Player Matchup

Bakasura
Bakasura
DOM138
Bakasura
Level 57
God Stats
4W - 5L
1,606 SR
Queue Stats
54W - 48L
1,476 Elo+
Party 2
Horus
Horus
Kixill
Horus
Level 14
God Stats
10W - 8L
1,636 SR
Queue Stats
13W - 15L
1,508 Elo+
Party 2
Neith
Neith
Kuori
Neith
Level 29
God Stats
24W - 24L
1,583 SR
Queue Stats
36W - 40L
1,434 Elo+
Party 2
Tyr
Tyr
daleksec01
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,469 Elo+
Party 2
Ra
Ra
dwadon
Ra
Level 29
God Stats
40W - 39L
1,556 SR
Queue Stats
45W - 44L
1,516 Elo+
Solo
Team Averages
Level 31
1,576 SR
1,481 Elo+

VS

Team Averages
Level 22
1,517 SR
1,473 Elo+
Bakasura
Bakasura
AlejandroVdz3
Bakasura
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 15L
1,552 Elo+
Party 3
Cthulhu
Cthulhu
SakiTheTsundere
Cthulhu
Level 18
God Stats
6W - 6L
1,477 SR
Queue Stats
27W - 21L
1,499 Elo+
Party 1
Agni
Agni
Similares
Agni
Level 26
God Stats
5W - 2L
1,713 SR
Queue Stats
6W - 5L
1,583 Elo+
Party 3
Bellona
Bellona
ThaHarleyQuinn
Bellona
Level 7
God Stats
1W - 2L
1,409 SR
Queue Stats
1W - 3L
1,200 Elo+
Party 1
Charybdis
Charybdis
pguzmaro
Charybdis
Level 29
God Stats
3W - 3L
1,487 SR
Queue Stats
187W - 196L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DOM138
Bakasura
20
9 / 8 / 2
12,679
528
20,281
25,918
12,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
Kixill
Horus
16
2 / 5 / 6
10,086
420
6,084
18,092
18,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
Kuori
Neith
16
5 / 6 / 2
10,290
429
16,625
18,363
6,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 4 / 6
10,299
429
9,357
21,792
20,450
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
5
0 / 0 / 0
6,650
277
239
1,425
234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AlejandroVdz3
Bakasura
20
7 / 2 / 6
13,690
570
9,427
17,222
8,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
4 / 3 / 7
12,771
532
12,498
21,916
26,169
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
20
10 / 3 / 9
13,996
583
19,279
15,172
6,024
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 4 / 12
11,138
464
8,951
20,263
21,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
pguzmaro
Charybdis
20
2 / 5 / 6
13,246
552
12,200
19,306
6,236
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
63
17
Kills
23
23
Deaths
17
16
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AlejandroVdz3
Bakasura
7
2
6
5
L
Bakasura
DOM138
Bakasura
9
8
2
1.25
L
Horus
Kixill
Horus
2
5
6
1
L
Neith
Kuori
Neith
5
6
2
1
W
4
3
7
2.5
W
Agni
10
3
9
4.83
W
0
4
12
1.5
L
1
4
6
1
L
Ra
0
0
0
0
W
Charybdis
pguzmaro
Charybdis
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,586
Damage
62,355
85,590
Taken
93,879
58,412
Mitigated
68,533
25,003
Healing
38,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AlejandroVdz3
Bakasura
9,427
5,953
0
10,260
17,222
8,527
831
838
15,494
0
74,497
L
Bakasura
DOM138
Bakasura
20,281
13,249
13
8,217
25,918
12,632
0
13,582
12,110
0
91,899
L
Horus
Kixill
Horus
6,084
2,040
2,356
4,561
18,092
18,464
244
6,157
11,463
0
15,969
L
Neith
Kuori
Neith
16,625
8,360
0
4,787
18,363
6,632
974
6,690
11,253
0
71,358
W
12,498
1,050
2,220
3,495
21,916
26,169
576
0
20,874
55,336
0
W
Agni
19,279
1,366
0
8,460
15,172
6,024
3,080
1,037
13,730
114,260
0
W
8,951
1,543
0
4,826
20,263
21,577
889
317
18,791
12,699
31,812
L
9,357
1,383
0
4,871
21,792
20,450
622
9,295
12,325
0
42,905
L
Ra
239
76
0
198
1,425
234
0
42
1,383
8,277
0
W
Charybdis
pguzmaro
Charybdis
12,200
5,644
0
9,193
19,306
6,236
3,477
1,181
18,095
0
118,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,004
Gold Earned
64,841
395
Minions Killed
671
0
Camps Cleared
0
1,795,647
Distance Traveled
2,254,522
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,690
570
163
7
0
559,156
5
L
Bakasura
12,679
528
170
7
0
432,834
1
L
Horus
10,086
420
18
1
0
469,390
3
L
Neith
10,290
429
110
5
0
353,987
3
W
Cthulhu
12,771
532
104
4
0
409,057
6
W
Agni
13,996
583
158
7
0
477,091
5
W
Bellona
11,138
464
84
4
0
403,129
0
L
Tyr
10,299
429
84
4
0
473,986
3
L
Ra
6,650
277
13
1
0
65,450
0
W
Charybdis
13,246
552
162
7
0
406,089
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role