Player Matchup

Agni
Agni
Linkyboy534
Agni
Level 16
God Stats
2W - 2L
1,596 SR
Queue Stats
6W - 8L
1,441 Elo+
Solo
Odin
Odin
Murstah
Odin
Level 18
God Stats
1W - 3L
1,569 SR
Queue Stats
41W - 40L
1,452 Elo+
Solo
Mulan
Mulan
RICHMADE__TC
Mulan
Level 28
God Stats
3W - 8L
1,055 SR
Queue Stats
84W - 96L
1,417 Elo+
Solo
Ravana
Ravana
TwistedXxSister
Ravana
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,454 Elo+
Solo
Nemesis
Nemesis
Yui_Quirinus
Nemesis
Level 6
God Stats
1W - 3L
1,483 SR
Queue Stats
13W - 20L
1,305 Elo+
Solo
Team Averages
Level 18
1,441 SR
1,414 Elo+

VS

Team Averages
Level 25
1,514 SR
1,450 Elo+
Ravana
Ravana
AlexJcn09
Ravana
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 53L
1,480 Elo+
Solo
Achilles
Achilles
Archagetes
Achilles
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 137L
1,380 Elo+
Solo
Nu Wa
Nu Wa
PWillowQuilts
Nu Wa
Level 29
God Stats
63W - 70L
1,503 SR
Queue Stats
174W - 217L
1,435 Elo+
Solo
Cthulhu
Cthulhu
TomboyQue
Cthulhu
Level 27
God Stats
4W - 4L
1,553 SR
Queue Stats
84W - 72L
1,503 Elo+
Solo
Kukulkan
Kukulkan
fattygirl10
Kukulkan
Level 17
God Stats
74W - 66L
1,514 SR
Queue Stats
249W - 204L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 4
9,928
903
6,290
13,882
4,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
Murstah
Odin
17
4 / 3 / 4
11,156
1,014
9,670
21,448
20,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 4 / 3
11,393
1,036
9,354
15,604
5,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 10 / 5
9,529
866
12,684
20,921
7,450
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
Yui_Quirinus
Nemesis
16
0 / 6 / 6
9,792
890
5,743
17,015
5,763
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

77

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AlexJcn09
Ravana
18
8 / 3 / 12
12,125
1,102
14,652
8,644
3,699
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Archagetes
Achilles
18
5 / 1 / 16
11,182
1,017
10,524
11,391
12,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
9 / 3 / 16
12,539
1,140
22,296
9,448
3,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
TomboyQue
Cthulhu
18
6 / 1 / 17
11,681
1,062
14,087
11,778
12,033
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
fattygirl10
Kukulkan
18
2 / 2 / 15
10,595
963
18,001
7,173
2,935
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
106
10
Kills
30
30
Deaths
10
22
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Ravana
AlexJcn09
Ravana
8
3
12
4.67
W
Achilles
Archagetes
Achilles
5
1
16
13
L
0
7
4
0.29
L
Odin
Murstah
Odin
4
3
4
2
W
9
3
16
5.67
L
5
4
3
1.63
W
Cthulhu
TomboyQue
Cthulhu
6
1
17
14.5
L
1
10
5
0.35
L
Nemesis
Yui_Quirinus
Nemesis
0
6
6
0.5
W
Kukulkan
fattygirl10
Kukulkan
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,741
Damage
79,560
88,870
Taken
48,434
43,382
Mitigated
34,166
5,097
Healing
5,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
AlexJcn09
Ravana
14,652
7,202
16
983
8,644
3,699
0
707
7,710
0
28,866
W
Achilles
Archagetes
Achilles
10,524
3,248
0
1,867
11,391
12,091
0
1,617
9,511
0
20,814
L
6,290
748
0
112
13,882
4,107
0
9,966
3,787
52,452
0
L
Odin
Murstah
Odin
9,670
2,846
31
2,250
21,448
20,134
0
13,502
7,541
0
21,968
W
22,296
7,157
0
250
9,448
3,408
0
462
8,799
38,470
0
L
9,354
2,258
0
1,870
15,604
5,928
0
9,858
5,515
0
16,921
W
Cthulhu
TomboyQue
Cthulhu
14,087
842
532
1,047
11,778
12,033
0
3,416
8,000
38,171
0
L
12,684
2,532
0
701
20,921
7,450
0
10,742
9,865
0
23,857
L
Nemesis
Yui_Quirinus
Nemesis
5,743
923
0
133
17,015
5,763
0
10,316
6,597
0
21,364
W
Kukulkan
fattygirl10
Kukulkan
18,001
1,420
0
354
7,173
2,935
0
88
6,947
39,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,798
Gold Earned
58,122
189
Minions Killed
210
3
Camps Cleared
12
966,711
Distance Traveled
1,103,522
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,125
1,102
23
2
7
229,140
0
W
Achilles
11,182
1,017
24
2
1
221,390
1
L
Agni
9,928
903
110
10
0
166,943
0
L
Odin
11,156
1,014
18
2
0
228,519
0
W
Nu Wa
12,539
1,140
36
3
2
201,490
3
L
Mulan
11,393
1,036
15
1
1
197,616
0
W
Cthulhu
11,681
1,062
50
5
2
236,584
0
L
Ravana
9,529
866
12
1
2
190,903
2
L
Nemesis
9,792
890
34
3
0
182,730
0
W
Kukulkan
10,595
963
77
7
0
214,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role