Player Matchup

Bellona
Bellona
EtherealSkies
Bellona
Level 18
God Stats
63W - 26L
1,701 SR
Queue Stats
96W - 59L
1,479 Elo+
Party 3
Aphrodite
Aphrodite
HeavensFeeI
Aphrodite
Level 68
God Stats
72W - 42L
1,549 SR
Queue Stats
204W - 165L
1,499 Elo+
Party 3
Baron Samedi
Baron Samedi
ItsSunnyAlex
Baron Samedi
Level 86
God Stats
1W - 1L
1,663 SR
Queue Stats
109W - 99L
1,534 Elo+
Party 1
Serqet
Serqet
KYISS
Serqet
Level 8
God Stats
5W - 4L
1,568 SR
Queue Stats
73W - 50L
1,480 Elo+
Party 3
Olorun
Olorun
LilDemonz142
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,446 Elo+
Party 1
Team Averages
Level 37
1,596 SR
1,487 Elo+

VS

Team Averages
Level 31
1,608 SR
1,459 Elo+
Cerberus
Cerberus
Commando_Shambo
Cerberus
Level 93
God Stats
8W - 6L
1,611 SR
Queue Stats
130W - 127L
1,577 Elo+
Party 2
Amaterasu
Amaterasu
LunaApple
Amaterasu
Level 14
God Stats
9W - 7L
1,551 SR
Queue Stats
20W - 22L
1,466 Elo+
Party 2
Ra
Ra
PotOfMilk
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,193 Elo+
Solo
Tsukuyomi
Tsukuyomi
Taerrik
Tsukuyomi
Level 16
God Stats
8W - 2L
1,949 SR
Queue Stats
79W - 61L
1,596 Elo+
Party 2
Charybdis
Charybdis
vagabontin
Charybdis
Level 28
God Stats
4W - 5L
1,427 SR
Queue Stats
178W - 177L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
13 / 1 / 17
14,925
1,148
32,378
23,110
39,415
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
HeavensFeeI
Aphrodite
20
8 / 0 / 20
14,220
1,094
21,376
16,555
16,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
ItsSunnyAlex
Baron Samedi
20
4 / 1 / 20
13,145
1,011
30,428
15,995
8,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
KYISS
Serqet
20
9 / 2 / 14
13,417
1,032
14,423
13,217
12,099
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
19
1 / 4 / 11
11,547
888
4,711
9,268
6,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

251

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
0 / 6 / 6
11,997
923
16,777
29,722
40,458
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
LunaApple
Amaterasu
18
4 / 5 / 2
12,455
958
8,740
22,135
13,037
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
0 / 6 / 0
10,037
772
2,260
6,330
1,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Taerrik
Tsukuyomi
18
2 / 10 / 2
11,655
897
19,174
24,625
17,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
vagabontin
Charybdis
17
2 / 8 / 2
11,723
902
22,143
23,948
8,232
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
20
35
Kills
8
8
Deaths
35
82
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
6
6
0.5
W
Bellona
13
1
17
21.5
W
Aphrodite
HeavensFeeI
Aphrodite
8
0
20
18
W
Baron Samedi
ItsSunnyAlex
Baron Samedi
4
1
20
14
W
Serqet
KYISS
Serqet
9
2
14
8
W
Olorun
1
4
11
1.63
L
Amaterasu
LunaApple
Amaterasu
4
5
2
1
L
0
6
0
0
L
Tsukuyomi
Taerrik
Tsukuyomi
2
10
2
0.3
L
Charybdis
vagabontin
Charybdis
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,316
Damage
69,094
78,145
Taken
106,760
83,891
Mitigated
80,679
39,416
Healing
8,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
16,777
625
0
6,719
29,722
40,458
0
17,154
11,581
38,533
0
W
Bellona
32,378
6,215
0
1,250
23,110
39,415
0
6,071
17,039
0
48,688
W
Aphrodite
HeavensFeeI
Aphrodite
21,376
1,366
11,469
10,360
16,555
16,864
0
5,802
10,753
46,898
0
W
Baron Samedi
ItsSunnyAlex
Baron Samedi
30,428
3,536
5,692
8,848
15,995
8,955
0
4,556
11,439
55,313
0
W
Serqet
KYISS
Serqet
14,423
2,610
0
0
13,217
12,099
0
3,263
9,954
576
16,191
W
Olorun
4,711
3,122
468
1,329
9,268
6,558
0
1,798
7,470
12,961
1,057
L
Amaterasu
LunaApple
Amaterasu
8,740
1,862
0
1,174
22,135
13,037
0
13,059
8,641
8,455
15,440
L
2,260
326
18
18
6,330
1,885
0
2,673
3,657
8,157
0
L
Tsukuyomi
Taerrik
Tsukuyomi
19,174
3,299
0
383
24,625
17,067
0
10,584
13,526
0
27,416
L
Charybdis
vagabontin
Charybdis
22,143
10,599
0
0
23,948
8,232
0
12,886
10,642
0
46,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,254
Gold Earned
57,867
200
Minions Killed
195
4
Camps Cleared
5
1,300,296
Distance Traveled
1,054,399
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,997
923
67
5
2
256,315
0
W
Bellona
14,925
1,148
32
2
0
316,834
0
W
Aphrodite
14,220
1,094
82
6
1
300,147
0
W
Baron Samedi
13,145
1,011
55
4
3
236,989
2
W
Serqet
13,417
1,032
11
1
0
282,931
0
W
Olorun
11,547
888
20
2
0
163,395
0
L
Amaterasu
12,455
958
37
3
3
226,295
1
L
Ra
10,037
772
12
1
0
72,991
2
L
Tsukuyomi
11,655
897
14
1
0
280,799
1
L
Charybdis
11,723
902
65
5
0
217,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role