Player Matchup

Achilles
Achilles
Gweenfire
Achilles
Level 63
God Stats
5W - 6L
1,463 SR
Queue Stats
9W - 11L
1,426 Elo+
Solo
Nemesis
Nemesis
OvOLOGIIC
Nemesis
Level 121
God Stats
0W - 2L
1,288 SR
Queue Stats
198W - 213L
1,400 Elo+
Solo
Olorun
Olorun
YoungSkillz-0
Olorun
Level 28
God Stats
0W - 4L
1,307 SR
Queue Stats
7W - 9L
1,312 Elo+
Solo
Team Averages
Level 71
1,353 SR
1,379 Elo+

VS

Team Averages
Level 68
1,273 SR
1,294 Elo+
Hades
Hades
EM1T_Shadow
Hades
Level 25
God Stats
2W - 7L
1,310 SR
Queue Stats
27W - 58L
1,210 Elo+
Party 1
Anubis
Anubis
MHAS-JAYZ
Anubis
Level 60
God Stats
2W - 1L
1,231 SR
Queue Stats
41W - 69L
1,232 Elo+
Party 1
Tyr
Tyr
VerminSermon
Tyr
Level 119
God Stats
5W - 16L
1,278 SR
Queue Stats
507W - 728L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gweenfire
Achilles
17
13 / 6 / 4
13,075
769
22,521
24,550
35,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
OvOLOGIIC
Nemesis
15
4 / 10 / 10
11,202
659
11,178
18,611
5,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 9 / 11
10,980
646
15,170
15,358
6,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 14
12,558
739
14,702
20,225
9,820
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
MHAS-JAYZ
Anubis
17
16 / 6 / 7
14,109
830
23,745
22,361
10,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
4 / 4 / 18
12,119
713
13,378
17,860
19,698
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
64
17
Kills
25
25
Deaths
17
25
Assists
39
Player
Kills
Deaths
Assists
KDA
W
5
7
14
1.71
L
Achilles
Gweenfire
Achilles
13
6
4
2.5
W
Anubis
MHAS-JAYZ
Anubis
16
6
7
3.25
L
Nemesis
OvOLOGIIC
Nemesis
4
10
10
0.9
W
4
4
18
3.25
L
0
9
11
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,869
Damage
51,825
58,519
Taken
60,446
47,074
Mitigated
40,483
8,899
Healing
25,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,702
2,418
1,621
8,199
20,225
9,820
1,420
4,274
15,031
34,342
0
L
Achilles
Gweenfire
Achilles
22,521
6,540
0
4,087
24,550
35,845
192
16,745
7,805
0
28,813
W
Anubis
MHAS-JAYZ
Anubis
23,745
421
1,538
10,173
22,361
10,965
189
5,523
16,259
54,842
0
L
Nemesis
OvOLOGIIC
Nemesis
11,178
3,960
0
1,394
18,611
5,025
0
12,035
6,576
0
41,293
W
13,378
725
0
4,152
17,860
19,698
609
5,996
11,115
0
35,653
L
15,170
8,719
1,417
2,001
15,358
6,204
473
10,112
5,246
38,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,257
Gold Earned
38,786
140
Minions Killed
154
8
Camps Cleared
3
807,104
Distance Traveled
862,291
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,558
739
40
2
0
269,288
5
L
Achilles
13,075
769
19
1
1
298,011
0
W
Anubis
14,109
830
62
4
2
249,118
0
L
Nemesis
11,202
659
61
4
7
264,680
1
W
Tyr
12,119
713
52
3
1
343,885
2
L
Olorun
10,980
646
60
4
0
244,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role