Player Matchup

Tiamat
Tiamat
Im Guy the God
Tiamat
Level 24
God Stats
2W - 0L
1,514 SR
Queue Stats
49W - 13L
1,763 Elo+
Party 1
Da Ji
Da Ji
Insomnia Rose
Da Ji
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 0L
1,976 Elo+
Party 1
Gilgamesh
Gilgamesh
Nugss
Gilgamesh
Level 158
God Stats
9W - 13L
1,499 SR
Queue Stats
447W - 280L
1,714 Elo+
Party 1
Team Averages
Level 65
1,504 SR
1,817 Elo+

VS

Team Averages
Level 73
1,347 SR
1,461 Elo+
Ymir
Ymir
Just a Saytr
Ymir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 140L
1,400 Elo+
Party 2
Thanatos
Thanatos
ReaperCult666
Thanatos
Level 89
God Stats
2W - 6L
1,350 SR
Queue Stats
73W - 82L
1,443 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
riz15
Morgan Le Fay
Level 27
God Stats
0W - 4L
1,192 SR
Queue Stats
58W - 39L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 12
7,702
770
8,731
6,757
4,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
11 / 4 / 6
8,752
875
11,379
8,193
4,436
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
Nugss
Gilgamesh
12
6 / 0 / 11
8,617
862
8,337
7,995
5,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 2
6,859
686
3,693
12,432
10,280
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
ReaperCult666
Thanatos
9
0 / 8 / 2
5,747
575
2,570
8,981
3,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
riz15
Morgan Le Fay
10
2 / 7 / 1
6,817
682
7,351
10,335
4,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
20
Kills
4
4
Deaths
20
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
12
9
W
11
4
6
3.5
L
2
5
2
0.6
W
Gilgamesh
Nugss
Gilgamesh
6
0
11
11.5
L
Thanatos
ReaperCult666
Thanatos
0
8
2
0.13
L
Morgan Le Fay
riz15
Morgan Le Fay
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,447
Damage
13,614
22,945
Taken
31,748
14,518
Mitigated
18,510
6,860
Healing
2,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,731
982
0
2,915
6,757
4,300
403
3,083
3,674
30,851
0
W
11,379
3,564
0
649
8,193
4,436
118
4,088
4,105
0
18,917
L
3,693
920
0
573
12,432
10,280
0
3,276
8,856
8,898
0
W
Gilgamesh
Nugss
Gilgamesh
8,337
1,584
0
3,296
7,995
5,782
114
4,270
3,725
0
19,486
L
Thanatos
ReaperCult666
Thanatos
2,570
894
0
1,155
8,981
3,827
0
2,298
6,483
0
8,938
L
Morgan Le Fay
riz15
Morgan Le Fay
7,351
647
0
662
10,335
4,403
0
2,961
7,159
20,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,071
Gold Earned
19,423
107
Minions Killed
65
7
Camps Cleared
2
548,930
Distance Traveled
467,470
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,702
770
64
6
4
182,345
1
W
Da Ji
8,752
875
16
2
2
173,063
2
L
Ymir
6,859
686
14
1
1
152,363
2
W
Gilgamesh
8,617
862
27
3
1
193,522
3
L
Thanatos
5,747
575
13
1
0
162,376
1
L
Morgan Le Fay
6,817
682
38
4
1
152,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role