Player Matchup

Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Elcutiesage11
Artemis
Level 120
God Stats
13W - 10L
1,547 SR
Queue Stats
91W - 87L
1,468 Elo+
Solo
Ares
Ares
Rockyroad75V
Ares
Level 85
God Stats
4W - 7L
1,381 SR
Queue Stats
506W - 547L
1,430 Elo+
Solo
Skadi
Skadi
SEYVANHEL
Skadi
Level 128
God Stats
12W - 17L
1,481 SR
Queue Stats
1,805W - 2,003L
1,433 Elo+
Solo
Mercury
Mercury
xSUVyouUPx
Mercury
Level 87
God Stats
98W - 95L
1,515 SR
Queue Stats
580W - 645L
1,433 Elo+
Solo
Team Averages
Level 116
1,485 SR
1,453 Elo+

VS

Team Averages
Level 85
1,530 SR
1,461 Elo+
Kumbhakarna
Kumbhakarna
EpicHanos
Kumbhakarna
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
589W - 551L
1,457 Elo+
Party 1
Izanami
Izanami
PacoRifa
Izanami
Level 67
God Stats
22W - 14L
1,567 SR
Queue Stats
83W - 83L
1,500 Elo+
Party 1
Bellona
Bellona
Sockinator1
Bellona
Level 87
God Stats
9W - 5L
1,636 SR
Queue Stats
142W - 129L
1,481 Elo+
Solo
Osiris
Osiris
TheJohnThicc
Osiris
Level 107
God Stats
13W - 21L
1,415 SR
Queue Stats
558W - 605L
1,423 Elo+
Solo
Thoth
Thoth
hearthstonemod
Thoth
Level 69
God Stats
3W - 6L
1,533 SR
Queue Stats
145W - 135L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
2 / 3 / 0
7,116
593
6,010
7,623
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
11
2 / 3 / 0
6,723
560
4,111
4,984
1,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 4 / 4
6,015
501
3,989
11,804
8,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
SEYVANHEL
Skadi
11
1 / 0 / 1
6,770
564
6,164
3,061
983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mercury
xSUVyouUPx
Mercury
11
1 / 1 / 1
6,290
524
3,376
7,683
2,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
EpicHanos
Kumbhakarna
12
4 / 1 / 5
7,105
592
6,227
11,866
8,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
PacoRifa
Izanami
8
3 / 2 / 1
5,471
456
2,669
3,652
1,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Sockinator1
Bellona
11
0 / 1 / 0
5,788
482
3,955
10,064
8,084
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
11
3 / 1 / 5
6,873
573
6,305
8,241
4,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 1
6,477
540
3,231
5,731
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
6
Kills
11
11
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
3
0
0.67
W
Artemis
2
3
0
0.67
L
Kumbhakarna
EpicHanos
Kumbhakarna
4
1
5
6.5
L
Izanami
PacoRifa
Izanami
3
2
1
1.75
W
0
4
4
0.5
W
Skadi
SEYVANHEL
Skadi
1
0
1
1.5
L
Bellona
Sockinator1
Bellona
0
1
0
0
L
Osiris
3
1
5
5.5
L
1
1
1
1.5
W
Mercury
xSUVyouUPx
Mercury
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,650
Damage
22,387
35,155
Taken
39,554
17,001
Mitigated
24,422
10,763
Healing
12,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,010
475
719
2,887
7,623
3,301
0
3,030
4,321
49,142
0
W
Artemis
4,111
1,528
0
542
4,984
1,538
1,510
810
4,174
0
35,717
L
Kumbhakarna
EpicHanos
Kumbhakarna
6,227
1,152
0
4,143
11,866
8,638
180
2,713
9,153
22,555
0
L
Izanami
PacoRifa
Izanami
2,669
1,873
0
426
3,652
1,000
52
407
3,245
0
28,278
W
3,989
253
292
2,566
11,804
8,821
0
3,878
7,881
18,526
0
W
Skadi
SEYVANHEL
Skadi
6,164
3,182
0
2,053
3,061
983
391
291
2,642
0
33,627
L
Bellona
Sockinator1
Bellona
3,955
657
0
3,584
10,064
8,084
0
725
9,339
712
25,249
L
Osiris
6,305
2,932
522
2,410
8,241
4,826
686
2,715
5,526
0
39,148
L
3,231
76
0
1,613
5,731
1,874
176
3,439
2,292
36,537
0
W
Mercury
xSUVyouUPx
Mercury
3,376
1,020
0
1,704
7,683
2,358
0
1,749
5,664
0
34,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,914
Gold Earned
31,714
333
Minions Killed
302
0
Camps Cleared
0
1,157,849
Distance Traveled
1,121,483
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,116
593
103
9
0
241,447
4
W
Artemis
6,723
560
63
5
0
201,711
2
L
Kumbhakarna
7,105
592
37
3
0
219,845
3
L
Izanami
5,471
456
53
4
0
143,953
1
W
Ares
6,015
501
29
2
0
204,474
2
W
Skadi
6,770
564
68
6
0
223,074
0
L
Bellona
5,788
482
63
5
0
228,715
2
L
Osiris
6,873
573
77
6
0
280,163
0
L
Thoth
6,477
540
72
6
0
248,807
4
W
Mercury
6,290
524
70
6
0
287,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role