Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Abysmalparmesan
Ah Muzen Cab
Level 29
God Stats
4W - 4L
1,305 SR
Queue Stats
293W - 312L
1,522 Elo+
Solo
King Arthur
King Arthur
AhpuCH1206
King Arthur
Level 23
God Stats
15W - 12L
1,764 SR
Queue Stats
88W - 95L
1,627 Elo+
Solo
Baron Samedi
Baron Samedi
DimGlowstick
Baron Samedi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,499 Elo+
Solo
Sylvanus
Sylvanus
DirtySeaSLug
Sylvanus
Level 28
God Stats
3W - 3L
1,435 SR
Queue Stats
162W - 135L
1,642 Elo+
Solo
Thor
Thor
IEatYou2
Thor
Level 20
God Stats
2W - 0L
1,700 SR
Queue Stats
43W - 35L
1,642 Elo+
Solo
Team Averages
Level 21
1,541 SR
1,586 Elo+

VS

Team Averages
Level 40
1,605 SR
1,617 Elo+
Tiamat
Tiamat
 
Tiamat
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Aigisthetoaster
King Arthur
Level 18
God Stats
1W - 2L
1,796 SR
Queue Stats
105W - 103L
1,599 Elo+
Party 1
Hou Yi
Hou Yi
SolarGayrabs
Hou Yi
Level 26
God Stats
6W - 3L
1,772 SR
Queue Stats
66W - 38L
1,747 Elo+
Party 2
Zeus
Zeus
WardenUnknown
Zeus
Level 34
God Stats
2W - 7L
1,499 SR
Queue Stats
182W - 115L
1,621 Elo+
Party 2
Charybdis
Charybdis
alfun64
Charybdis
Level 18
God Stats
21W - 17L
1,460 SR
Queue Stats
97W - 90L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Abysmalparmesan
Ah Muzen Cab
9
1 / 2 / 5
5,339
534
4,726
6,046
1,747
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
AhpuCH1206
King Arthur
12
7 / 0 / 0
7,152
715
6,037
4,959
4,463
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
DimGlowstick
Baron Samedi
8
0 / 4 / 0
4,417
442
1,051
4,131
1,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
DirtySeaSLug
Sylvanus
9
4 / 2 / 4
5,844
584
4,006
6,884
5,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thor
11
6 / 3 / 1
6,440
644
4,166
6,874
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
7
0 / 4 / 2
4,202
420
2,711
5,065
1,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Aigisthetoaster
King Arthur
9
0 / 6 / 0
4,895
490
1,863
8,318
3,130
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
11
4 / 3 / 3
6,429
643
3,117
7,955
2,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
6 / 3 / 3
6,860
686
5,899
5,314
1,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charybdis
alfun64
Charybdis
8
1 / 2 / 2
4,971
497
2,801
5,745
973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
18
Kills
11
11
Deaths
18
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
4
2
0.25
W
Ah Muzen Cab
Abysmalparmesan
Ah Muzen Cab
1
2
5
1.75
W
King Arthur
AhpuCH1206
King Arthur
7
0
0
7
L
King Arthur
Aigisthetoaster
King Arthur
0
6
0
0
W
Baron Samedi
DimGlowstick
Baron Samedi
0
4
0
0
W
Sylvanus
DirtySeaSLug
Sylvanus
4
2
4
3
W
Thor
6
3
1
2.17
L
Hou Yi
4
3
3
1.83
L
6
3
3
2.5
L
Charybdis
alfun64
Charybdis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,986
Damage
16,391
28,894
Taken
32,397
15,478
Mitigated
10,033
9,934
Healing
7,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,711
302
0
1,142
5,065
1,775
155
1,635
3,430
13,104
0
W
Ah Muzen Cab
Abysmalparmesan
Ah Muzen Cab
4,726
2,362
0
2,729
6,046
1,747
0
1,254
4,524
0
26,138
W
King Arthur
AhpuCH1206
King Arthur
6,037
1,565
0
1,003
4,959
4,463
162
0
4,959
0
32,123
L
King Arthur
Aigisthetoaster
King Arthur
1,863
98
0
1,520
8,318
3,130
0
0
8,318
0
20,361
W
Baron Samedi
DimGlowstick
Baron Samedi
1,051
0
0
426
4,131
1,458
398
1,901
2,230
13,676
0
W
Sylvanus
DirtySeaSLug
Sylvanus
4,006
1,462
494
3,030
6,884
5,505
14
2,868
3,850
23,462
6,575
W
Thor
4,166
890
0
2,252
6,874
2,305
0
1,722
5,152
0
25,612
L
Hou Yi
3,117
1,459
0
2,146
7,955
2,222
0
880
7,075
0
25,803
L
5,899
2,154
0
1,513
5,314
1,933
0
1,486
3,828
38,615
4,207
L
Charybdis
alfun64
Charybdis
2,801
1,841
0
1,355
5,745
973
727
501
5,244
0
23,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,192
Gold Earned
27,357
258
Minions Killed
283
0
Camps Cleared
0
878,293
Distance Traveled
887,908
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,202
420
30
3
0
190,509
2
W
Ah Muzen Cab
5,339
534
60
6
0
173,603
3
W
King Arthur
7,152
715
57
6
0
172,485
0
L
King Arthur
4,895
490
52
5
0
168,417
1
W
Baron Samedi
4,417
442
28
3
0
142,930
1
W
Sylvanus
5,844
584
59
6
0
191,451
5
W
Thor
6,440
644
54
5
0
197,824
4
L
Hou Yi
6,429
643
54
5
0
185,534
0
L
Zeus
6,860
686
89
9
0
172,124
3
L
Charybdis
4,971
497
58
6
0
171,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role