Player Matchup

Scylla
Scylla
 
Scylla
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Frodo_shaggins24
Ares
Level 40
God Stats
2W - 2L
1,150 SR
Queue Stats
56W - 59L
1,378 Elo+
Solo
Hou Yi
Hou Yi
LoBreeezy
Hou Yi
Level 61
God Stats
4W - 3L
1,620 SR
Queue Stats
211W - 181L
1,487 Elo+
Party 2
Apollo
Apollo
OGkushslayer69
Apollo
Level 65
God Stats
10W - 6L
1,594 SR
Queue Stats
256W - 221L
1,512 Elo+
Party 2
Nemesis
Nemesis
SI-El-Pepe
Nemesis
Level 27
God Stats
36W - 29L
1,541 SR
Queue Stats
80W - 62L
1,514 Elo+
Party 2
Team Averages
Level 50
1,481 SR
1,478 Elo+

VS

Team Averages
Level 54
1,550 SR
1,540 Elo+
Ymir
Ymir
ElshadowPR
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,647 Elo+
Party 1
Chaac
Chaac
Rejected KitKat
Chaac
Level 81
God Stats
19W - 16L
1,519 SR
Queue Stats
314W - 276L
1,495 Elo+
Solo
Hun Batz
Hun Batz
SpinnyDerp
Hun Batz
Level 64
God Stats
1W - 2L
1,730 SR
Queue Stats
63W - 56L
1,455 Elo+
Party 1
Chernobog
Chernobog
SugarBomb02
Chernobog
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 53L
1,647 Elo+
Party 1
Anubis
Anubis
jayrosa
Anubis
Level 45
God Stats
8W - 13L
1,500 SR
Queue Stats
28W - 39L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
9 / 2 / 4
10,434
652
16,075
10,651
3,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 1 / 8
7,720
483
4,742
11,783
13,013
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
LoBreeezy
Hou Yi
16
10 / 0 / 2
9,768
611
11,366
11,278
5,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 3 / 3
9,911
619
6,601
11,419
6,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Nemesis
SI-El-Pepe
Nemesis
15
3 / 2 / 6
8,910
557
6,004
9,841
3,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,427
402
3,758
10,562
9,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

16
3 / 3 / 1
9,929
621
16,624
15,554
13,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
SpinnyDerp
Hun Batz
12
1 / 7 / 2
7,432
465
4,386
13,521
4,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
SugarBomb02
Chernobog
10
1 / 7 / 0
6,467
404
6,118
10,006
1,830
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
jayrosa
Anubis
12
3 / 7 / 1
7,494
468
4,642
12,298
5,370
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
29
Kills
8
8
Deaths
29
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
9
2
4
5.5
L
0
5
1
0.1
W
2
1
8
6
W
Hou Yi
LoBreeezy
Hou Yi
10
0
2
11
W
5
3
3
2.17
L
3
3
1
1.17
W
Nemesis
SI-El-Pepe
Nemesis
3
2
6
3
L
Hun Batz
SpinnyDerp
Hun Batz
1
7
2
0.29
L
Chernobog
SugarBomb02
Chernobog
1
7
0
0.14
L
Anubis
jayrosa
Anubis
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,788
Damage
35,528
54,972
Taken
61,941
32,568
Mitigated
34,618
21,593
Healing
14,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
16,075
2,376
0
5,160
10,651
3,959
1,269
3,231
7,420
71,445
0
L
3,758
1,233
384
1,456
10,562
9,171
0
2,992
7,499
15,987
0
W
4,742
662
285
2,095
11,783
13,013
180
3,164
8,619
17,265
0
W
Hou Yi
LoBreeezy
Hou Yi
11,366
5,387
0
6,069
11,278
5,029
1,562
2,419
8,859
0
98,068
W
6,601
3,714
0
4,640
11,419
6,866
0
746
10,673
0
68,145
L
16,624
2,637
0
5,778
15,554
13,848
0
4,872
10,506
6,557
80,074
W
Nemesis
SI-El-Pepe
Nemesis
6,004
3,166
0
3,344
9,841
3,701
311
1,155
8,686
0
49,814
L
Hun Batz
SpinnyDerp
Hun Batz
4,386
1,872
0
3,722
13,521
4,399
0
3,121
10,285
0
46,659
L
Chernobog
SugarBomb02
Chernobog
6,118
3,764
0
1,501
10,006
1,830
0
2,457
7,545
0
33,641
L
Anubis
jayrosa
Anubis
4,642
143
0
2,068
12,298
5,370
0
6,637
5,289
35,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,743
Gold Earned
37,749
570
Minions Killed
416
0
Camps Cleared
0
1,602,716
Distance Traveled
1,421,081
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,434
652
132
8
0
314,224
2
L
Ymir
6,427
402
25
2
0
260,948
5
W
Ares
7,720
483
34
2
0
294,013
2
W
Hou Yi
9,768
611
154
10
0
281,103
2
W
Apollo
9,911
619
145
9
0
331,624
2
L
Chaac
9,929
621
183
11
0
316,537
3
W
Nemesis
8,910
557
105
7
0
381,752
0
L
Hun Batz
7,432
465
79
5
0
309,034
1
L
Chernobog
6,467
404
55
3
0
285,293
2
L
Anubis
7,494
468
74
5
0
249,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role