Player Matchup

Cliodhna
Cliodhna
Apu420
Cliodhna
Level 86
God Stats
24W - 14L
1,602 SR
Queue Stats
305W - 293L
1,525 Elo+
Party 1
Charybdis
Charybdis
IRK-Eclipse123
Charybdis
Level 65
God Stats
3W - 1L
1,511 SR
Queue Stats
180W - 169L
1,473 Elo+
Solo
Ymir
Ymir
MongolianTiger2
Ymir
Level 105
God Stats
4W - 3L
1,631 SR
Queue Stats
56W - 55L
1,532 Elo+
Solo
Zeus
Zeus
Needyjhio
Zeus
Level 160
God Stats
23W - 16L
1,644 SR
Queue Stats
933W - 893L
1,474 Elo+
Solo
Achilles
Achilles
ReeferOG
Achilles
Level 121
God Stats
1W - 2L
1,607 SR
Queue Stats
306W - 306L
1,512 Elo+
Party 1
Team Averages
Level 107
1,599 SR
1,503 Elo+

VS

Team Averages
Level 116
1,504 SR
1,495 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
JakeofRivia
Hercules
Level 123
God Stats
0W - 3L
1,532 SR
Queue Stats
139W - 135L
1,508 Elo+
Solo
The Morrigan
The Morrigan
MariCancian
The Morrigan
Level 87
God Stats
2W - 3L
1,549 SR
Queue Stats
106W - 93L
1,486 Elo+
Party 2
Geb
Geb
sephiwhait
Geb
Level 141
God Stats
3W - 5L
1,453 SR
Queue Stats
298W - 291L
1,493 Elo+
Solo
Danzaburou
Danzaburou
xExileDx Shadow
Danzaburou
Level 121
God Stats
21W - 26L
1,484 SR
Queue Stats
445W - 430L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Apu420
Cliodhna
17
8 / 3 / 10
10,964
577
15,987
18,437
7,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
IRK-Eclipse123
Charybdis
15
5 / 2 / 9
9,657
508
11,823
16,693
5,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 1 / 11
9,971
525
4,284
13,011
14,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
18
11 / 0 / 8
11,752
619
17,132
9,810
3,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
ReeferOG
Achilles
17
2 / 6 / 4
10,482
552
8,170
17,219
12,610
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 6 / 1
8,827
465
12,043
10,298
2,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
JakeofRivia
Hercules
14
3 / 5 / 4
9,276
488
12,862
18,743
18,473
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
MariCancian
The Morrigan
15
5 / 8 / 2
9,532
502
9,531
13,961
5,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 5 / 2
8,004
421
7,125
18,916
13,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
xExileDx Shadow
Danzaburou
14
1 / 6 / 1
8,634
454
9,231
12,035
2,532
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
22
30
Kills
12
12
Deaths
30
42
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
6
1
0.42
W
Cliodhna
Apu420
Cliodhna
8
3
10
4.33
W
Charybdis
IRK-Eclipse123
Charybdis
5
2
9
4.75
L
Hercules
JakeofRivia
Hercules
3
5
4
1
L
The Morrigan
MariCancian
The Morrigan
5
8
2
0.75
W
4
1
11
9.5
W
Zeus
11
0
8
15
W
Achilles
ReeferOG
Achilles
2
6
4
0.67
L
1
5
2
0.4
L
Danzaburou
xExileDx Shadow
Danzaburou
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,396
Damage
50,792
75,170
Taken
73,953
43,384
Mitigated
43,098
30,902
Healing
14,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
12,043
2,191
0
370
10,298
2,782
122
3,924
6,374
57,196
0
W
Cliodhna
Apu420
Cliodhna
15,987
1,462
0
10,799
18,437
7,349
1,021
8,305
9,740
0
82,043
W
Charybdis
IRK-Eclipse123
Charybdis
11,823
6,098
104
8,843
16,693
5,785
1,260
6,240
10,128
0
59,349
L
Hercules
JakeofRivia
Hercules
12,862
4,387
0
6,659
18,743
18,473
0
1,303
17,440
18,269
32,003
L
The Morrigan
MariCancian
The Morrigan
9,531
1,099
13
2,224
13,961
5,368
0
5,977
7,877
52,683
6,984
W
4,284
604
0
2,074
13,011
14,353
191
3,590
9,165
32,353
0
W
Zeus
17,132
1,502
0
4,510
9,810
3,287
551
7,651
1,697
86,054
0
W
Achilles
ReeferOG
Achilles
8,170
3,704
0
4,572
17,219
12,610
783
5,287
11,781
0
61,826
L
7,125
958
1,311
1,926
18,916
13,943
0
8,576
10,340
22,539
0
L
Danzaburou
xExileDx Shadow
Danzaburou
9,231
5,284
0
2,325
12,035
2,532
678
1,533
10,502
0
55,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,826
Gold Earned
44,273
552
Minions Killed
448
0
Camps Cleared
0
1,846,057
Distance Traveled
1,637,493
24
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,827
465
107
6
0
342,845
0
W
Cliodhna
10,964
577
125
7
0
424,535
7
W
Charybdis
9,657
508
105
6
0
324,437
3
L
Hercules
9,276
488
100
5
0
325,495
2
L
The Morrigan
9,532
502
109
6
0
298,498
1
W
Ymir
9,971
525
40
2
0
370,153
7
W
Zeus
11,752
619
154
8
0
355,378
4
W
Achilles
10,482
552
128
7
0
371,554
3
L
Geb
8,004
421
23
1
0
361,730
4
L
Danzaburou
8,634
454
109
6
0
308,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role