Player Matchup

Hel
Hel
ApricotParrot23
Hel
Level 39
God Stats
24W - 24L
1,399 SR
Queue Stats
124W - 140L
1,510 Elo+
Party 3
Izanami
Izanami
CopperTerror
Izanami
Level 23
God Stats
28W - 31L
1,615 SR
Queue Stats
92W - 79L
1,522 Elo+
Party 1
Osiris
Osiris
Speedphamtom
Osiris
Level 81
God Stats
2W - 4L
1,589 SR
Queue Stats
533W - 482L
1,564 Elo+
Party 1
Da Ji
Da Ji
Sykura
Da Ji
Level 66
God Stats
15W - 15L
1,671 SR
Queue Stats
485W - 462L
1,559 Elo+
Party 1
Ymir
Ymir
aHR5
Ymir
Level 69
God Stats
1W - 2L
1,307 SR
Queue Stats
119W - 121L
1,646 Elo+
Party 3
Team Averages
Level 56
1,516 SR
1,560 Elo+

VS

Team Averages
Level 65
1,505 SR
1,619 Elo+
Agni
Agni
Bone974
Agni
Level 12
God Stats
2W - 0L
1,910 SR
Queue Stats
13W - 4L
1,865 Elo+
Party 4
The Morrigan
The Morrigan
SeaBreezeCity
The Morrigan
Level 64
God Stats
9W - 4L
1,589 SR
Queue Stats
178W - 63L
1,805 Elo+
Party 4
Odin
Odin
bluestealth
Odin
Level 127
God Stats
1W - 1L
1,017 SR
Queue Stats
152W - 194L
1,378 Elo+
Party 2
Mulan
Mulan
evilgenesis
Mulan
Level 108
God Stats
5W - 2L
1,894 SR
Queue Stats
233W - 97L
1,804 Elo+
Party 4
Xbalanque
Xbalanque
papateriyaki
Xbalanque
Level 13
God Stats
23W - 53L
1,115 SR
Queue Stats
123W - 159L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 3
8,947
526
4,235
14,230
5,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
CopperTerror
Izanami
12
1 / 4 / 1
7,895
464
4,414
12,141
3,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
13
1 / 5 / 0
8,329
490
10,668
16,843
14,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
Sykura
Da Ji
16
6 / 5 / 2
9,801
577
10,387
13,830
6,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
aHR5
Ymir
11
1 / 6 / 3
7,364
433
4,743
17,137
15,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Bone974
Agni
17
6 / 4 / 4
9,926
584
10,812
8,951
2,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
SeaBreezeCity
The Morrigan
20
15 / 0 / 3
11,890
699
17,005
7,912
3,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 2
8,294
488
6,452
12,598
12,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
7 / 2 / 10
10,250
603
17,381
19,177
14,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
papateriyaki
Xbalanque
13
0 / 2 / 6
8,375
493
2,456
6,668
1,953
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
10
Kills
29
29
Deaths
10
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
9
3
0.28
W
Agni
Bone974
Agni
6
4
4
2
L
Izanami
CopperTerror
Izanami
1
4
1
0.38
W
The Morrigan
SeaBreezeCity
The Morrigan
15
0
3
16.5
L
Osiris
1
5
0
0.2
L
Da Ji
Sykura
Da Ji
6
5
2
1.4
L
Ymir
aHR5
Ymir
1
6
3
0.42
W
1
2
2
1
W
7
2
10
6
W
Xbalanque
papateriyaki
Xbalanque
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,447
Damage
54,106
74,181
Taken
55,306
44,761
Mitigated
35,747
20,638
Healing
14,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,235
253
739
3,568
14,230
5,273
141
8,925
4,927
55,079
0
W
Agni
Bone974
Agni
10,812
214
0
2,373
8,951
2,743
88
3,197
5,505
68,727
0
L
Izanami
CopperTerror
Izanami
4,414
3,270
0
3,654
12,141
3,844
1,503
2,046
10,095
0
47,871
W
The Morrigan
SeaBreezeCity
The Morrigan
17,005
3,584
0
4,184
7,912
3,989
0
702
7,184
85,541
18,917
L
Osiris
10,668
4,640
0
6,749
16,843
14,282
0
2,500
13,246
0
54,138
L
Da Ji
Sykura
Da Ji
10,387
3,244
0
3,686
13,830
6,093
0
2,569
11,065
0
63,205
L
Ymir
aHR5
Ymir
4,743
1,538
0
2,242
17,137
15,269
0
5,456
11,553
22,975
0
W
6,452
2,184
0
1,423
12,598
12,606
415
124
12,474
0
36,870
W
17,381
1,954
0
6,256
19,177
14,456
0
4,331
14,806
4,067
56,321
W
Xbalanque
papateriyaki
Xbalanque
2,456
868
0
0
6,668
1,953
1,197
309
6,359
0
37,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,336
Gold Earned
48,735
463
Minions Killed
511
0
Camps Cleared
0
1,577,226
Distance Traveled
1,646,516
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,947
526
104
6
0
311,814
2
W
Agni
9,926
584
118
7
0
324,113
3
L
Izanami
7,895
464
105
6
0
276,371
3
W
The Morrigan
11,890
699
171
10
0
370,775
1
L
Osiris
8,329
490
111
7
0
322,967
5
L
Da Ji
9,801
577
107
6
0
341,255
5
L
Ymir
7,364
433
36
2
0
324,819
1
W
Odin
8,294
488
75
4
0
292,481
3
W
Mulan
10,250
603
66
4
0
350,066
3
W
Xbalanque
8,375
493
81
5
0
309,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role