Player Matchup

Ra
Ra
 
Ra
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
HowDidThisH4ppen
Kali
Level 29
God Stats
2W - 3L
1,877 SR
Queue Stats
206W - 204L
1,586 Elo+
Solo
Olorun
Olorun
NotDarkPandaKing
Olorun
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
242W - 174L
1,708 Elo+
Party 1
Ganesha
Ganesha
SinOfClout
Ganesha
Level 29
God Stats
13W - 7L
1,743 SR
Queue Stats
217W - 182L
1,573 Elo+
Party 1
Gilgamesh
Gilgamesh
UnholyGladiator
Gilgamesh
Level 29
God Stats
57W - 48L
1,574 SR
Queue Stats
254W - 175L
1,690 Elo+
Party 1
Team Averages
Level 29
1,639 SR
1,611 Elo+

VS

Team Averages
Level 19
1,601 SR
1,587 Elo+
Gilgamesh
Gilgamesh
CriticalOne
Gilgamesh
Level 7
God Stats
2W - 1L
1,686 SR
Queue Stats
4W - 2L
1,617 Elo+
Solo
Mulan
Mulan
Oreolio
Mulan
Level 26
God Stats
3W - 8L
1,410 SR
Queue Stats
15W - 15L
1,545 Elo+
Solo
Ymir
Ymir
SirDiamonds
Ymir
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
188W - 198L
1,568 Elo+
Solo
Poseidon
Poseidon
SongAndDance
Poseidon
Level 29
God Stats
6W - 7L
1,649 SR
Queue Stats
115W - 99L
1,637 Elo+
Solo
Hachiman
Hachiman
direbelief
Hachiman
Level 26
God Stats
3W - 6L
1,761 SR
Queue Stats
279W - 264L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 7 / 0
8,086
476
1,068
10,244
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 5 / 2
9,289
546
8,622
15,755
7,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
9 / 8 / 2
8,945
526
13,105
14,008
5,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
SinOfClout
Ganesha
12
0 / 7 / 10
8,477
499
6,580
22,512
11,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gilgamesh
UnholyGladiator
Gilgamesh
16
4 / 4 / 0
9,745
573
12,561
15,024
10,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CriticalOne
Gilgamesh
16
10 / 4 / 8
10,943
644
15,052
15,482
6,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Oreolio
Mulan
16
4 / 3 / 3
9,715
571
8,019
13,349
7,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
0 / 6 / 10
7,686
452
3,420
13,485
6,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
SongAndDance
Poseidon
19
10 / 0 / 10
11,776
693
14,907
6,999
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
direbelief
Hachiman
14
6 / 4 / 5
9,176
540
11,113
8,842
2,774
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
66
17
Kills
30
31
Deaths
17
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
7
0
0
W
Gilgamesh
CriticalOne
Gilgamesh
10
4
8
3.5
L
4
5
2
1
L
9
8
2
1.25
W
Mulan
Oreolio
Mulan
4
3
3
1.83
L
Ganesha
SinOfClout
Ganesha
0
7
10
0.71
W
0
6
10
0.83
W
Poseidon
SongAndDance
Poseidon
10
0
10
15
L
Gilgamesh
UnholyGladiator
Gilgamesh
4
4
0
1
W
Hachiman
direbelief
Hachiman
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,936
Damage
52,511
77,543
Taken
58,157
37,922
Mitigated
25,421
23,502
Healing
15,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,068
41
274
1,214
10,244
3,552
0
4,395
5,800
48,793
0
W
Gilgamesh
CriticalOne
Gilgamesh
15,052
6,336
0
3,392
15,482
6,914
0
2,952
12,530
0
65,933
L
8,622
3,829
0
4,715
15,755
7,644
0
2,325
13,220
0
70,618
L
13,105
6,786
717
3,094
14,008
5,294
838
2,669
11,289
34,249
4,443
W
Mulan
Oreolio
Mulan
8,019
1,083
0
4,775
13,349
7,428
0
1,287
12,062
0
51,525
L
Ganesha
SinOfClout
Ganesha
6,580
586
1,637
6,310
22,512
11,274
73
6,293
16,168
35,580
0
W
3,420
818
1,386
2,029
13,485
6,168
0
8,536
4,949
14,740
0
W
Poseidon
SongAndDance
Poseidon
14,907
2,060
0
1,087
6,999
2,137
0
2,259
4,740
99,182
0
L
Gilgamesh
UnholyGladiator
Gilgamesh
12,561
4,816
0
5,541
15,024
10,158
490
2,645
11,793
497
66,713
W
Hachiman
direbelief
Hachiman
11,113
7,133
0
2,339
8,842
2,774
1,198
4,462
4,380
0
45,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,542
Gold Earned
49,296
451
Minions Killed
474
0
Camps Cleared
0
1,563,447
Distance Traveled
1,708,150
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,086
476
103
6
0
292,285
0
W
Gilgamesh
10,943
644
91
5
0
374,467
8
L
Kali
9,289
546
104
6
0
353,499
0
L
Olorun
8,945
526
88
5
0
285,131
1
W
Mulan
9,715
571
117
7
0
327,200
4
L
Ganesha
8,477
499
22
1
0
289,209
4
W
Ymir
7,686
452
19
1
0
288,107
5
W
Poseidon
11,776
693
163
10
0
397,406
3
L
Gilgamesh
9,745
573
134
8
0
343,323
4
W
Hachiman
9,176
540
84
5
0
320,970
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role