Player Matchup

Ullr
Ullr
Im Guy the God
Ullr
Level 24
God Stats
3W - 1L
1,420 SR
Queue Stats
49W - 13L
1,768 Elo+
Party 2
King Arthur
King Arthur
Insomnia Rose
King Arthur
Level 12
God Stats
1W - 0L
1,242 SR
Queue Stats
12W - 0L
1,984 Elo+
Party 2
Cabrakan
Cabrakan
Nugss
Cabrakan
Level 158
God Stats
6W - 2L
1,811 SR
Queue Stats
447W - 280L
1,718 Elo+
Party 2
Team Averages
Level 65
1,491 SR
1,823 Elo+

VS

Team Averages
Level 94
1,517 SR
1,481 Elo+
Chaac
Chaac
OG A5AP
Chaac
Level 67
God Stats
106W - 110L
1,489 SR
Queue Stats
124W - 147L
1,386 Elo+
Solo
Nu Wa
Nu Wa
PsychoHawk1999
Nu Wa
Level 108
God Stats
18W - 15L
1,633 SR
Queue Stats
79W - 79L
1,504 Elo+
Party 1
Medusa
Medusa
XxLilXannyxX
Medusa
Level 107
God Stats
7W - 11L
1,430 SR
Queue Stats
291W - 294L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 5
7,800
780
6,919
4,894
2,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Insomnia Rose
King Arthur
11
6 / 1 / 8
7,860
786
7,993
8,817
6,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
Nugss
Cabrakan
11
4 / 0 / 10
7,425
743
6,415
8,283
7,863
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
OG A5AP
Chaac
8
1 / 4 / 1
6,032
603
4,727
10,112
4,596
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 4 / 1
6,622
662
5,901
5,230
1,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
8
0 / 7 / 2
5,884
588
5,315
8,628
3,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
15
Kills
2
2
Deaths
15
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
W
King Arthur
Insomnia Rose
King Arthur
6
1
8
10
W
Cabrakan
Nugss
Cabrakan
4
0
10
9
L
Chaac
OG A5AP
Chaac
1
4
1
0.38
L
1
4
1
0.38
L
Medusa
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,327
Damage
15,943
21,994
Taken
23,970
17,135
Mitigated
9,047
7,123
Healing
3,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,919
2,100
0
817
4,894
2,365
242
1,082
3,812
0
33,333
W
King Arthur
Insomnia Rose
King Arthur
7,993
1,329
372
3,642
8,817
6,907
112
2,784
6,033
0
23,316
W
Cabrakan
Nugss
Cabrakan
6,415
965
0
2,292
8,283
7,863
145
3,012
5,271
16,724
0
L
Chaac
OG A5AP
Chaac
4,727
537
263
2,580
10,112
4,596
0
2,618
7,247
0
10,599
L
5,901
1,046
60
691
5,230
1,331
0
691
4,413
18,613
0
L
Medusa
5,315
1,706
0
194
8,628
3,120
0
3,202
5,129
0
14,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,085
Gold Earned
18,538
126
Minions Killed
80
9
Camps Cleared
0
540,321
Distance Traveled
504,271
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,800
780
71
7
6
170,188
2
W
King Arthur
7,860
786
28
3
2
181,944
4
W
Cabrakan
7,425
743
27
3
1
188,189
3
L
Chaac
6,032
603
17
2
0
172,482
0
L
Nu Wa
6,622
662
31
3
0
167,365
2
L
Medusa
5,884
588
32
3
0
164,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role