Player Matchup

Ares
Ares
BattyBoiSyndrome
Ares
Level 18
God Stats
2W - 0L
1,720 SR
Queue Stats
37W - 57L
1,341 Elo+
Solo
Heimdallr
Heimdallr
Bestclapps
Heimdallr
Level 6
God Stats
13W - 13L
1,543 SR
Queue Stats
21W - 18L
1,354 Elo+
Solo
Skadi
Skadi
Chwazi-
Skadi
Level 24
God Stats
9W - 7L
1,975 SR
Queue Stats
93W - 115L
1,367 Elo+
Solo
Bastet
Bastet
SmiteRandom
Bastet
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,044 Elo+
Solo
Bellona
Bellona
apex-jealousy
Bellona
Level 8
God Stats
4W - 4L
1,500 SR
Queue Stats
52W - 58L
1,079 Elo+
Solo
Team Averages
Level 12
1,648 SR
1,237 Elo+

VS

Team Averages
Level 24
1,415 SR
1,386 Elo+
Sol
Sol
 
Sol
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Nelly_Nell2000
Ganesha
Level 24
God Stats
0W - 2L
1,271 SR
Queue Stats
27W - 43L
1,202 Elo+
Solo
Camazotz
Camazotz
honeyed-sunshine
Camazotz
Level 16
God Stats
3W - 10L
1,299 SR
Queue Stats
58W - 55L
1,357 Elo+
Solo
Danzaburou
Danzaburou
kyump
Danzaburou
Level 27
God Stats
17W - 21L
1,489 SR
Queue Stats
126W - 117L
1,447 Elo+
Solo
Cernunnos
Cernunnos
spiztastic0000
Cernunnos
Level 27
God Stats
32W - 30L
1,513 SR
Queue Stats
47W - 48L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 9
7,475
498
1,306
9,884
5,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
Bestclapps
Heimdallr
15
13 / 3 / 3
9,998
667
15,780
10,786
4,379
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
Chwazi-
Skadi
14
1 / 1 / 4
8,482
565
3,625
6,287
2,284
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
16
12 / 0 / 5
9,851
657
9,642
6,057
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
15
2 / 0 / 5
9,130
609
6,087
10,874
9,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 2 / 0
6,615
441
1,994
5,763
1,218
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 10 / 2
6,284
419
2,078
13,522
6,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 3 / 0
5,876
392
2,491
8,773
3,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
kyump
Danzaburou
11
6 / 7 / 1
7,631
509
8,461
12,185
2,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
spiztastic0000
Cernunnos
11
1 / 6 / 0
6,881
459
1,659
11,062
3,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
28
Kills
8
8
Deaths
28
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
0
0
W
0
4
9
1.13
W
Heimdallr
Bestclapps
Heimdallr
13
3
3
4.83
W
Skadi
Chwazi-
Skadi
1
1
4
3
L
1
10
2
0.2
W
Bastet
12
0
5
14.5
W
Bellona
2
0
5
4.5
L
0
3
0
0
L
Danzaburou
kyump
Danzaburou
6
7
1
0.93
L
Cernunnos
spiztastic0000
Cernunnos
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,440
Damage
16,683
43,888
Taken
51,305
23,707
Mitigated
16,809
13,399
Healing
8,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,994
115
0
1,769
5,763
1,218
0
64
5,699
30,396
0
W
1,306
114
0
620
9,884
5,039
476
452
9,432
12,249
0
W
Heimdallr
Bestclapps
Heimdallr
15,780
6,642
0
4,246
10,786
4,379
3,091
885
9,901
0
64,686
W
Skadi
Chwazi-
Skadi
3,625
1,837
0
1,630
6,287
2,284
998
785
5,502
0
52,326
L
2,078
186
0
652
13,522
6,248
0
319
13,203
23,600
0
W
Bastet
9,642
4,105
0
2,911
6,057
2,029
270
761
5,296
0
61,037
W
Bellona
6,087
1,745
0
3,992
10,874
9,976
312
1,189
9,053
12,326
50,730
L
2,491
623
0
3,900
8,773
3,674
0
860
7,913
0
18,401
L
Danzaburou
kyump
Danzaburou
8,461
4,046
0
591
12,185
2,108
0
1,297
10,888
0
34,350
L
Cernunnos
spiztastic0000
Cernunnos
1,659
470
0
1,878
11,062
3,561
88
90
10,972
0
41,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,936
Gold Earned
33,287
439
Minions Killed
297
0
Camps Cleared
0
1,399,248
Distance Traveled
1,407,811
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,615
441
69
5
0
312,317
0
W
Ares
7,475
498
20
1
0
247,871
2
W
Heimdallr
9,998
667
100
7
0
266,550
0
W
Skadi
8,482
565
95
6
0
226,312
2
L
Ganesha
6,284
419
30
2
0
269,124
3
W
Bastet
9,851
657
100
7
0
329,633
1
W
Bellona
9,130
609
124
8
0
328,882
0
L
Camazotz
5,876
392
46
3
0
191,411
2
L
Danzaburou
7,631
509
68
5
0
318,828
2
L
Cernunnos
6,881
459
84
6
0
316,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role