Player Matchup

Tsukuyomi
Tsukuyomi
ACllDZ
Tsukuyomi
Level 7
God Stats
6W - 6L
1,303 SR
Queue Stats
6W - 7L
1,274 Elo+
Party 1
Sol
Sol
DsReing
Sol
Level 12
God Stats
5W - 0L
1,638 SR
Queue Stats
11W - 9L
1,268 Elo+
Solo
Sun Wukong
Sun Wukong
MOCHICOOL
Sun Wukong
Level 15
God Stats
16W - 20L
1,426 SR
Queue Stats
16W - 21L
1,294 Elo+
Party 1
Cernunnos
Cernunnos
Queslove
Cernunnos
Level 29
God Stats
14W - 12L
1,485 SR
Queue Stats
64W - 68L
1,402 Elo+
Solo
Ao Kuang
Ao Kuang
Sharkkyboi
Ao Kuang
Level 17
God Stats
7W - 8L
1,344 SR
Queue Stats
19W - 26L
1,296 Elo+
Party 1
Team Averages
Level 16
1,439 SR
1,307 Elo+

VS

Team Averages
Level 21
1,486 SR
1,353 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Chilaquil25
Anubis
Level 28
God Stats
3W - 2L
1,504 SR
Queue Stats
59W - 76L
1,352 Elo+
Solo
Osiris
Osiris
Netd0gg
Osiris
Level 24
God Stats
1W - 3L
1,501 SR
Queue Stats
35W - 37L
1,443 Elo+
Party 2
Hachiman
Hachiman
Rufus8o8
Hachiman
Level 8
God Stats
1W - 4L
1,435 SR
Queue Stats
41W - 63L
1,120 Elo+
Solo
Bakasura
Bakasura
floppyfeet
Bakasura
Level 19
God Stats
10W - 10L
1,489 SR
Queue Stats
44W - 44L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ACllDZ
Tsukuyomi
13
3 / 4 / 4
8,376
419
8,396
9,003
3,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
17
5 / 1 / 3
10,936
547
12,207
11,171
3,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
MOCHICOOL
Sun Wukong
13
2 / 6 / 4
8,295
415
8,268
13,842
5,265
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Queslove
Cernunnos
15
5 / 6 / 6
9,635
482
11,932
15,705
5,542
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Sharkkyboi
Ao Kuang
14
6 / 5 / 5
9,643
482
12,016
16,816
5,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 2 / 7
8,179
409
6,955
16,698
7,905
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
16
6 / 5 / 0
9,961
498
10,614
13,856
6,171
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
Netd0gg
Osiris
15
4 / 4 / 3
9,672
484
7,432
16,867
11,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
Rufus8o8
Hachiman
15
3 / 6 / 5
9,113
456
9,650
11,087
3,158
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
floppyfeet
Bakasura
15
8 / 4 / 1
9,932
497
7,658
14,723
4,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
38
21
Kills
22
22
Deaths
21
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
7
2.25
W
Tsukuyomi
ACllDZ
Tsukuyomi
3
4
4
1.25
L
Anubis
6
5
0
1.2
W
Sol
5
1
3
6.5
W
Sun Wukong
MOCHICOOL
Sun Wukong
2
6
4
0.67
L
Osiris
Netd0gg
Osiris
4
4
3
1.38
W
Cernunnos
Queslove
Cernunnos
5
6
6
1.33
L
Hachiman
Rufus8o8
Hachiman
3
6
5
0.92
W
Ao Kuang
Sharkkyboi
Ao Kuang
6
5
5
1.7
L
Bakasura
floppyfeet
Bakasura
8
4
1
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,819
Damage
42,309
66,537
Taken
73,231
23,245
Mitigated
33,668
18,648
Healing
18,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,955
301
174
3,873
16,698
7,905
509
3,200
13,498
34,136
0
W
Tsukuyomi
ACllDZ
Tsukuyomi
8,396
2,358
0
1,828
9,003
3,131
265
2,570
6,433
0
37,485
L
Anubis
10,614
201
0
6,276
13,856
6,171
88
7,812
6,044
62,997
0
W
Sol
12,207
2,885
0
4,856
11,171
3,855
2,961
5,580
5,451
58,621
6,338
W
Sun Wukong
MOCHICOOL
Sun Wukong
8,268
1,189
0
3,917
13,842
5,265
0
3,349
10,273
0
39,625
L
Osiris
Netd0gg
Osiris
7,432
2,439
0
6,051
16,867
11,575
2,834
5,304
11,563
0
43,137
W
Cernunnos
Queslove
Cernunnos
11,932
9,158
0
2,267
15,705
5,542
826
2,178
13,389
0
54,360
L
Hachiman
Rufus8o8
Hachiman
9,650
6,324
0
0
11,087
3,158
635
1,664
9,423
0
53,570
W
Ao Kuang
Sharkkyboi
Ao Kuang
12,016
4,083
0
5,780
16,816
5,452
0
3,892
12,694
45,645
0
L
Bakasura
floppyfeet
Bakasura
7,658
6,164
0
1,970
14,723
4,859
0
5,576
9,147
0
48,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,885
Gold Earned
46,857
411
Minions Killed
413
0
Camps Cleared
0
1,929,092
Distance Traveled
1,748,105
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,179
409
48
2
0
358,216
4
W
Tsukuyomi
8,376
419
47
2
0
401,799
2
L
Anubis
9,961
498
105
5
0
303,633
4
W
Sol
10,936
547
144
7
0
383,452
1
W
Sun Wukong
8,295
415
67
3
0
414,708
3
L
Osiris
9,672
484
77
4
0
332,707
0
W
Cernunnos
9,635
482
75
4
0
350,592
2
L
Hachiman
9,113
456
83
4
0
333,228
2
W
Ao Kuang
9,643
482
78
4
0
378,541
0
L
Bakasura
9,932
497
100
5
0
420,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role