Player Matchup

Jormungandr
Jormungandr
AceDreyar8
Jormungandr
Level 156
God Stats
15W - 11L
1,617 SR
Queue Stats
263W - 170L
1,630 Elo+
Party 2
Zeus
Zeus
Dionan
Zeus
Level 107
God Stats
4W - 2L
1,711 SR
Queue Stats
229W - 139L
1,636 Elo+
Party 2
Baba Yaga
Baba Yaga
Fumes_15
Baba Yaga
Level 95
God Stats
11W - 9L
1,407 SR
Queue Stats
268W - 303L
1,424 Elo+
Solo
Bastet
Bastet
Gamarrino
Bastet
Level 145
God Stats
6W - 3L
1,684 SR
Queue Stats
35W - 27L
1,570 Elo+
Party 2
Jing Wei
Jing Wei
TannerChan
Jing Wei
Level 128
God Stats
4W - 5L
1,821 SR
Queue Stats
197W - 125L
1,635 Elo+
Party 2
Team Averages
Level 126
1,648 SR
1,579 Elo+

VS

Team Averages
Level 114
1,516 SR
1,456 Elo+
Loki
Loki
Avrauri
Loki
Level 105
God Stats
4W - 5L
1,654 SR
Queue Stats
108W - 120L
1,400 Elo+
Party 1
Aphrodite
Aphrodite
Follkers
Aphrodite
Level 100
God Stats
43W - 39L
1,520 SR
Queue Stats
213W - 260L
1,383 Elo+
Party 1
Chernobog
Chernobog
Galdds
Chernobog
Level 125
God Stats
3W - 2L
1,531 SR
Queue Stats
471W - 554L
1,374 Elo+
Party 1
Thoth
Thoth
MalvadinhoNice
Thoth
Level 121
God Stats
1W - 2L
1,389 SR
Queue Stats
44W - 31L
1,531 Elo+
Solo
Hercules
Hercules
TheJoker34
Hercules
Level 119
God Stats
8W - 11L
1,487 SR
Queue Stats
285W - 267L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AceDreyar8
Jormungandr
18
5 / 2 / 19
13,739
572
16,669
23,546
36,182
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zeus
Dionan
Zeus
20
4 / 4 / 9
15,379
641
25,016
16,282
7,042
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baba Yaga
Fumes_15
Baba Yaga
17
2 / 5 / 9
12,214
509
8,088
14,134
6,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Gamarrino
Bastet
20
9 / 1 / 4
16,487
687
11,964
16,609
7,680
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
TannerChan
Jing Wei
20
12 / 3 / 12
15,939
664
24,817
20,564
9,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Avrauri
Loki
18
3 / 9 / 2
11,091
462
8,797
17,914
6,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Follkers
Aphrodite
16
1 / 4 / 4
9,518
397
5,325
18,408
11,731
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
Galdds
Chernobog
20
3 / 8 / 5
11,962
498
8,352
21,580
6,646
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
5 / 7 / 2
12,330
514
14,166
20,594
6,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
TheJoker34
Hercules
20
3 / 4 / 5
13,433
560
12,821
27,806
27,527
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
33
32
Kills
15
15
Deaths
32
53
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AceDreyar8
Jormungandr
5
2
19
7.25
L
Loki
Avrauri
Loki
3
9
2
0.44
W
Zeus
Dionan
Zeus
4
4
9
2.13
L
Aphrodite
Follkers
Aphrodite
1
4
4
0.75
W
Baba Yaga
Fumes_15
Baba Yaga
2
5
9
1.3
L
Chernobog
Galdds
Chernobog
3
8
5
0.69
W
Bastet
Gamarrino
Bastet
9
1
4
11
L
5
7
2
0.86
W
Jing Wei
TannerChan
Jing Wei
12
3
12
6
L
Hercules
TheJoker34
Hercules
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,554
Damage
49,461
91,135
Taken
106,302
66,851
Mitigated
59,522
33,072
Healing
36,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AceDreyar8
Jormungandr
16,669
4,085
0
3,608
23,546
36,182
842
5,307
18,089
60,205
0
L
Loki
Avrauri
Loki
8,797
2,234
0
2,288
17,914
6,957
397
5,644
12,270
0
76,764
W
Zeus
Dionan
Zeus
25,016
5,344
0
6,789
16,282
7,042
2,914
1,502
14,706
121,379
0
L
Aphrodite
Follkers
Aphrodite
5,325
290
6,504
10,022
18,408
11,731
320
8,483
9,925
40,452
0
W
Baba Yaga
Fumes_15
Baba Yaga
8,088
275
0
4,043
14,134
6,346
1,107
4,983
8,761
62,949
0
L
Chernobog
Galdds
Chernobog
8,352
6,526
0
4,188
21,580
6,646
0
11,955
9,625
0
74,170
W
Bastet
Gamarrino
Bastet
11,964
3,814
0
9,804
16,609
7,680
34
2,650
13,844
0
170,963
L
14,166
174
0
4,101
20,594
6,661
1,341
9,063
11,531
77,157
0
W
Jing Wei
TannerChan
Jing Wei
24,817
22,230
0
8,828
20,564
9,601
5,968
5,269
15,067
0
135,873
L
Hercules
TheJoker34
Hercules
12,821
5,571
0
8,982
27,806
27,527
0
14,628
13,178
0
100,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,758
Gold Earned
58,334
792
Minions Killed
672
0
Camps Cleared
0
2,323,692
Distance Traveled
2,234,161
32
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,739
572
75
3
0
453,260
19
L
Loki
11,091
462
111
5
0
437,870
4
W
Zeus
15,379
641
210
9
0
379,202
3
L
Aphrodite
9,518
397
60
3
0
465,042
7
W
Baba Yaga
12,214
509
107
4
0
466,219
5
L
Chernobog
11,962
498
133
6
0
497,913
3
W
Bastet
16,487
687
206
9
0
559,142
4
L
Thoth
12,330
514
161
7
0
434,991
7
W
Jing Wei
15,939
664
194
8
0
465,869
1
L
Hercules
13,433
560
207
9
0
398,345
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role