Player Matchup

Hou Yi
Hou Yi
BEEFYBOI26
Hou Yi
Level 46
God Stats
8W - 1L
1,962 SR
Queue Stats
289W - 66L
1,907 Elo+
Party 2
Serqet
Serqet
Healzurbunz
Serqet
Level 43
God Stats
3W - 8L
1,341 SR
Queue Stats
190W - 155L
1,589 Elo+
Party 2
Ao Kuang
Ao Kuang
Jubanator7
Ao Kuang
Level 116
God Stats
1W - 2L
1,109 SR
Queue Stats
160W - 144L
1,562 Elo+
Solo
Chernobog
Chernobog
MasonsPeleIsBad
Chernobog
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 30L
1,911 Elo+
Party 2
Vulcan
Vulcan
Xxerian
Vulcan
Level 159
God Stats
9W - 5L
1,658 SR
Queue Stats
348W - 344L
1,473 Elo+
Solo
Team Averages
Level 78
1,514 SR
1,688 Elo+

VS

Team Averages
Level 115
1,573 SR
1,716 Elo+
Achilles
Achilles
IIama
Achilles
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 81L
1,681 Elo+
Party 1
Chernobog
Chernobog
Kazgad
Chernobog
Level 158
God Stats
6W - 1L
1,688 SR
Queue Stats
227W - 139L
1,811 Elo+
Party 1
Terra
Terra
TSMTheBoosh
Terra
Level 45
God Stats
2W - 1L
1,725 SR
Queue Stats
126W - 40L
1,870 Elo+
Party 1
Bastet
Bastet
WallofFlames
Bastet
Level 97
God Stats
1W - 1L
1,164 SR
Queue Stats
223W - 142L
1,671 Elo+
Party 1
Poseidon
Poseidon
ZanHeart
Poseidon
Level 129
God Stats
4W - 3L
1,789 SR
Queue Stats
303W - 281L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BEEFYBOI26
Hou Yi
20
8 / 3 / 5
13,616
681
13,198
15,025
5,339
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
17
4 / 2 / 9
10,578
529
10,625
15,475
11,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ao Kuang
Jubanator7
Ao Kuang
17
10 / 5 / 4
11,686
584
9,702
15,879
7,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
MasonsPeleIsBad
Chernobog
20
6 / 4 / 3
12,841
642
14,742
19,910
8,609
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Xxerian
Vulcan
17
1 / 4 / 4
10,828
541
13,400
10,184
3,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IIama
Achilles
17
4 / 3 / 3
11,059
553
11,871
17,462
18,995
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
Kazgad
Chernobog
15
1 / 10 / 5
9,952
498
7,320
17,523
5,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 4 / 8
9,899
495
4,902
18,110
21,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
17
8 / 4 / 2
10,872
544
10,785
15,294
5,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
ZanHeart
Poseidon
14
1 / 8 / 4
8,871
444
8,604
14,875
5,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
39
29
Kills
17
18
Deaths
29
25
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
BEEFYBOI26
Hou Yi
8
3
5
3.5
W
Serqet
4
2
9
4.25
L
Achilles
IIama
Achilles
4
3
3
1.83
W
Ao Kuang
Jubanator7
Ao Kuang
10
5
4
2.4
L
Chernobog
Kazgad
Chernobog
1
10
5
0.35
W
Chernobog
MasonsPeleIsBad
Chernobog
6
4
3
1.88
L
3
4
8
1.75
L
Bastet
8
4
2
2.25
W
Vulcan
Xxerian
Vulcan
1
4
4
0.75
L
Poseidon
ZanHeart
Poseidon
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,667
Damage
43,482
76,473
Taken
83,264
36,940
Mitigated
56,655
27,228
Healing
16,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
BEEFYBOI26
Hou Yi
13,198
8,347
0
7,646
15,025
5,339
4,427
1,214
13,811
0
121,102
W
Serqet
10,625
1,453
0
1,534
15,475
11,668
0
4,185
11,290
187
50,761
L
Achilles
IIama
Achilles
11,871
2,427
0
4,760
17,462
18,995
663
2,765
14,543
220
71,182
W
Ao Kuang
Jubanator7
Ao Kuang
9,702
2,972
0
5,781
15,879
7,326
0
3,839
12,040
45,955
10,986
L
Chernobog
Kazgad
Chernobog
7,320
4,403
0
2,165
17,523
5,164
0
772
16,424
0
66,802
W
Chernobog
MasonsPeleIsBad
Chernobog
14,742
9,482
0
10,243
19,910
8,609
1,469
1,971
17,939
0
110,197
L
4,902
1,250
898
3,243
18,110
21,342
0
4,365
12,345
29,878
0
L
Bastet
10,785
3,464
0
3,102
15,294
5,374
0
5,289
9,557
0
67,068
W
Vulcan
Xxerian
Vulcan
13,400
2,635
0
2,024
10,184
3,998
132
4,007
6,177
82,605
0
L
Poseidon
ZanHeart
Poseidon
8,604
1,263
0
2,539
14,875
5,780
0
8,849
5,240
56,875
4,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,549
Gold Earned
50,653
669
Minions Killed
549
0
Camps Cleared
0
2,008,372
Distance Traveled
1,965,364
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,616
681
173
9
0
381,657
3
W
Serqet
10,578
529
73
4
0
444,271
7
L
Achilles
11,059
553
143
7
0
405,644
7
W
Ao Kuang
11,686
584
96
5
0
400,477
8
L
Chernobog
9,952
498
133
7
0
354,106
4
W
Chernobog
12,841
642
168
8
0
391,975
4
L
Terra
9,899
495
40
2
0
406,932
6
L
Bastet
10,872
544
117
6
0
454,883
0
W
Vulcan
10,828
541
159
8
0
389,992
6
L
Poseidon
8,871
444
116
6
0
343,799
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role