Player Matchup

Chernobog
Chernobog
Platinum I
 
Chernobog
Platinum I
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond III
 
Janus
Diamond III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Platinum V
Alterableshield
Fafnir
Platinum V
Level 107
God Stats
9W - 10L
1,587 SR
Queue Stats
57W - 53L
1,839 MMR
Solo
Da Ji
Da Ji
Platinum II
KlonoaBR
Da Ji
Platinum II
Level 160
God Stats
27W - 29L
1,559 SR
Queue Stats
315W - 317L
2,017 MMR
Solo
Odin
Odin
Platinum II
Shèng
Odin
Platinum II
Level 142
God Stats
0W - 2L
2,045 SR
Queue Stats
108W - 100L
2,002 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,638 SR
1,772 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,736 SR
1,983 MMR
Persephone
Persephone
Platinum II
Fidu
Persephone
Platinum II
Level 157
God Stats
5W - 0L
1,720 SR
Queue Stats
29W - 9L
2,182 MMR
Party 1
Loki
Loki
Platinum V
NaguCrazyYT
Loki
Platinum V
Level 129
God Stats
12W - 5L
1,681 SR
Queue Stats
77W - 83L
1,590 MMR
Solo
Sobek
Sobek
Gold II
SτarDusk
Sobek
Gold II
Level 126
God Stats
3W - 2L
1,748 SR
Queue Stats
81W - 82L
1,623 MMR
Solo
Hou Yi
Hou Yi
Diamond V
agostinhox2
Hou Yi
Diamond V
Level 156
God Stats
4W - 6L
1,868 SR
Queue Stats
65W - 57L
2,376 MMR
Solo
Ravana
Ravana
Platinum III
eletrodoméstico
Ravana
Platinum III
Level 160
God Stats
8W - 1L
1,661 SR
Queue Stats
16W - 3L
2,146 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
1 / 6 / 1
8,550
503
6,637
14,424
3,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
 
Janus
14
1 / 3 / 3
8,455
497
5,578
10,555
2,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 3 / 3
8,408
495
4,604
14,392
17,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
KlonoaBR
Da Ji
15
2 / 6 / 2
8,488
499
6,860
14,654
4,751
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
Shèng
Odin
15
4 / 2 / 2
9,475
557
8,332
15,818
11,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
GebAthenaArtioMorgan Le FayTiamat

VS

Bans
SetUllrFenrirAnhurTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Fidu
Persephone
16
7 / 2 / 2
10,450
615
11,770
9,383
3,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 4 / 3
9,609
565
5,764
9,557
2,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
SτarDusk
Sobek
14
0 / 0 / 11
9,267
545
4,835
11,351
12,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hou Yi
18
5 / 1 / 2
10,919
642
13,886
11,402
4,101
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
6 / 2 / 8
10,382
611
15,260
9,975
4,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
9
Kills
20
20
Deaths
9
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
6
1
0.25
L
Janus
 
Janus
1
3
3
0.83
L
1
3
3
0.83
W
Persephone
Fidu
Persephone
7
2
2
4
L
Da Ji
KlonoaBR
Da Ji
2
6
2
0.5
W
2
4
3
0.88
L
Odin
Shèng
Odin
4
2
2
2.5
W
Sobek
SτarDusk
Sobek
0
0
11
5.5
W
Hou Yi
5
1
2
6
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,011
Damage
51,515
69,843
Taken
51,668
40,307
Mitigated
27,256
15,768
Healing
19,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
6,637
4,459
0
3,502
14,424
3,796
0
1,158
13,266
0
63,227
L
Janus
 
Janus
5,578
178
0
1,347
10,555
2,557
0
1,764
8,791
68,722
0
L
4,604
1,276
0
2,707
14,392
17,316
0
5,641
8,751
25,572
0
W
Persephone
Fidu
Persephone
11,770
836
136
2,562
9,383
3,466
319
2,202
6,937
87,901
0
L
Da Ji
KlonoaBR
Da Ji
6,860
1,722
0
5,370
14,654
4,751
0
4,748
9,906
0
57,200
W
5,764
2,244
0
1,875
9,557
2,722
882
831
8,019
0
56,453
L
Odin
Shèng
Odin
8,332
1,197
0
2,842
15,818
11,887
0
3,294
12,524
5,371
47,993
W
Sobek
SτarDusk
Sobek
4,835
650
0
5,067
11,351
12,372
28
2,523
8,608
21,107
0
W
Hou Yi
13,886
10,258
0
6,682
11,402
4,101
568
2,563
8,767
0
97,383
W
15,260
4,862
0
3,330
9,975
4,595
361
3,023
6,716
0
74,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,376
Gold Earned
50,627
504
Minions Killed
591
0
Camps Cleared
0
1,729,828
Distance Traveled
1,791,350
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,550
503
115
7
0
330,198
1
L
Janus
8,455
497
142
8
0
355,292
6
L
Fafnir
8,408
495
33
2
0
323,615
4
W
Persephone
10,450
615
168
10
0
344,240
8
L
Da Ji
8,488
499
100
6
0
349,155
4
W
Loki
9,609
565
127
7
0
371,550
4
L
Odin
9,475
557
114
7
0
371,568
8
W
Sobek
9,267
545
32
2
0
378,902
4
W
Hou Yi
10,919
642
165
10
0
314,339
6
W
Ravana
10,382
611
99
6
0
382,319
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role