Player Matchup

Kukulkan
Kukulkan
Matrixshinobi
Kukulkan
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,215 Elo+
Solo
Gilgamesh
Gilgamesh
VonTheDon007
Gilgamesh
Level 27
God Stats
33W - 27L
1,690 SR
Queue Stats
140W - 175L
1,334 Elo+
Party 2
Nemesis
Nemesis
x1-800smd-_-
Nemesis
Level 29
God Stats
7W - 5L
1,637 SR
Queue Stats
108W - 142L
1,363 Elo+
Party 2
Team Averages
Level 21
1,609 SR
1,304 Elo+

VS

Team Averages
Level 12
1,495 SR
1,319 Elo+
Ymir
Ymir
Jjjj5
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chang'e
Chang'e
kumskunk
Chang'e
Level 25
God Stats
0W - 1L
1,484 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
rikthestick
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
956 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Matrixshinobi
Kukulkan
15
4 / 0 / 17
10,149
781
14,593
3,224
1,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
VonTheDon007
Gilgamesh
12
4 / 0 / 11
9,154
704
4,147
8,696
6,003
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Nemesis
x1-800smd-_-
Nemesis
15
14 / 1 / 7
11,142
857
13,765
9,813
3,858
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jjjj5
Ymir
10
0 / 8 / 1
7,130
548
443
15,849
6,245
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
kumskunk
Chang'e
12
1 / 5 / 0
7,927
610
7,469
11,997
4,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
rikthestick
Bakasura
8
0 / 9 / 0
6,706
516
2,918
11,396
3,957
Cudgel

Cudgel

+10
Physical Power
+50
Health

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
2
22
Kills
1
1
Deaths
22
35
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
Jjjj5
Ymir
0
8
1
0.06
W
Kukulkan
Matrixshinobi
Kukulkan
4
0
17
12.5
W
Gilgamesh
VonTheDon007
Gilgamesh
4
0
11
9.5
L
Chang'e
kumskunk
Chang'e
1
5
0
0.2
L
Bakasura
rikthestick
Bakasura
0
9
0
0
W
Nemesis
x1-800smd-_-
Nemesis
14
1
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,505
Damage
10,830
21,733
Taken
39,242
11,153
Mitigated
14,469
7,633
Healing
4,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Jjjj5
Ymir
443
290
0
134
15,849
6,245
0
8,253
7,596
5,688
0
W
Kukulkan
Matrixshinobi
Kukulkan
14,593
624
189
1,540
3,224
1,292
790
1,678
1,502
49,246
0
W
Gilgamesh
VonTheDon007
Gilgamesh
4,147
943
158
2,712
8,696
6,003
418
3,222
5,449
0
14,936
L
Chang'e
kumskunk
Chang'e
7,469
1,134
1,110
2,513
11,997
4,267
200
3,016
8,981
24,369
0
L
Bakasura
rikthestick
Bakasura
2,918
1,927
0
334
11,396
3,957
0
3,854
7,542
0
9,882
W
Nemesis
x1-800smd-_-
Nemesis
13,765
8,359
0
3,034
9,813
3,858
528
4,361
5,372
0
53,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,445
Gold Earned
21,763
168
Minions Killed
61
10
Camps Cleared
2
797,660
Distance Traveled
539,379
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,130
548
7
1
0
177,884
0
W
Kukulkan
10,149
781
84
6
2
236,609
0
W
Gilgamesh
9,154
704
14
1
1
281,344
1
L
Chang'e
7,927
610
31
2
0
212,043
0
L
Bakasura
6,706
516
23
2
2
149,452
1
W
Nemesis
11,142
857
70
5
7
279,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role