 10
13,004
619
12,537
17,251
7,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serqet
SeanyRambo
Serqet
18
5 / 3 / 6
11,595
552
8,667
18,454
7,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Stevvin
Tiamat
18
7 / 2 / 5
12,036
573
16,659
12,895
8,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Terra
bigfuss
Terra
16
4 / 5 / 12
11,232
535
6,471
23,141
25,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BruiserBrigade7
Charybdis
13
1 / 6 / 2
8,530
406
6,540
10,116
2,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 3 / 6
10,324
492
7,771
20,185
25,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
GGwasClose
Ah Puch
17
4 / 5 / 3
11,251
536
13,312
14,652
5,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 5 / 3
9,372
446
8,589
16,895
8,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
galardi09
Janus
16
4 / 6 / 4
10,673
508
12,846
12,497
4,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
32
24
Kills
14
14
Deaths
25
42
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BruiserBrigade7
Charybdis
1
6
2
0.33
L
3
3
6
2
L
Ah Puch
GGwasClose
Ah Puch
4
5
3
1.1
L
2
5
3
0.7
W
Cu Chulainn
RayOMan
Cu Chulainn
3
2
9
3.75
W
Heimdallr
Reynoldsss
Heimdallr
5
2
10
5
W
Serqet
SeanyRambo
Serqet
5
3
6
2.67
W
Tiamat
Stevvin
Tiamat
7
2
5
4.75
W
Terra
bigfuss
Terra
4
5
12
2
L
Janus
galardi09
Janus
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,946
Damage
49,058
91,192
Taken
74,345
65,982
Mitigated
46,865
34,207
Healing
16,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BruiserBrigade7
Charybdis
6,540
3,058
0
1,891
10,116
2,965
301
2,308
7,736
0
51,191
L
7,771
2,235
0
5,695
20,185
25,043
0
5,955
13,546
16,404
0
L
Ah Puch
GGwasClose
Ah Puch
13,312
785
0
3,480
14,652
5,881
838
4,725
9,568
82,018
0
L
8,589
856
0
4,206
16,895
8,946
0
5,447
11,366
0
60,234
W
Cu Chulainn
RayOMan
Cu Chulainn
15,612
2,451
0
5,006
19,451
17,160
199
8,664
10,655
3,661
63,373
W
Heimdallr
Reynoldsss
Heimdallr
12,537
6,511
0
7,796
17,251
7,489
2,188
5,642
11,561
0
124,899
W
Serqet
SeanyRambo
Serqet
8,667
1,107
0
7,230
18,454
7,094
1,885
6,994
11,355
0
69,389
W
Tiamat
Stevvin
Tiamat
16,659
1,422
0
2,679
12,895
8,558
620
6,012
6,597
88,165
0
W
Terra
bigfuss
Terra
6,471
1,964
3,288
8,208
23,141
25,681
586
10,129
12,833
27,213
0
L
Janus
galardi09
Janus
12,846
445
0
959
12,497
4,030
0
5,895
6,192
69,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,224
Gold Earned
50,150
583
Minions Killed
505
0
Camps Cleared
0
2,110,713
Distance Traveled
1,956,811
31
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,530
406
103
5
0
274,841
2
L
Fafnir
10,324
492
10
0
0
446,595
1
L
Ah Puch
11,251
536
154
7
0
376,778
5
L
Mulan
9,372
446
102
5
0
432,935
5
W
Cu Chulainn
11,357
541
122
6
0
446,644
2
W
Heimdallr
13,004
619
169
8
0
380,276
7
W
Serqet
11,595
552
104
5
0
465,620
11
W
Tiamat
12,036
573
146
7
0
393,281
5
W
Terra
11,232
535
42
2
0
424,892
6
L
Janus
10,673
508
136
6
0
425,662
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role