Player Matchup

Cabrakan
Cabrakan
AlfonsoCampelo
Cabrakan
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 62L
1,670 Elo+
Party 2
Horus
Horus
INeedAFather
Horus
Level 29
God Stats
2W - 0L
1,835 SR
Queue Stats
25W - 9L
1,697 Elo+
Party 2
Nike
Nike
ITheLastWeebI
Nike
Level 43
God Stats
1W - 0L
1,743 SR
Queue Stats
36W - 19L
1,651 Elo+
Party 2
Danzaburou
Danzaburou
Ivan2Cabrera
Danzaburou
Level 155
God Stats
2W - 1L
1,861 SR
Queue Stats
22W - 11L
1,696 Elo+
Party 2
Hera
Hera
l-BryanChiqui-l
Hera
Level 124
God Stats
3W - 1L
1,561 SR
Queue Stats
48W - 31L
1,629 Elo+
Party 2
Team Averages
Level 100
1,700 SR
1,669 Elo+

VS

Team Averages
Level 84
1,440 SR
1,495 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
BigMacLargeFry1
Nemesis
Level 61
God Stats
0W - 2L
1,195 SR
Queue Stats
91W - 96L
1,504 Elo+
Party 1
Terra
Terra
NxthDi
Terra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,417 Elo+
Solo
Da Ji
Da Ji
RamRanchSauce
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,599 Elo+
Party 1
Ymir
Ymir
burtblack
Ymir
Level 160
God Stats
2W - 2L
1,502 SR
Queue Stats
316W - 326L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
16
5 / 2 / 18
9,580
958
8,438
17,817
25,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
6 / 1 / 16
8,970
897
9,615
9,846
10,241
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 1 / 19
9,214
921
11,723
10,351
8,145
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Ivan2Cabrera
Danzaburou
14
3 / 2 / 15
8,834
883
12,689
7,559
3,740
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
6 / 2 / 8
8,796
880
7,413
3,691
1,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
1 / 3 / 4
7,359
736
12,065
6,916
2,662
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 7 / 3
7,909
791
3,821
11,374
4,710
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
NxthDi
Terra
13
0 / 4 / 4
6,751
675
3,093
10,429
8,653
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 6 / 5
7,892
789
7,245
11,007
4,730
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ymir
14
2 / 5 / 4
7,649
765
6,951
15,608
19,173
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
28
25
Kills
8
8
Deaths
25
76
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
3
4
1
W
Cabrakan
5
2
18
7
L
3
7
3
0.64
W
6
1
16
14
W
5
1
19
14.5
W
Danzaburou
Ivan2Cabrera
Danzaburou
3
2
15
5.25
L
Terra
NxthDi
Terra
0
4
4
0.5
L
2
6
5
0.75
L
Ymir
2
5
4
0.8
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,878
Damage
33,175
49,264
Taken
55,334
48,597
Mitigated
39,928
22,211
Healing
13,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
12,065
7,160
8
1,322
6,916
2,662
0
1,748
5,168
0
27,632
W
Cabrakan
8,438
740
2,436
4,909
17,817
25,069
481
4,431
13,153
15,600
0
L
3,821
1,207
1,250
1,735
11,374
4,710
0
4,253
7,121
0
10,042
W
9,615
2,529
2,780
2,365
9,846
10,241
369
2,259
7,587
5,982
11,702
W
11,723
777
2,369
2,851
10,351
8,145
445
1,875
8,476
3,904
23,039
W
Danzaburou
Ivan2Cabrera
Danzaburou
12,689
6,177
990
2,039
7,559
3,740
3,081
1,442
6,117
0
29,012
L
Terra
NxthDi
Terra
3,093
439
3,690
2,204
10,429
8,653
0
5,097
5,332
5,411
0
L
7,245
1,239
495
1,016
11,007
4,730
0
3,402
7,605
0
11,381
L
Ymir
6,951
1,252
0
2,174
15,608
19,173
0
5,641
9,967
18,792
0
W
7,413
2,187
1,166
306
3,691
1,402
513
37
3,499
16,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,394
Gold Earned
37,560
106
Minions Killed
80
0
Camps Cleared
0
892,485
Distance Traveled
816,695
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,359
736
31
3
0
137,773
0
W
Cabrakan
9,580
958
8
1
0
163,829
2
L
Nemesis
7,909
791
11
1
0
179,104
0
W
Horus
8,970
897
15
2
0
191,530
0
W
Nike
9,214
921
34
3
0
204,798
0
W
Danzaburou
8,834
883
34
3
0
162,652
0
L
Terra
6,751
675
3
0
0
195,163
0
L
Da Ji
7,892
789
11
1
0
161,093
0
L
Ymir
7,649
765
24
2
0
143,562
0
W
Hera
8,796
880
15
2
0
169,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role