Player Matchup

Horus
Horus
Araulius
Horus
Level 126
God Stats
28W - 28L
1,505 SR
Queue Stats
288W - 262L
1,492 Elo+
Party 2
Neith
Neith
HeadScoped
Neith
Level 38
God Stats
1W - 1L
1,502 SR
Queue Stats
39W - 45L
1,461 Elo+
Solo
Cabrakan
Cabrakan
RainbowCrack
Cabrakan
Level 67
God Stats
7W - 12L
1,492 SR
Queue Stats
151W - 149L
1,575 Elo+
Party 2
Ra
Ra
SoftServedGoo
Ra
Level 14
God Stats
9W - 14L
1,350 SR
Queue Stats
14W - 16L
1,384 Elo+
Party 2
Arachne
Arachne
TurtlesMcgee21
Arachne
Level 58
God Stats
27W - 22L
1,616 SR
Queue Stats
186W - 187L
1,539 Elo+
Party 2
Team Averages
Level 61
1,493 SR
1,490 Elo+

VS

Team Averages
Level 45
1,424 SR
1,435 Elo+
Danzaburou
Danzaburou
ItWasMeCatty
Danzaburou
Level 92
God Stats
9W - 15L
1,430 SR
Queue Stats
241W - 309L
1,356 Elo+
Party 1
Achilles
Achilles
Vordivask
Achilles
Level 44
God Stats
6W - 12L
1,439 SR
Queue Stats
136W - 129L
1,462 Elo+
Party 3
Ares
Ares
WetMelon101
Ares
Level 16
God Stats
29W - 24L
1,595 SR
Queue Stats
42W - 42L
1,502 Elo+
Party 3
Sol
Sol
imbadsrry
Sol
Level 27
God Stats
75W - 86L
1,500 SR
Queue Stats
120W - 132L
1,387 Elo+
Party 1
Eset
Eset
unknownpit
Eset
Level 45
God Stats
0W - 3L
1,155 SR
Queue Stats
152W - 166L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Araulius
Horus
9
0 / 0 / 4
5,365
537
3,421
4,219
2,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Neith
10
2 / 0 / 1
5,404
540
5,560
5,083
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cabrakan
RainbowCrack
Cabrakan
12
4 / 0 / 0
6,721
672
5,434
5,633
3,762
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 2 / 1
5,120
512
0
4,716
1,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
7 / 1 / 1
6,402
640
6,579
7,360
2,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ItWasMeCatty
Danzaburou
10
2 / 3 / 1
6,223
622
4,474
7,493
2,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Vordivask
Achilles
8
0 / 3 / 0
4,768
477
3,164
7,806
5,606
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

7
0 / 2 / 0
4,798
480
2,516
7,911
3,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

7
0 / 3 / 0
4,512
451
1,985
6,628
1,627
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 2 / 2
5,950
595
2,324
2,116
408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
13
Kills
3
3
Deaths
13
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
Araulius
Horus
0
0
4
2
W
Neith
2
0
1
2.5
L
Danzaburou
ItWasMeCatty
Danzaburou
2
3
1
0.83
W
Cabrakan
RainbowCrack
Cabrakan
4
0
0
4
W
0
2
1
0.25
W
7
1
1
7.5
L
Achilles
Vordivask
Achilles
0
3
0
0
L
0
2
0
0
L
0
3
0
0
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,994
Damage
14,463
27,011
Taken
31,954
11,792
Mitigated
13,922
11,114
Healing
8,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Araulius
Horus
3,421
1,666
434
1,832
4,219
2,168
0
2,083
2,136
0
14,433
W
Neith
5,560
2,060
102
2,392
5,083
1,452
0
1,854
3,229
0
32,278
L
Danzaburou
ItWasMeCatty
Danzaburou
4,474
1,940
0
2,867
7,493
2,488
0
608
6,885
0
32,639
W
Cabrakan
RainbowCrack
Cabrakan
5,434
961
0
2,653
5,633
3,762
0
0
5,633
35,015
0
W
0
0
60
1,177
4,716
1,418
0
1,688
3,028
23,687
0
W
6,579
4,535
0
2,464
7,360
2,992
0
1,200
6,160
0
34,752
L
Achilles
Vordivask
Achilles
3,164
547
0
1,733
7,806
5,606
0
4,826
2,980
0
17,286
L
2,516
61
0
2,067
7,911
3,793
22
0
7,911
12,708
0
L
1,985
848
0
1,745
6,628
1,627
111
0
6,628
20,312
0
L
2,324
127
0
0
2,116
408
0
0
2,116
28,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,012
Gold Earned
26,251
298
Minions Killed
238
0
Camps Cleared
0
1,015,761
Distance Traveled
925,079
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,365
537
25
3
0
202,719
2
W
Neith
5,404
540
61
6
0
200,597
1
L
Danzaburou
6,223
622
70
7
0
196,962
1
W
Cabrakan
6,721
672
87
9
0
180,954
3
W
Ra
5,120
512
56
6
0
189,413
0
W
Arachne
6,402
640
69
7
0
242,078
0
L
Achilles
4,768
477
34
3
0
178,901
1
L
Ares
4,798
480
18
2
0
202,015
3
L
Sol
4,512
451
48
5
0
164,192
0
L
Eset
5,950
595
68
7
0
183,009
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role