Player Matchup

Morgan Le Fay
Morgan Le Fay
Andresyuh
Morgan Le Fay
Level 105
God Stats
36W - 26L
1,641 SR
Queue Stats
365W - 352L
1,519 Elo+
Party 1
Cliodhna
Cliodhna
Rubean18
Cliodhna
Level 92
God Stats
6W - 7L
1,524 SR
Queue Stats
241W - 217L
1,467 Elo+
Party 1
Gilgamesh
Gilgamesh
Siliclaw
Gilgamesh
Level 87
God Stats
10W - 7L
1,756 SR
Queue Stats
287W - 277L
1,518 Elo+
Party 1
Cernunnos
Cernunnos
SquidChills
Cernunnos
Level 66
God Stats
29W - 27L
1,558 SR
Queue Stats
98W - 101L
1,504 Elo+
Party 1
Khepri
Khepri
iPugachu
Khepri
Level 120
God Stats
1W - 5L
1,410 SR
Queue Stats
170W - 169L
1,476 Elo+
Solo
Team Averages
Level 94
1,578 SR
1,497 Elo+

VS

Team Averages
Level 98
1,511 SR
1,507 Elo+
Olorun
Olorun
 
Olorun
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
CoP Glossy
Agni
Level 127
God Stats
1W - 0L
1,468 SR
Queue Stats
65W - 65L
1,510 Elo+
Party 3
Da Ji
Da Ji
MrJohnsonSlapYa
Da Ji
Level 104
God Stats
9W - 6L
1,644 SR
Queue Stats
496W - 449L
1,542 Elo+
Party 2
King Arthur
King Arthur
VaultHhunterBro
King Arthur
Level 89
God Stats
5W - 7L
1,333 SR
Queue Stats
567W - 622L
1,487 Elo+
Party 2
Artio
Artio
crononizeal
Artio
Level 68
God Stats
3W - 2L
1,609 SR
Queue Stats
140W - 142L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Andresyuh
Morgan Le Fay
10
1 / 4 / 0
5,720
520
4,053
6,271
1,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Rubean18
Cliodhna
9
3 / 5 / 1
5,745
522
5,270
9,152
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Siliclaw
Gilgamesh
9
2 / 2 / 0
5,628
512
4,593
7,597
4,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
SquidChills
Cernunnos
8
1 / 1 / 1
4,747
432
4,041
6,120
1,755
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
iPugachu
Khepri
7
0 / 3 / 3
4,968
452
1,287
6,333
2,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
3 / 1 / 3
6,310
574
6,003
4,370
1,438
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 1 / 3
6,650
605
5,199
5,731
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
7 / 1 / 3
7,672
697
6,984
7,280
3,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
VaultHhunterBro
King Arthur
11
0 / 2 / 2
5,800
527
3,991
9,775
4,792
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
2 / 2 / 5
5,727
521
2,897
9,303
5,885
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
7
Kills
15
15
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
1
3
4.5
L
Morgan Le Fay
Andresyuh
Morgan Le Fay
1
4
0
0.25
W
3
1
3
4.5
W
7
1
3
8.5
L
Cliodhna
Rubean18
Cliodhna
3
5
1
0.7
L
Gilgamesh
Siliclaw
Gilgamesh
2
2
0
1
L
Cernunnos
SquidChills
Cernunnos
1
1
1
1.5
W
King Arthur
VaultHhunterBro
King Arthur
0
2
2
0.5
W
2
2
5
2.25
L
Khepri
iPugachu
Khepri
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,244
Damage
25,074
35,473
Taken
36,459
12,919
Mitigated
16,635
8,944
Healing
13,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
6,003
2,257
749
2,719
4,370
1,438
2,034
462
3,906
42,826
0
L
Morgan Le Fay
Andresyuh
Morgan Le Fay
4,053
433
0
371
6,271
1,855
245
3,484
2,787
27,843
0
W
5,199
547
0
1,807
5,731
1,452
367
3,135
2,366
36,279
0
W
6,984
2,110
0
2,432
7,280
3,068
0
557
6,681
0
43,979
L
Cliodhna
Rubean18
Cliodhna
5,270
353
0
2,580
9,152
2,401
0
1,070
8,082
0
24,104
L
Gilgamesh
Siliclaw
Gilgamesh
4,593
1,323
0
2,918
7,597
4,003
0
0
7,597
0
24,541
L
Cernunnos
SquidChills
Cernunnos
4,041
2,093
0
1,824
6,120
1,755
0
4,641
1,479
0
17,871
W
King Arthur
VaultHhunterBro
King Arthur
3,991
389
0
2,430
9,775
4,792
152
0
9,141
0
24,182
W
2,897
348
257
2,912
9,303
5,885
243
898
8,391
13,687
0
L
Khepri
iPugachu
Khepri
1,287
57
0
1,251
6,333
2,905
0
4,904
1,429
8,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,808
Gold Earned
32,159
210
Minions Killed
300
0
Camps Cleared
0
940,185
Distance Traveled
1,105,990
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,310
574
73
7
0
213,233
4
L
Morgan Le Fay
5,720
520
68
6
0
197,588
0
W
Agni
6,650
605
76
7
0
205,631
1
W
Da Ji
7,672
697
79
7
0
230,157
2
L
Cliodhna
5,745
522
53
5
0
190,734
0
L
Gilgamesh
5,628
512
47
4
0
147,533
0
L
Cernunnos
4,747
432
34
3
0
209,088
0
W
King Arthur
5,800
527
54
5
0
225,919
0
W
Artio
5,727
521
18
2
0
231,050
2
L
Khepri
4,968
452
8
1
0
195,242
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role