Player Matchup

Yemoja
Yemoja
BLADEWING7585
Yemoja
Level 6
God Stats
1W - 1L
1,478 SR
Queue Stats
1W - 3L
1,716 Elo+
Solo
Nemesis
Nemesis
babyyburgs
Nemesis
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 279L
1,399 Elo+
Party 2
Sol
Sol
crazyclown0
Sol
Level 128
God Stats
0W - 2L
1,505 SR
Queue Stats
192W - 226L
1,469 Elo+
Party 2
Team Averages
Level 76
1,495 SR
1,528 Elo+

VS

Team Averages
Level 113
1,652 SR
1,517 Elo+
Hera
Hera
AquariaClaudio
Hera
Level 29
God Stats
3W - 0L
1,915 SR
Queue Stats
8W - 3L
1,651 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Morning Visuals
Ah Muzen Cab
Level 149
God Stats
42W - 24L
1,674 SR
Queue Stats
510W - 533L
1,448 Elo+
Party 1
Ares
Ares
PhuriousMonkey
Ares
Level 160
God Stats
2W - 3L
1,368 SR
Queue Stats
1,038W - 1,221L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
5,632
563
1,139
7,240
4,795
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nemesis
babyyburgs
Nemesis
8
0 / 8 / 0
5,659
566
2,231
10,983
3,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 4 / 0
5,770
577
4,452
8,591
2,746
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 7
8,302
830
9,394
4,201
1,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Morning Visuals
Ah Muzen Cab
13
7 / 0 / 9
8,468
847
8,471
4,440
1,773
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 0 / 12
7,694
769
5,515
7,738
6,654
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
44
0
Kills
16
16
Deaths
0
0
Assists
28
Player
Kills
Deaths
Assists
KDA
W
7
0
7
10.5
L
0
4
0
0
W
Ah Muzen Cab
Morning Visuals
Ah Muzen Cab
7
0
9
11.5
W
2
0
12
8
L
Nemesis
babyyburgs
Nemesis
0
8
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,822
Damage
23,380
26,814
Taken
16,379
11,311
Mitigated
9,865
2,437
Healing
4,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,394
1,713
0
0
4,201
1,438
518
1,421
2,780
34,957
0
L
1,139
186
268
21
7,240
4,795
0
3,806
3,434
7,522
0
W
Ah Muzen Cab
Morning Visuals
Ah Muzen Cab
8,471
2,691
0
2,273
4,440
1,773
1,035
1,983
2,457
0
35,425
W
5,515
106
352
1,554
7,738
6,654
26
2,046
5,692
8,049
0
L
Nemesis
babyyburgs
Nemesis
2,231
561
0
783
10,983
3,770
0
6,322
4,661
0
10,040
L
4,452
1,322
0
1,365
8,591
2,746
0
4,781
3,810
15,651
1,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,061
Gold Earned
24,464
69
Minions Killed
133
0
Camps Cleared
7
432,974
Distance Traveled
601,376
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,302
830
62
6
4
190,165
3
L
Yemoja
5,632
563
9
1
0
102,092
0
W
Ah Muzen Cab
8,468
847
59
6
3
193,855
1
W
Ares
7,694
769
12
1
0
217,356
4
L
Nemesis
5,659
566
15
2
0
171,316
0
L
Sol
5,770
577
45
5
0
159,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role