Player Matchup

Anubis
Anubis
DJK2015
Anubis
Level 113
God Stats
9W - 7L
1,437 SR
Queue Stats
154W - 133L
1,580 Elo+
Party 1
Bellona
Bellona
XxR3B0RNxX--
Bellona
Level 131
God Stats
8W - 5L
1,677 SR
Queue Stats
677W - 630L
1,582 Elo+
Party 1
Fenrir
Fenrir
darknesspreads
Fenrir
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
228W - 214L
1,563 Elo+
Party 1
Team Averages
Level 117
1,538 SR
1,575 Elo+

VS

Team Averages
Level 100
1,609 SR
1,497 Elo+
Geb
Geb
Jeeeeysz
Geb
Level 43
God Stats
5W - 5L
1,577 SR
Queue Stats
56W - 59L
1,363 Elo+
Solo
Chaac
Chaac
Mystery MS
Chaac
Level 97
God Stats
3W - 2L
1,583 SR
Queue Stats
21W - 14L
1,535 Elo+
Party 2
Merlin
Merlin
Sir Daswolf
Merlin
Level 159
God Stats
0W - 1L
1,667 SR
Queue Stats
58W - 60L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DJK2015
Anubis
16
1 / 3 / 10
11,425
635
15,271
20,176
9,634
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
XxR3B0RNxX--
Bellona
19
16 / 1 / 3
13,874
771
25,653
19,140
21,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 5 / 8
11,169
621
9,087
16,121
5,853
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 6
11,037
613
10,456
19,707
22,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
14
3 / 5 / 6
10,672
593
18,357
23,609
32,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
13
4 / 9 / 4
10,751
597
13,144
14,253
5,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
19
Kills
9
9
Deaths
19
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
DJK2015
Anubis
1
3
10
2
L
2
5
6
1
L
Chaac
3
5
6
1.2
L
Merlin
4
9
4
0.67
W
Bellona
XxR3B0RNxX--
Bellona
16
1
3
17.5
W
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,011
Damage
41,957
55,437
Taken
57,569
36,836
Mitigated
61,046
25,495
Healing
11,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DJK2015
Anubis
15,271
1,916
0
11,539
20,176
9,634
463
9,347
10,100
53,197
0
L
10,456
1,157
0
3,294
19,707
22,974
0
5,413
14,294
25,806
0
L
Chaac
18,357
1,287
687
5,972
23,609
32,851
0
7,076
16,533
3,201
38,560
L
Merlin
13,144
229
0
1,334
14,253
5,221
0
3,192
11,061
39,201
0
W
Bellona
XxR3B0RNxX--
Bellona
25,653
11,958
713
7,174
19,140
21,349
2,019
8,639
10,025
0
65,832
W
9,087
3,310
1,376
4,693
16,121
5,853
120
7,957
7,585
0
36,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,468
Gold Earned
32,460
209
Minions Killed
155
12
Camps Cleared
4
989,350
Distance Traveled
908,223
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,425
635
103
6
2
297,860
4
L
Geb
11,037
613
28
2
1
318,372
2
L
Chaac
10,672
593
54
3
2
328,930
1
L
Merlin
10,751
597
73
4
1
260,921
2
W
Bellona
13,874
771
63
4
6
364,244
2
W
Fenrir
11,169
621
43
2
4
327,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role