Player Matchup

Ah Puch
Ah Puch
Paranix
Ah Puch
Level 123
God Stats
11W - 2L
1,653 SR
Queue Stats
191W - 129L
1,579 Elo+
Party 2
Apollo
Apollo
RazeUprising
Apollo
Level 119
God Stats
4W - 3L
1,500 SR
Queue Stats
108W - 84L
1,581 Elo+
Party 2
Geb
Geb
THE Lancealot
Geb
Level 104
God Stats
6W - 1L
1,579 SR
Queue Stats
57W - 31L
1,640 Elo+
Party 2
Team Averages
Level 115
1,578 SR
1,600 Elo+

VS

Team Averages
Level 67
1,609 SR
1,532 Elo+
Neith
Neith
ETRAIN8407
Neith
Level 83
God Stats
43W - 56L
1,455 SR
Queue Stats
194W - 218L
1,402 Elo+
Solo
Baron Samedi
Baron Samedi
Prophet_XXIII
Baron Samedi
Level 69
God Stats
8W - 7L
1,687 SR
Queue Stats
62W - 37L
1,601 Elo+
Party 1
Ymir
Ymir
c4Lamiiityy
Ymir
Level 48
God Stats
2W - 2L
1,685 SR
Queue Stats
62W - 39L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Paranix
Ah Puch
14
5 / 0 / 10
9,666
744
17,530
6,944
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
14
8 / 3 / 4
10,238
788
11,564
11,166
4,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
3 / 1 / 12
9,949
765
4,899
8,300
7,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 5 / 3
7,820
602
5,971
9,536
3,398
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Prophet_XXIII
Baron Samedi
11
2 / 7 / 2
7,837
603
7,364
14,007
5,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 4 / 3
8,232
633
6,788
16,393
15,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
16
Kills
4
4
Deaths
16
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
1
5
3
0.5
W
Ah Puch
Paranix
Ah Puch
5
0
10
10
L
Baron Samedi
Prophet_XXIII
Baron Samedi
2
7
2
0.43
W
Apollo
8
3
4
3.33
W
3
1
12
9
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,993
Damage
20,123
26,410
Taken
39,936
15,043
Mitigated
23,968
6,938
Healing
12,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
5,971
1,982
0
1,402
9,536
3,398
0
5,232
4,028
0
26,130
W
Ah Puch
Paranix
Ah Puch
17,530
953
96
3,157
6,944
2,594
409
4,763
2,181
44,774
0
L
Baron Samedi
Prophet_XXIII
Baron Samedi
7,364
75
1,397
5,407
14,007
5,219
0
9,101
4,393
22,908
0
W
Apollo
11,564
6,309
0
396
11,166
4,728
893
6,553
4,613
0
34,312
W
4,899
277
0
3,289
8,300
7,721
224
3,011
5,289
15,872
0
L
6,788
1,825
384
3,754
16,393
15,351
0
7,203
8,628
25,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,853
Gold Earned
23,889
149
Minions Killed
161
7
Camps Cleared
5
730,011
Distance Traveled
617,675
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,820
602
67
5
1
207,759
0
W
Ah Puch
9,666
744
80
6
3
238,519
0
L
Baron Samedi
7,837
603
47
4
0
203,925
1
W
Apollo
10,238
788
60
5
3
219,064
3
W
Geb
9,949
765
9
1
1
272,428
0
L
Ymir
8,232
633
47
4
4
205,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role