Player Matchup

Ne Zha
Ne Zha
AaronL6e6e6
Ne Zha
Level 57
God Stats
9W - 6L
1,660 SR
Queue Stats
315W - 278L
1,540 Elo+
Party 2
Achilles
Achilles
GOD Veleford
Achilles
Level 47
God Stats
18W - 21L
1,446 SR
Queue Stats
266W - 267L
1,512 Elo+
Party 2
Hel
Hel
ISIS-KILLER_RBG
Hel
Level 157
God Stats
3W - 10L
1,304 SR
Queue Stats
841W - 887L
1,441 Elo+
Solo
Skadi
Skadi
MaxwellGreen7u7
Skadi
Level 120
God Stats
1W - 1L
1,854 SR
Queue Stats
308W - 281L
1,510 Elo+
Party 2
Cerberus
Cerberus
SupremeCloud805
Cerberus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 101L
1,409 Elo+
Solo
Team Averages
Level 86
1,553 SR
1,482 Elo+

VS

Team Averages
Level 63
1,627 SR
1,422 Elo+
Mulan
Mulan
AnimeFreak1432
Mulan
Level 51
God Stats
10W - 4L
1,629 SR
Queue Stats
115W - 117L
1,424 Elo+
Party 1
Xing Tian
Xing Tian
EmmyXD
Xing Tian
Level 64
God Stats
4W - 5L
1,565 SR
Queue Stats
189W - 188L
1,453 Elo+
Party 1
Vulcan
Vulcan
RealTeki
Vulcan
Level 35
God Stats
5W - 3L
1,662 SR
Queue Stats
96W - 93L
1,508 Elo+
Party 1
Nike
Nike
Swift_GamerID
Nike
Level 126
God Stats
1W - 0L
1,757 SR
Queue Stats
7W - 9L
1,423 Elo+
Party 1
Izanami
Izanami
TheUnrealJuan
Izanami
Level 40
God Stats
17W - 19L
1,521 SR
Queue Stats
38W - 55L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
5 / 6 / 1
8,457
445
8,186
16,225
4,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
GOD Veleford
Achilles
14
2 / 5 / 2
8,331
438
5,784
14,003
13,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
0 / 9 / 1
7,854
413
5,652
16,030
4,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 5 / 1
8,557
450
9,445
12,523
3,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
10
1 / 9 / 1
6,819
359
6,664
18,305
12,836
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 7
10,498
553
8,740
12,125
9,932
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xing Tian
EmmyXD
Xing Tian
15
4 / 1 / 20
10,190
536
8,073
17,453
15,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
RealTeki
Vulcan
18
14 / 1 / 6
11,551
608
18,959
9,855
4,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
12 / 3 / 9
11,575
609
15,334
13,412
9,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
16
2 / 0 / 6
9,912
522
5,436
8,757
2,699
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
82
8
Kills
34
34
Deaths
8
6
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
5
6
1
0.92
W
2
3
7
1.83
W
Xing Tian
EmmyXD
Xing Tian
4
1
20
14
L
Achilles
GOD Veleford
Achilles
2
5
2
0.6
L
0
9
1
0.06
L
0
5
1
0.1
W
Vulcan
RealTeki
Vulcan
14
1
6
17
L
Cerberus
1
9
1
0.17
W
12
3
9
5.5
W
Izanami
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,731
Damage
56,542
77,086
Taken
61,602
39,348
Mitigated
41,566
19,386
Healing
16,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
8,186
2,671
0
5,242
16,225
4,324
0
4,473
11,752
0
45,637
W
8,740
635
0
2,861
12,125
9,932
1,216
405
10,795
0
56,932
W
Xing Tian
EmmyXD
Xing Tian
8,073
607
410
6,238
17,453
15,237
660
5,453
11,859
16,440
0
L
Achilles
GOD Veleford
Achilles
5,784
835
0
2,741
14,003
13,895
0
2,104
11,899
0
41,880
L
5,652
482
246
4,581
16,030
4,522
136
7,362
8,668
49,490
0
L
9,445
2,918
0
2,829
12,523
3,771
345
5,226
7,297
0
71,745
W
Vulcan
RealTeki
Vulcan
18,959
6,658
571
3,023
9,855
4,345
1,313
3,537
6,318
76,638
0
L
Cerberus
6,664
561
458
3,289
18,305
12,836
0
7,982
10,323
25,533
0
W
15,334
4,544
0
392
13,412
9,353
2,103
1,144
12,174
0
75,990
W
Izanami
5,436
3,526
0
3,270
8,757
2,699
2,543
1,777
6,980
0
64,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,018
Gold Earned
53,726
417
Minions Killed
486
0
Camps Cleared
0
1,652,067
Distance Traveled
1,851,000
6
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,457
445
69
4
0
359,941
1
W
Mulan
10,498
553
128
7
0
335,425
5
W
Xing Tian
10,190
536
17
1
0
379,358
3
L
Achilles
8,331
438
75
4
0
327,946
0
L
Hel
7,854
413
90
5
0
326,952
0
L
Skadi
8,557
450
127
7
0
325,251
5
W
Vulcan
11,551
608
105
6
0
407,569
1
L
Cerberus
6,819
359
56
3
0
311,977
0
W
Nike
11,575
609
112
6
0
397,354
5
W
Izanami
9,912
522
124
7
0
331,294
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role