Player Matchup

Ymir
Ymir
BigLazyPanda22
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
Da-Roth_93
Ra
Level 18
God Stats
0W - 1L
1,476 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Set
Set
Smelliott10
Set
Level 106
God Stats
7W - 1L
1,768 SR
Queue Stats
64W - 37L
1,625 Elo+
Party 1
Nu Wa
Nu Wa
SweatyUllr
Nu Wa
Level 29
God Stats
4W - 2L
1,797 SR
Queue Stats
303W - 176L
1,708 Elo+
Solo
Artemis
Artemis
THE_LIVN_LEGEND
Artemis
Level 16
God Stats
0W - 1L
1,554 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 35
1,619 SR
1,567 Elo+

VS

Team Averages
Level 17
1,581 SR
1,364 Elo+
Anubis
Anubis
 
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
COXINATOR19
Izanami
Level 25
God Stats
20W - 10L
1,707 SR
Queue Stats
96W - 92L
1,513 Elo+
Solo
Mercury
Mercury
GlLARDO
Mercury
Level 27
God Stats
12W - 6L
1,698 SR
Queue Stats
57W - 48L
1,526 Elo+
Solo
Ares
Ares
Jaycol
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,155 Elo+
Solo
Gilgamesh
Gilgamesh
NeedThighPic
Gilgamesh
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 36L
1,126 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 0
5,512
345
2,242
12,718
10,124
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 5 / 2
8,183
511
4,061
8,753
2,547
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 6 / 2
8,653
541
11,893
13,703
5,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
12
3 / 3 / 1
7,998
500
9,023
7,564
6,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
0 / 11 / 0
5,965
373
3,843
10,662
2,672
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
5 / 3 / 3
10,351
647
8,454
10,663
4,719
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
COXINATOR19
Izanami
17
15 / 0 / 6
11,235
702
14,222
8,696
4,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
GlLARDO
Mercury
15
7 / 4 / 5
9,722
608
9,265
12,231
5,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Jaycol
Ares
15
4 / 0 / 13
10,104
632
4,975
10,326
9,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
NeedThighPic
Gilgamesh
15
3 / 2 / 2
9,624
602
6,386
12,830
11,027
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
63
9
Kills
34
34
Deaths
9
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
3
3
2.17
L
0
9
0
0
W
Izanami
COXINATOR19
Izanami
15
0
6
18
L
2
5
2
0.6
W
Mercury
GlLARDO
Mercury
7
4
5
2.38
W
Ares
Jaycol
Ares
4
0
13
10.5
W
Gilgamesh
NeedThighPic
Gilgamesh
3
2
2
2
L
4
6
2
0.83
L
Nu Wa
3
3
1
1.17
L
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,062
Damage
43,302
53,400
Taken
54,746
27,771
Mitigated
34,508
6,916
Healing
18,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,454
47
207
4,589
10,663
4,719
1,656
1,984
8,679
69,901
0
L
2,242
700
0
0
12,718
10,124
0
1,549
11,169
11,009
0
W
Izanami
COXINATOR19
Izanami
14,222
8,474
0
4,881
8,696
4,077
4,653
1,503
7,193
0
109,910
L
4,061
259
89
1,793
8,753
2,547
53
4,861
3,892
47,893
0
W
Mercury
GlLARDO
Mercury
9,265
4,253
166
2,992
12,231
5,331
1,251
3,870
8,361
0
58,942
W
Ares
Jaycol
Ares
4,975
537
0
2,732
10,326
9,354
975
1,678
8,648
28,678
0
W
Gilgamesh
NeedThighPic
Gilgamesh
6,386
2,308
0
2,800
12,830
11,027
1,075
5,223
7,607
596
53,715
L
11,893
6,350
0
3,230
13,703
5,695
0
5,353
8,310
0
53,875
L
Nu Wa
9,023
4,087
0
1,405
7,564
6,733
1,004
0
7,564
40,581
5,663
L
3,843
1,652
0
399
10,662
2,672
0
1,666
8,996
0
23,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,311
Gold Earned
51,036
337
Minions Killed
536
0
Camps Cleared
0
1,225,689
Distance Traveled
1,500,188
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,351
647
125
8
0
263,818
6
L
Ymir
5,512
345
19
1
0
227,097
0
W
Izanami
11,235
702
158
10
0
279,263
1
L
Ra
8,183
511
107
7
0
238,453
0
W
Mercury
9,722
608
88
6
0
338,942
0
W
Ares
10,104
632
62
4
0
298,694
1
W
Gilgamesh
9,624
602
103
6
0
319,471
4
L
Set
8,653
541
95
6
0
301,788
3
L
Nu Wa
7,998
500
64
4
0
207,263
3
L
Artemis
5,965
373
52
3
0
251,088
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role