Player Matchup

Danzaburou
Danzaburou
DrunkBard
Danzaburou
Level 44
God Stats
12W - 6L
1,206 SR
Queue Stats
27W - 32L
1,165 Elo+
Party 1
Cthulhu
Cthulhu
EvilErv
Cthulhu
Level 65
God Stats
1W - 1L
1,499 SR
Queue Stats
33W - 35L
1,138 Elo+
Party 1
Mulan
Mulan
Mickkay22
Mulan
Level 27
God Stats
7W - 8L
1,442 SR
Queue Stats
28W - 28L
1,138 Elo+
Party 1
Merlin
Merlin
Talickk
Merlin
Level 49
God Stats
6W - 3L
1,415 SR
Queue Stats
35W - 34L
1,165 Elo+
Party 1
Team Averages
Level 46
1,390 SR
1,152 Elo+

VS

Team Averages
Level 76
1,538 SR
1,260 Elo+
Danzaburou
Danzaburou
Buckeyes335
Danzaburou
Level 93
God Stats
2W - 2L
1,594 SR
Queue Stats
37W - 61L
1,216 Elo+
Party 2
King Arthur
King Arthur
Decaynchaos
King Arthur
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 31L
1,259 Elo+
Solo
Agni
Agni
PericoFake
Agni
Level 24
God Stats
0W - 3L
1,491 SR
Queue Stats
8W - 9L
1,297 Elo+
Solo
Ares
Ares
colepotter88
Ares
Level 68
God Stats
0W - 1L
1,569 SR
Queue Stats
24W - 34L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrunkBard
Danzaburou
17
6 / 2 / 0
10,730
825
8,566
8,290
3,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
EvilErv
Cthulhu
15
2 / 1 / 4
10,572
813
8,288
15,241
19,326
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
Mickkay22
Mulan
14
1 / 4 / 5
9,348
719
7,297
12,174
10,647
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Talickk
Merlin
15
1 / 3 / 4
9,837
757
10,892
11,275
5,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Buckeyes335
Danzaburou
16
3 / 1 / 4
9,891
761
13,921
9,026
4,124
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Decaynchaos
King Arthur
14
2 / 3 / 5
8,945
688
5,238
13,986
11,477
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
3 / 3 / 5
9,858
758
17,697
9,175
3,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 3 / 4
9,074
698
2,597
12,185
14,727
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
10
Kills
10
10
Deaths
10
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Buckeyes335
Danzaburou
3
1
4
5
L
King Arthur
Decaynchaos
King Arthur
2
3
5
1.5
W
Danzaburou
DrunkBard
Danzaburou
6
2
0
3
W
Cthulhu
EvilErv
Cthulhu
2
1
4
4
W
Mulan
Mickkay22
Mulan
1
4
5
0.88
L
3
3
5
1.83
W
Merlin
Talickk
Merlin
1
3
4
1
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,043
Damage
39,453
46,980
Taken
44,372
39,157
Mitigated
34,014
8,943
Healing
7,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Buckeyes335
Danzaburou
13,921
3,290
694
3,239
9,026
4,124
952
5,778
3,248
0
39,837
L
King Arthur
Decaynchaos
King Arthur
5,238
679
0
1,250
13,986
11,477
144
5,863
8,123
4,243
17,579
W
Danzaburou
DrunkBard
Danzaburou
8,566
4,769
0
1,583
8,290
3,932
3,887
3,812
4,362
0
37,589
W
Cthulhu
EvilErv
Cthulhu
8,288
506
0
2,330
15,241
19,326
25
5,413
9,534
19,355
0
W
Mulan
Mickkay22
Mulan
7,297
511
0
2,908
12,174
10,647
288
5,651
6,157
4,441
16,336
L
17,697
1,197
0
907
9,175
3,686
223
5,398
3,777
44,675
0
W
Merlin
Talickk
Merlin
10,892
189
0
2,122
11,275
5,252
741
5,416
5,439
39,741
0
L
2,597
38
0
1,728
12,185
14,727
204
3,992
8,193
14,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,487
Gold Earned
37,768
191
Minions Killed
182
5
Camps Cleared
12
1,052,255
Distance Traveled
953,791
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,891
761
60
5
2
268,452
2
L
King Arthur
8,945
688
30
2
3
234,302
0
W
Danzaburou
10,730
825
76
6
0
241,695
0
W
Cthulhu
10,572
813
30
2
2
298,357
0
W
Mulan
9,348
719
24
2
2
262,654
2
L
Agni
9,858
758
74
6
3
238,046
4
W
Merlin
9,837
757
61
5
1
249,549
0
L
Ares
9,074
698
18
1
4
212,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role