Player Matchup

Cliodhna
Cliodhna
BakkaSmash
Cliodhna
Level 37
God Stats
5W - 16L
1,326 SR
Queue Stats
73W - 131L
1,258 Elo+
Party 3
Sobek
Sobek
BellaMurks
Sobek
Level 57
God Stats
5W - 8L
1,443 SR
Queue Stats
39W - 86L
1,224 Elo+
Party 3
Gilgamesh
Gilgamesh
MilkMeJesus
Gilgamesh
Level 29
God Stats
15W - 13L
1,525 SR
Queue Stats
25W - 30L
1,379 Elo+
Party 2
Anhur
Anhur
Re4LK1y0t3
Anhur
Level 86
God Stats
5W - 13L
1,319 SR
Queue Stats
95W - 119L
1,320 Elo+
Party 2
Hel
Hel
waddlesman
Hel
Level 125
God Stats
1W - 3L
1,203 SR
Queue Stats
259W - 299L
1,351 Elo+
Party 2
Team Averages
Level 67
1,363 SR
1,306 Elo+

VS

Team Averages
Level 63
1,551 SR
1,350 Elo+
Sol
Sol
FerSuure
Sol
Level 107
God Stats
21W - 13L
1,542 SR
Queue Stats
221W - 253L
1,355 Elo+
Party 1
Chaac
Chaac
Khosimersion
Chaac
Level 88
God Stats
25W - 20L
1,610 SR
Queue Stats
194W - 233L
1,415 Elo+
Party 1
Arachne
Arachne
REDEEM GL0RY
Arachne
Level 45
God Stats
6W - 3L
1,723 SR
Queue Stats
94W - 89L
1,427 Elo+
Solo
Chiron
Chiron
TSB TaZe Reflex
Chiron
Level 29
God Stats
4W - 1L
1,672 SR
Queue Stats
62W - 74L
1,334 Elo+
Party 1
Agni
Agni
b4thenext1
Agni
Level 44
God Stats
2W - 6L
1,212 SR
Queue Stats
23W - 49L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BakkaSmash
Cliodhna
18
7 / 3 / 4
11,929
519
16,399
19,322
10,231
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sobek
12
1 / 7 / 3
8,786
382
4,116
19,806
13,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
MilkMeJesus
Gilgamesh
18
12 / 8 / 7
12,179
530
20,593
22,807
9,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
15
3 / 10 / 8
10,168
442
11,516
19,905
5,513
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 9 / 6
11,340
493
12,746
15,695
5,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 10
14,750
641
28,618
27,028
7,084
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
8 / 7 / 15
12,261
533
15,763
24,396
24,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
REDEEM GL0RY
Arachne
19
9 / 5 / 4
12,651
550
11,668
16,546
5,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
7 / 7 / 14
11,732
510
16,845
20,029
4,955
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 5 / 0
10,955
476
2,686
9,447
6,085
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
80
28
Kills
37
37
Deaths
29
28
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
BakkaSmash
Cliodhna
7
3
4
3
L
Sobek
1
7
3
0.36
W
12
5
10
3.4
W
8
7
15
2.21
L
Gilgamesh
MilkMeJesus
Gilgamesh
12
8
7
1.94
W
Arachne
REDEEM GL0RY
Arachne
9
5
4
2.2
L
Anhur
3
10
8
0.7
W
7
7
14
2
W
1
5
0
0.2
L
5
9
6
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,370
Damage
75,580
97,535
Taken
97,446
43,752
Mitigated
48,551
22,567
Healing
40,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
BakkaSmash
Cliodhna
16,399
2,870
0
3,545
19,322
10,231
0
9,705
9,374
0
81,712
L
Sobek
4,116
28
166
3,494
19,806
13,411
377
6,448
12,699
19,030
0
W
28,618
15,965
0
17,483
27,028
7,084
4,168
5,405
21,353
123,366
0
W
15,763
1,846
992
5,604
24,396
24,744
683
4,637
19,562
15,271
37,208
L
Gilgamesh
MilkMeJesus
Gilgamesh
20,593
4,386
0
4,154
22,807
9,256
0
8,428
14,106
0
70,893
W
Arachne
REDEEM GL0RY
Arachne
11,668
7,594
0
4,544
16,546
5,683
1,551
2,326
14,121
0
82,818
L
Anhur
11,516
5,042
0
5,425
19,905
5,513
756
5,254
14,113
0
58,492
W
16,845
7,005
678
8,905
20,029
4,955
814
3,742
16,041
0
72,486
W
2,686
395
0
2,451
9,447
6,085
907
0
9,447
55,581
0
L
12,746
643
1,309
4,474
15,695
5,341
0
5,518
9,944
70,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,402
Gold Earned
62,349
480
Minions Killed
551
0
Camps Cleared
0
2,126,543
Distance Traveled
2,086,842
1
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
11,929
519
138
6
0
468,919
0
L
Sobek
8,786
382
31
1
0
412,335
0
W
Sol
14,750
641
176
8
0
404,503
3
W
Chaac
12,261
533
59
3
0
400,500
13
L
Gilgamesh
12,179
530
90
4
0
470,667
0
W
Arachne
12,651
550
109
5
0
522,033
2
L
Anhur
10,168
442
84
4
0
374,487
0
W
Chiron
11,732
510
72
3
0
416,198
1
W
Agni
10,955
476
135
6
0
343,608
8
L
Hel
11,340
493
137
6
0
400,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role