Player Matchup

Kali
Kali
RacewayMoody
Kali
Level 14
God Stats
2W - 1L
1,447 SR
Queue Stats
56W - 42L
1,287 Elo+
Solo
Vulcan
Vulcan
S1eepOnIt
Vulcan
Level 23
God Stats
2W - 2L
1,474 SR
Queue Stats
19W - 22L
1,439 Elo+
Solo
Ares
Ares
SirGallet93
Ares
Level 15
God Stats
1W - 6L
1,018 SR
Queue Stats
9W - 18L
1,317 Elo+
Solo
Danzaburou
Danzaburou
bufkin13
Danzaburou
Level 17
God Stats
24W - 10L
1,598 SR
Queue Stats
39W - 32L
1,381 Elo+
Solo
Nemesis
Nemesis
rikthestick
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
990 Elo+
Solo
Team Averages
Level 15
1,408 SR
1,283 Elo+

VS

Team Averages
Level 2
1,500 SR
1,426 Elo+
Vamana
Vamana
Kdot2icey
Vamana
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
Quinntj
Loki
Level 3
God Stats
43W - 39L
1,500 SR
Queue Stats
43W - 40L
1,130 Elo+
Solo
Yemoja
Yemoja
TRAPVLORD101
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ravana
Ravana
TTVRicky13
Ravana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
simptermanator
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
7,884
526
5,093
6,838
3,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
S1eepOnIt
Vulcan
11
6 / 3 / 4
7,498
500
8,663
6,065
2,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 2 / 3
6,837
456
1,000
10,504
7,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
bufkin13
Danzaburou
16
7 / 0 / 4
10,111
674
7,923
6,416
2,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
rikthestick
Nemesis
10
2 / 6 / 4
6,762
451
3,454
9,561
3,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Kdot2icey
Vamana
7
1 / 4 / 1
5,434
362
3,456
8,200
3,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Loki
Quinntj
Loki
12
7 / 4 / 2
7,641
509
5,244
8,534
2,365
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
7
1 / 5 / 2
5,503
367
2,056
8,636
5,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
TTVRicky13
Ravana
1
0 / 3 / 0
4,272
285
340
1,891
481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 5 / 3
5,965
398
3,668
8,527
3,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
20
Kills
10
11
Deaths
21
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vamana
Kdot2icey
Vamana
1
4
1
0.38
L
Loki
Quinntj
Loki
7
4
2
2
W
3
0
1
3.5
W
Vulcan
S1eepOnIt
Vulcan
6
3
4
2.67
W
2
2
3
1.75
L
Yemoja
1
5
2
0.4
L
Ravana
TTVRicky13
Ravana
0
3
0
0
W
Danzaburou
bufkin13
Danzaburou
7
0
4
9
W
Nemesis
rikthestick
Nemesis
2
6
4
0.67
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,133
Damage
14,764
39,384
Taken
35,788
19,579
Mitigated
14,226
8,285
Healing
3,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Kdot2icey
Vamana
3,456
1,830
0
778
8,200
3,321
0
2,742
5,458
0
12,452
L
Loki
Quinntj
Loki
5,244
870
0
0
8,534
2,365
0
2,427
6,107
0
32,732
W
5,093
2,404
0
2,909
6,838
3,268
462
382
6,330
0
36,484
W
Vulcan
S1eepOnIt
Vulcan
8,663
5,721
0
240
6,065
2,055
588
411
5,576
34,579
0
W
1,000
246
0
1,282
10,504
7,594
385
513
9,951
25,059
0
L
Yemoja
2,056
735
317
586
8,636
5,001
0
2,674
5,962
10,715
0
L
Ravana
TTVRicky13
Ravana
340
202
0
10
1,891
481
0
703
1,188
0
1,385
W
Danzaburou
bufkin13
Danzaburou
7,923
3,914
0
1,878
6,416
2,741
4,491
43
6,257
0
71,105
W
Nemesis
rikthestick
Nemesis
3,454
1,291
0
1,976
9,561
3,921
751
707
8,699
0
21,183
L
3,668
1,009
0
1,333
8,527
3,058
0
1,117
7,410
0
21,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,092
Gold Earned
28,815
363
Minions Killed
128
0
Camps Cleared
0
1,370,358
Distance Traveled
1,131,753
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,434
362
12
1
0
237,770
0
L
Loki
7,641
509
68
5
0
311,591
0
W
Kali
7,884
526
69
5
0
310,197
4
W
Vulcan
7,498
500
62
4
0
295,363
0
W
Ares
6,837
456
47
3
0
214,066
0
L
Yemoja
5,503
367
14
1
0
210,057
2
L
Ravana
4,272
285
1
0
0
85,245
0
W
Danzaburou
10,111
674
134
9
0
255,562
2
W
Nemesis
6,762
451
51
3
0
295,170
1
L
Nemesis
5,965
398
33
2
0
287,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role