Player Matchup

Sol
Sol
InfernalCha05_
Sol
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Paint-_-Chip
Cernunnos
Level 120
God Stats
1W - 2L
1,241 SR
Queue Stats
266W - 284L
1,388 Elo+
Party 1
Chaac
Chaac
aj_be_killin
Chaac
Level 97
God Stats
9W - 3L
1,516 SR
Queue Stats
416W - 417L
1,414 Elo+
Party 1
Team Averages
Level 87
1,419 SR
1,434 Elo+

VS

Team Averages
Level 103
1,509 SR
1,415 Elo+
Bastet
Bastet
OTGGamerGuy
Bastet
Level 76
God Stats
8W - 7L
1,500 SR
Queue Stats
112W - 158L
1,387 Elo+
Party 2
Discordia
Discordia
SIR MATTZ
Discordia
Level 105
God Stats
5W - 2L
1,622 SR
Queue Stats
131W - 130L
1,473 Elo+
Party 2
Jing Wei
Jing Wei
flybgettinit
Jing Wei
Level 128
God Stats
30W - 45L
1,404 SR
Queue Stats
698W - 710L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 4
13,231
601
4,636
13,953
3,827
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cernunnos
Paint-_-Chip
Cernunnos
16
4 / 7 / 3
13,566
617
13,925
20,066
7,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 3 / 5
12,428
565
15,797
25,850
29,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
2 / 6 / 9
12,589
572
8,433
16,254
5,790
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
SIR MATTZ
Discordia
17
8 / 1 / 5
14,328
651
25,584
12,222
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
flybgettinit
Jing Wei
20
6 / 0 / 9
14,492
659
17,752
16,453
6,348
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
7
Kills
16
16
Deaths
7
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
Bastet
2
6
9
1.08
L
Cernunnos
Paint-_-Chip
Cernunnos
4
7
3
0.79
W
Discordia
SIR MATTZ
Discordia
8
1
5
10.5
L
1
3
5
1.17
W
Jing Wei
flybgettinit
Jing Wei
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,358
Damage
51,769
59,869
Taken
44,929
40,524
Mitigated
15,848
15,453
Healing
10,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,636
1,627
0
1,845
13,953
3,827
1,638
7,503
6,450
34,944
0
W
Bastet
8,433
2,982
554
4,003
16,254
5,790
525
2,428
13,415
0
34,583
L
Cernunnos
Paint-_-Chip
Cernunnos
13,925
3,840
0
4,006
20,066
7,458
517
10,077
9,989
0
57,020
W
Discordia
SIR MATTZ
Discordia
25,584
433
0
3,148
12,222
3,710
164
1,165
10,403
61,937
0
L
15,797
4,198
66
9,536
25,850
29,239
0
8,875
16,975
0
52,305
W
Jing Wei
flybgettinit
Jing Wei
17,752
9,382
413
1,975
16,453
6,348
2,595
1,798
14,251
0
80,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,225
Gold Earned
41,409
235
Minions Killed
244
8
Camps Cleared
10
1,116,918
Distance Traveled
1,164,896
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,231
601
72
3
3
356,797
0
W
Bastet
12,589
572
41
2
3
392,280
0
L
Cernunnos
13,566
617
89
4
2
340,643
0
W
Discordia
14,328
651
68
3
2
349,752
0
L
Chaac
12,428
565
74
3
3
419,478
2
W
Jing Wei
14,492
659
135
6
5
422,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role